Player Matchup

Ao Kuang
Ao Kuang
Da_Invision
Ao Kuang
Level 129
God Stats
7W - 12L
1,263 SR
Queue Stats
268W - 283L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Ferisflash21
Cthulhu
Level 103
God Stats
46W - 23L
1,573 SR
Queue Stats
242W - 234L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
Fidato1
Jormungandr
Level 125
God Stats
15W - 15L
1,579 SR
Queue Stats
261W - 238L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
Level 193
God Stats
98W - 91L
1,428 SR
Queue Stats
394W - 378L
1,469 Elo+
Solo
Danzaburou
Danzaburou
torialee97
Danzaburou
Level 111
God Stats
19W - 30L
1,403 SR
Queue Stats
216W - 230L
1,495 Elo+
Party 1
Team Averages
Level 132
1,449 SR
1,487 Elo+

VS

Team Averages
Level 134
1,547 SR
1,494 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
I_M1ss_Th3_Rag3
Tyr
Level 124
God Stats
29W - 28L
1,528 SR
Queue Stats
1,503W - 1,369L
1,463 Elo+
Solo
Skadi
Skadi
KevZWarrior
Skadi
Level 115
God Stats
22W - 15L
1,564 SR
Queue Stats
101W - 88L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Tito2Timez
Nu Wa
Level 164
God Stats
17W - 7L
1,445 SR
Queue Stats
140W - 124L
1,533 Elo+
Solo
Charon
Charon
ZeroDoesThingz
Charon
Level 146
God Stats
38W - 15L
1,697 SR
Queue Stats
350W - 353L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Da_Invision
Ao Kuang
11
1 / 1 / 1
6,140
512
3,407
12,070
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ferisflash21
Cthulhu
9
0 / 2 / 1
5,084
424
5,629
11,807
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Fidato1
Jormungandr
11
0 / 3 / 1
5,922
494
3,951
10,303
6,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
IllegalHugs92
Morgan Le Fay
14
1 / 1 / 0
7,544
629
5,948
6,742
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
torialee97
Danzaburou
10
0 / 3 / 1
5,550
463
2,547
7,117
2,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 0 / 2
7,290
608
5,052
10,187
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 5
6,666
556
3,093
13,145
11,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 3
7,246
604
7,983
4,930
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
13
3 / 2 / 4
8,018
668
11,093
6,799
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
5,928
494
3,158
6,125
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
2
5
L
Ao Kuang
Da_Invision
Ao Kuang
1
1
1
1.5
L
Cthulhu
Ferisflash21
Cthulhu
0
2
1
0.25
L
Jormungandr
Fidato1
Jormungandr
0
3
1
0.17
W
0
1
5
2.5
L
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
1
1
0
1
W
3
0
3
4.5
W
Nu Wa
3
2
4
2.5
W
0
1
2
1
L
Danzaburou
torialee97
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
30,379
48,039
Taken
41,186
25,221
Mitigated
23,445
13,338
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,052
2,150
0
2,036
10,187
4,633
0
3,851
6,208
0
57,586
L
Ao Kuang
Da_Invision
Ao Kuang
3,407
546
0
6,238
12,070
4,116
0
2,297
9,412
36,184
0
L
Cthulhu
Ferisflash21
Cthulhu
5,629
490
87
2,724
11,807
9,019
0
1,054
10,575
25,673
0
L
Jormungandr
Fidato1
Jormungandr
3,951
589
0
934
10,303
6,827
0
6,089
3,498
47,216
2,929
W
3,093
692
0
4,933
13,145
11,627
0
4,256
8,315
0
19,893
L
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
5,948
238
0
1,599
6,742
2,977
0
1,891
4,501
71,740
1,411
W
7,983
2,962
0
494
4,930
1,889
680
1,787
3,064
0
62,797
W
Nu Wa
11,093
3,066
0
2,416
6,799
2,401
958
3,983
2,816
55,656
1,475
W
3,158
51
0
0
6,125
2,895
0
4,071
1,968
34,480
0
L
Danzaburou
torialee97
Danzaburou
2,547
758
0
1,756
7,117
2,282
0
849
6,102
0
35,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
35,148
360
Minions Killed
367
0
Camps Cleared
0
1,163,827
Distance Traveled
1,229,996
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,290
608
89
7
0
288,414
0
L
Ao Kuang
6,140
512
70
6
0
268,795
4
L
Cthulhu
5,084
424
31
3
0
232,053
1
L
Jormungandr
5,922
494
67
6
0
212,195
2
W
Tyr
6,666
556
39
3
0
243,358
2
L
Morgan Le Fay
7,544
629
131
11
0
233,315
1
W
Skadi
7,246
604
99
8
0
231,394
2
W
Nu Wa
8,018
668
93
8
0
204,990
0
W
Charon
5,928
494
47
4
0
261,840
0
L
Danzaburou
5,550
463
61
5
0
217,469
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role