Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MRTIMMYTHICC777
Janus
Level 121
God Stats
1W - 0L
1,254 SR
Queue Stats
33W - 32L
1,545 Elo+
Party 2
Medusa
Medusa
WALMART FEET618
Medusa
Level 109
God Stats
5W - 1L
1,549 SR
Queue Stats
19W - 30L
1,435 Elo+
Party 2
Team Averages
Level 128
1,434 SR
1,493 Elo+

VS

Team Averages
Level 142
1,606 SR
1,493 Elo+
Cabrakan
Cabrakan
JCR_SPARTAN
Cabrakan
Level 124
God Stats
1W - 3L
1,734 SR
Queue Stats
72W - 62L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
MTL_BANKS
Baron Samedi
Level 201
God Stats
192W - 138L
1,563 SR
Queue Stats
362W - 369L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
vodkamood
Hou Yi
Level 101
God Stats
120W - 119L
1,520 SR
Queue Stats
121W - 123L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 2 / 2
9,092
699
6,796
11,785
10,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 3
10,381
799
12,475
7,823
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 5
9,677
744
9,298
6,664
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JCR_SPARTAN
Cabrakan
14
3 / 2 / 2
9,198
708
7,393
13,484
16,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MTL_BANKS
Baron Samedi
13
0 / 3 / 4
8,306
639
8,647
13,207
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hou Yi
vodkamood
Hou Yi
15
2 / 3 / 2
8,820
678
6,090
9,521
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
5
5
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
2
1.5
L
Cabrakan
JCR_SPARTAN
Cabrakan
3
2
2
2
W
5
3
3
2.17
L
Baron Samedi
MTL_BANKS
Baron Samedi
0
3
4
0.67
W
1
0
5
3.5
L
Hou Yi
vodkamood
Hou Yi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
22,130
26,272
Taken
36,212
16,461
Mitigated
26,990
4,450
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,796
125
0
2,616
11,785
10,251
0
5,234
6,257
0
26,571
L
Cabrakan
JCR_SPARTAN
Cabrakan
7,393
846
0
2,098
13,484
16,353
0
3,401
10,008
21,749
917
W
12,475
331
0
500
7,823
3,212
1,096
5,114
2,423
36,617
618
L
Baron Samedi
MTL_BANKS
Baron Samedi
8,647
74
813
2,911
13,207
7,066
145
4,491
8,607
35,460
1,947
W
9,298
2,578
0
1,334
6,664
2,998
1,524
3,636
2,789
0
49,478
L
Hou Yi
vodkamood
Hou Yi
6,090
1,835
503
2,039
9,521
3,571
280
4,162
5,301
0
32,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
26,324
181
Minions Killed
161
0
Camps Cleared
0
788,623
Distance Traveled
682,632
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,092
699
33
3
0
261,089
0
L
Cabrakan
9,198
708
24
2
0
229,322
0
W
Janus
10,381
799
61
5
0
248,366
1
L
Baron Samedi
8,306
639
65
5
0
230,065
6
W
Medusa
9,677
744
87
7
0
279,168
0
L
Hou Yi
8,820
678
72
6
0
223,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role