Player Matchup

Tsukuyomi
Tsukuyomi
Frabbit24
Tsukuyomi
Level 104
God Stats
19W - 17L
1,501 SR
Queue Stats
149W - 151L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
RisingWave98
Guan Yu
Level 12
God Stats
5W - 7L
1,418 SR
Queue Stats
41W - 55L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
RuneStorm29
Cthulhu
Level 103
God Stats
5W - 3L
1,686 SR
Queue Stats
50W - 62L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
angar101
Kukulkan
Level 100
God Stats
2W - 2L
1,150 SR
Queue Stats
24W - 32L
1,375 Elo+
Party 3
Olorun
Olorun
iweedcanario
Olorun
Level 19
God Stats
12W - 15L
1,367 SR
Queue Stats
26W - 30L
1,390 Elo+
Party 3
Team Averages
Level 68
1,425 SR
1,402 Elo+

VS

Team Averages
Level 81
1,455 SR
1,447 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shockapik
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
tweek68
Kuzenbo
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frabbit24
Tsukuyomi
16
2 / 2 / 2
8,929
525
6,413
13,140
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
RisingWave98
Guan Yu
14
1 / 2 / 0
8,467
498
6,740
16,624
11,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cthulhu
RuneStorm29
Cthulhu
13
1 / 1 / 2
8,173
481
5,689
15,268
12,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
angar101
Kukulkan
17
2 / 3 / 1
9,666
569
2,724
11,204
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
2 / 2 / 1
8,385
493
9,248
10,071
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
0 / 1 / 2
9,394
553
10,093
14,733
12,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
 
Nu Wa
15
3 / 2 / 2
9,232
543
14,678
6,801
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
 
Anubis
11
6 / 1 / 2
8,016
472
5,290
5,772
2,716
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Shockapik
Izanami
13
1 / 1 / 2
7,322
431
8,652
7,896
3,364
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
tweek68
Kuzenbo
12
0 / 3 / 4
7,767
457
6,601
13,965
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
10
10
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
2
1
L
Nu Wa
 
Nu Wa
3
2
2
2
L
Anubis
 
Anubis
6
1
2
7
W
Tsukuyomi
Frabbit24
Tsukuyomi
2
2
2
1.5
W
Guan Yu
RisingWave98
Guan Yu
1
2
0
0.5
W
Cthulhu
RuneStorm29
Cthulhu
1
1
2
2
L
Izanami
Shockapik
Izanami
1
1
2
2
W
Kukulkan
angar101
Kukulkan
2
3
1
0.83
W
Olorun
2
2
1
1.25
L
Kuzenbo
tweek68
Kuzenbo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
45,314
66,307
Taken
49,167
36,601
Mitigated
35,955
20,878
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,093
2,104
0
6,808
14,733
12,837
0
605
14,128
0
76,393
L
Nu Wa
 
Nu Wa
14,678
2,525
0
965
6,801
3,042
878
1,447
5,354
72,765
1,431
L
Anubis
 
Anubis
5,290
316
0
3,455
5,772
2,716
0
1,529
4,243
50,523
3,194
W
Tsukuyomi
Frabbit24
Tsukuyomi
6,413
986
0
7,491
13,140
4,819
344
5,340
7,395
0
75,068
W
Guan Yu
RisingWave98
Guan Yu
6,740
1,098
0
3,251
16,624
11,812
163
1,992
13,028
0
52,181
W
Cthulhu
RuneStorm29
Cthulhu
5,689
424
2,458
3,142
15,268
12,363
265
5,712
9,241
27,728
0
L
Izanami
Shockapik
Izanami
8,652
6,574
0
2,773
7,896
3,364
17
5,422
2,474
0
56,086
W
Kukulkan
angar101
Kukulkan
2,724
242
0
1,500
11,204
3,580
0
6,933
3,712
75,655
0
W
Olorun
9,248
4,261
188
2,848
10,071
4,027
1,988
4,494
5,435
71,610
652
L
Kuzenbo
tweek68
Kuzenbo
6,601
2,107
0
2,552
13,965
13,996
6
8,544
5,421
23,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
41,731
497
Minions Killed
458
0
Camps Cleared
0
1,716,727
Distance Traveled
1,445,765
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,394
553
126
7
0
325,155
0
L
Nu Wa
9,232
543
120
7
0
284,075
1
L
Anubis
8,016
472
90
5
0
192,841
0
W
Tsukuyomi
8,929
525
114
7
0
411,692
10
W
Guan Yu
8,467
498
72
4
0
319,235
0
W
Cthulhu
8,173
481
47
3
0
355,626
3
L
Izanami
7,322
431
104
6
0
310,743
0
W
Kukulkan
9,666
569
149
9
0
331,610
0
W
Olorun
8,385
493
115
7
0
298,564
0
L
Kuzenbo
7,767
457
18
1
0
332,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role