Player Matchup

Bakasura
Bakasura
Sweetbeast123153
Bakasura
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 10L
1,041 Elo+
Party 1
Discordia
Discordia
ZombieNekoSlayer
Discordia
Level 82
God Stats
1W - 6L
1,171 SR
Queue Stats
28W - 81L
1,226 Elo+
Party 1
Hades
Hades
leifkrummenacher
Hades
Level 28
God Stats
1W - 10L
990 SR
Queue Stats
27W - 76L
1,228 Elo+
Party 1
Team Averages
Level 59
1,153 SR
1,165 Elo+

VS

Team Averages
Level 74
1,435 SR
1,416 Elo+
Nut
Nut
Kaneki341
Nut
Level 16
God Stats
3W - 4L
1,412 SR
Queue Stats
6W - 7L
1,359 Elo+
Party 2
Bellona
Bellona
MarneAngel
Bellona
Level 138
God Stats
1W - 3L
1,369 SR
Queue Stats
131W - 135L
1,436 Elo+
Solo
Sylvanus
Sylvanus
ZapAttack01
Sylvanus
Level 69
God Stats
0W - 1L
1,524 SR
Queue Stats
33W - 28L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 2
12,529
835
19,792
15,283
13,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
16
3 / 2 / 7
10,999
733
14,634
6,402
2,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 7
9,175
612
6,128
11,448
8,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
9,366
624
6,630
11,933
4,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MarneAngel
Bellona
15
3 / 4 / 3
10,218
681
6,190
17,017
17,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
ZapAttack01
Sylvanus
13
2 / 7 / 3
9,029
602
11,952
18,610
14,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
6
6
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Bellona
MarneAngel
Bellona
3
4
3
1.13
W
11
0
2
12
L
Sylvanus
ZapAttack01
Sylvanus
2
7
3
0.5
W
Discordia
3
2
7
3.25
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,554
Damage
24,772
33,133
Taken
47,560
25,414
Mitigated
36,546
4,978
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,630
2,392
0
625
11,933
4,942
0
5,018
5,909
0
24,868
L
Bellona
MarneAngel
Bellona
6,190
2,068
0
1,772
17,017
17,174
0
7,437
7,798
0
38,476
W
19,792
13,130
390
4,074
15,283
13,834
1,255
6,202
9,081
0
44,022
L
Sylvanus
ZapAttack01
Sylvanus
11,952
4,218
1,385
2,863
18,610
14,430
0
7,829
8,853
28,548
6,086
W
Discordia
14,634
814
0
0
6,402
2,892
738
705
5,697
55,494
1,076
W
6,128
75
104
410
11,448
8,688
491
4,290
7,158
9,908
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
28,613
171
Minions Killed
150
0
Camps Cleared
0
742,765
Distance Traveled
686,295
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,366
624
50
3
0
227,641
0
L
Bellona
10,218
681
53
4
0
256,588
5
W
Bakasura
12,529
835
81
5
0
300,319
0
L
Sylvanus
9,029
602
47
3
0
202,066
0
W
Discordia
10,999
733
83
6
0
258,703
4
W
Hades
9,175
612
7
0
0
183,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role