Player Matchup

Yemoja
Yemoja
BubbalooGum
Yemoja
Level 105
God Stats
0W - 10L
972 SR
Queue Stats
111W - 113L
1,469 Elo+
Party 1
Shiva
Shiva
ProLoser02
Shiva
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,513 Elo+
Solo
Janus
Janus
TheJasel71
Janus
Level 101
God Stats
6W - 5L
1,646 SR
Queue Stats
93W - 101L
1,411 Elo+
Party 1
Artio
Artio
mbonillas2j
Artio
Level 56
God Stats
0W - 1L
1,706 SR
Queue Stats
66W - 106L
1,304 Elo+
Solo
Bastet
Bastet
specialeducation
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,385 Elo+
Solo
Team Averages
Level 82
1,465 SR
1,416 Elo+

VS

Team Averages
Level 79
1,511 SR
1,419 Elo+
Izanami
Izanami
EMFxSHINOBI
Izanami
Level 82
God Stats
31W - 18L
1,766 SR
Queue Stats
319W - 291L
1,456 Elo+
Solo
Discordia
Discordia
JupiterWingz
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 201L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
Kratosvale
Kuzenbo
Level 83
God Stats
1W - 1L
1,256 SR
Queue Stats
63W - 65L
1,456 Elo+
Solo
Surtr
Surtr
OceanMan643347
Surtr
Level 56
God Stats
13W - 16L
1,534 SR
Queue Stats
77W - 66L
1,413 Elo+
Solo
Janus
Janus
PDONZOT
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 1 / 1
6,751
422
5,148
11,559
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
13
0 / 1 / 0
8,237
515
11,287
15,167
9,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
15
0 / 1 / 2
8,504
532
5,860
6,895
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
6,000
375
2,239
12,306
9,980
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 1
7,085
443
3,723
12,441
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EMFxSHINOBI
Izanami
15
4 / 1 / 2
9,591
599
7,762
8,866
3,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
JupiterWingz
Discordia
13
0 / 0 / 1
7,493
468
4,676
6,361
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Kratosvale
Kuzenbo
12
1 / 2 / 2
8,466
529
9,129
15,932
16,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 0
8,751
547
5,238
15,040
14,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
PDONZOT
Janus
15
1 / 0 / 1
8,423
526
8,031
10,107
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
7
7
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
1
1
2.5
W
Izanami
EMFxSHINOBI
Izanami
4
1
2
5
W
Discordia
JupiterWingz
Discordia
0
0
1
0.5
W
Kuzenbo
Kratosvale
Kuzenbo
1
2
2
1
W
1
0
0
1
W
Janus
PDONZOT
Janus
1
0
1
1.5
L
Shiva
0
1
0
0
L
Janus
0
1
2
1
L
0
3
1
0.17
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
34,836
58,368
Taken
56,306
36,869
Mitigated
40,474
13,715
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,148
713
1,114
3,304
11,559
9,252
0
5,928
5,631
41,584
1,508
W
Izanami
EMFxSHINOBI
Izanami
7,762
5,632
0
4,143
8,866
3,520
2,832
2,768
5,813
0
91,487
W
Discordia
JupiterWingz
Discordia
4,676
49
0
1,420
6,361
1,920
0
2,518
3,532
47,561
0
W
Kuzenbo
Kratosvale
Kuzenbo
9,129
3,548
0
3,078
15,932
16,800
435
5,668
9,508
25,743
0
W
5,238
2,709
0
7,007
15,040
14,501
0
629
14,411
1,177
62,513
W
Janus
PDONZOT
Janus
8,031
293
0
4,472
10,107
3,733
259
794
9,234
81,874
1,088
L
Shiva
11,287
2,273
68
4,504
15,167
9,558
0
2,773
12,394
0
77,959
L
Janus
5,860
732
0
1,368
6,895
2,920
0
4,245
2,650
85,331
1,749
L
2,239
569
320
519
12,306
9,980
0
4,785
7,521
17,538
0
L
3,723
1,212
0
2,518
12,441
5,159
0
4,049
8,392
0
52,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
42,724
460
Minions Killed
450
0
Camps Cleared
0
1,584,626
Distance Traveled
1,512,167
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,751
422
50
3
0
297,126
0
W
Izanami
9,591
599
133
8
0
270,098
0
W
Discordia
7,493
468
83
5
0
297,350
0
W
Kuzenbo
8,466
529
23
1
0
299,098
7
W
Surtr
8,751
547
106
7
0
298,804
2
W
Janus
8,423
526
105
7
0
346,817
0
L
Shiva
8,237
515
135
8
0
321,077
9
L
Janus
8,504
532
163
10
0
330,459
3
L
Artio
6,000
375
30
2
0
337,889
0
L
Bastet
7,085
443
82
5
0
298,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role