Player Matchup

King Arthur
King Arthur
ForeverRAT
King Arthur
Level 65
God Stats
122W - 135L
1,553 SR
Queue Stats
133W - 149L
1,523 Elo+
Party 1
Medusa
Medusa
Macipacinia
Medusa
Level 66
God Stats
1W - 1L
1,286 SR
Queue Stats
90W - 92L
1,516 Elo+
Solo
Hera
Hera
Partisan82
Hera
Level 66
God Stats
17W - 10L
1,596 SR
Queue Stats
204W - 208L
1,528 Elo+
Party 1
Skadi
Skadi
RageofAfrica
Skadi
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
201W - 218L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
SellingLSDtoKids
Aphrodite
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 136L
1,480 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,515 Elo+

VS

Team Averages
Level 107
1,495 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
CeeLen
Cu Chulainn
Level 26
God Stats
2W - 2L
1,211 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 3
Ravana
Ravana
SeaBaSett
Ravana
Level 120
God Stats
7W - 6L
1,528 SR
Queue Stats
26W - 26L
1,551 Elo+
Party 2
King Arthur
King Arthur
legazpi16
King Arthur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,467 Elo+
Party 2
Sol
Sol
namechanged8533
Sol
Level 153
God Stats
4W - 5L
1,453 SR
Queue Stats
34W - 33L
1,493 Elo+
Party 3
Zeus
Zeus
sumfin81
Zeus
Level 157
God Stats
1W - 1L
1,784 SR
Queue Stats
55W - 41L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverRAT
King Arthur
15
5 / 4 / 3
9,075
567
7,518
13,945
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
16
2 / 2 / 4
9,350
584
7,273
7,963
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 5
8,478
530
5,916
6,069
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
10 / 1 / 5
9,764
610
13,842
10,792
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
14
1 / 3 / 16
9,006
563
4,366
11,601
10,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CeeLen
Cu Chulainn
12
0 / 4 / 4
6,698
419
6,764
11,932
8,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
SeaBaSett
Ravana
15
5 / 4 / 0
9,359
585
10,484
15,051
10,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
legazpi16
King Arthur
12
2 / 6 / 0
7,101
444
2,433
17,178
9,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 3
8,907
557
5,293
9,612
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
13
1 / 3 / 0
8,116
507
8,208
6,948
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
10
10
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CeeLen
Cu Chulainn
0
4
4
0.5
W
King Arthur
ForeverRAT
King Arthur
5
4
3
1.63
W
Medusa
2
2
4
2
W
1
0
5
3.5
W
10
1
5
12.5
L
Ravana
SeaBaSett
Ravana
5
4
0
1.25
W
Aphrodite
1
3
16
3
L
King Arthur
legazpi16
King Arthur
2
6
0
0.33
L
2
2
3
1.75
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,915
Damage
33,182
50,370
Taken
60,721
28,574
Mitigated
34,964
17,096
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CeeLen
Cu Chulainn
6,764
1,202
0
1,691
11,932
8,923
0
2,642
9,290
0
24,006
W
King Arthur
ForeverRAT
King Arthur
7,518
2,034
0
1,878
13,945
7,542
160
1,224
12,546
0
61,762
W
Medusa
7,273
3,210
0
1,812
7,963
3,241
1,856
3,134
4,448
0
87,555
W
5,916
2,279
0
1,974
6,069
2,635
0
3,360
2,046
63,845
517
W
13,842
7,363
0
2,846
10,792
4,751
886
1,059
9,603
0
96,147
L
Ravana
SeaBaSett
Ravana
10,484
3,319
0
4,844
15,051
10,357
0
2,191
12,860
0
73,104
W
Aphrodite
4,366
1,465
3,808
4,778
11,601
10,405
306
4,068
7,054
25,056
0
L
King Arthur
legazpi16
King Arthur
2,433
240
0
500
17,178
9,550
78
2,447
14,731
0
45,490
L
5,293
2,262
0
5,043
9,612
3,240
656
1,205
8,407
72,881
6,302
L
Zeus
8,208
1,303
0
901
6,948
2,894
322
1,797
5,151
51,376
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
40,181
506
Minions Killed
469
0
Camps Cleared
0
1,552,226
Distance Traveled
1,531,656
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,698
419
30
2
0
327,584
3
W
King Arthur
9,075
567
101
6
0
301,122
2
W
Medusa
9,350
584
143
9
0
310,617
0
W
Hera
8,478
530
119
7
0
339,333
3
W
Skadi
9,764
610
109
7
0
315,417
4
L
Ravana
9,359
585
123
8
0
302,961
1
W
Aphrodite
9,006
563
34
2
0
285,737
2
L
King Arthur
7,101
444
70
4
0
348,271
0
L
Sol
8,907
557
140
9
0
302,720
0
L
Zeus
8,116
507
106
7
0
250,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role