Player Matchup

Janus
Janus
Silver II
MasterAtroxYT
Janus
Silver II
Level 144
God Stats
31W - 36L
1,454 SR
Queue Stats
107W - 128L
1,071 MMR
Solo
Freya
Freya
Silver II
MightyMike12
Freya
Silver II
Level 124
God Stats
164W - 142L
1,499 SR
Queue Stats
281W - 306L
1,126 MMR
Solo
Xbalanque
Xbalanque
Silver II
PeakCracker8022
Xbalanque
Silver II
Level 167
God Stats
5W - 2L
1,603 SR
Queue Stats
75W - 93L
1,008 MMR
Solo
Bacchus
Bacchus
Silver I
XHerculesSenpaiX
Bacchus
Silver I
Level 238
God Stats
9W - 12L
1,411 SR
Queue Stats
374W - 383L
1,163 MMR
Solo
Achilles
Achilles
Silver II
onlycows
Achilles
Silver II
Level 123
God Stats
12W - 16L
1,508 SR
Queue Stats
238W - 245L
993 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 159
1,495 SR
1,072 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,488 SR
1,197 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Billthecreeper
Sobek
Silver II
Level 97
God Stats
20W - 18L
1,563 SR
Queue Stats
211W - 220L
1,183 MMR
Solo
Camazotz
Camazotz
Bronze IV
Sneekattackonu
Camazotz
Bronze IV
Level 126
God Stats
0W - 3L
1,452 SR
Queue Stats
27W - 45L
1,164 MMR
Party 1
Chronos
Chronos
Bronze IV
XIIPure
Chronos
Bronze IV
Level 43
God Stats
17W - 23L
1,370 SR
Queue Stats
21W - 39L
1,060 MMR
Party 1
Zeus
Zeus
Silver I
iMauwie
Zeus
Silver I
Level 106
God Stats
8W - 5L
1,553 SR
Queue Stats
395W - 403L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,929
466
6,712
7,918
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 0 / 3
8,660
509
8,619
11,175
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
PeakCracker8022
Xbalanque
17
3 / 1 / 1
9,821
578
9,152
11,521
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
8,101
477
6,611
13,418
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
onlycows
Achilles
16
3 / 2 / 2
9,711
571
8,779
12,688
9,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArachneHerculesNutBake Kujira

VS

Bans
ThanatosThe MorriganAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 1
7,382
434
4,780
9,869
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
6,821
401
3,799
12,019
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
13
2 / 2 / 1
7,655
450
5,085
13,121
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
XIIPure
Chronos
15
1 / 4 / 0
8,682
511
7,476
12,835
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
iMauwie
Zeus
14
2 / 4 / 1
8,326
490
5,461
9,946
4,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
7
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
L
0
2
2
0.5
W
2
3
1
0.83
W
3
0
3
4.5
W
Xbalanque
PeakCracker8022
Xbalanque
3
1
1
3.5
L
Camazotz
2
2
1
1.25
W
2
1
5
4.5
L
Chronos
XIIPure
Chronos
1
4
0
0.25
L
Zeus
iMauwie
Zeus
2
4
1
0.63
W
Achilles
onlycows
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
26,601
56,720
Taken
57,790
35,675
Mitigated
28,209
25,464
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,780
908
0
5,402
9,869
3,863
0
2,119
7,668
0
62,923
L
3,799
453
0
3,192
12,019
9,651
0
6,325
5,514
16,801
1,186
W
6,712
0
0
1,230
7,918
2,793
0
1,897
6,021
51,347
1,348
W
8,619
2,971
0
6,897
11,175
4,643
99
2,902
8,227
73,249
2,255
W
Xbalanque
PeakCracker8022
Xbalanque
9,152
3,081
0
7,191
11,521
4,854
483
5,669
5,388
0
89,797
L
Camazotz
5,085
550
0
4,346
13,121
5,473
0
2,613
10,482
0
48,328
W
6,611
1,008
0
4,221
13,418
13,565
0
3,877
9,412
19,459
0
L
Chronos
XIIPure
Chronos
7,476
1,168
0
2,718
12,835
5,101
237
1,784
11,051
63,515
1,542
L
Zeus
iMauwie
Zeus
5,461
687
0
3,080
9,946
4,121
0
8,445
1,143
60,256
354
W
Achilles
onlycows
Achilles
8,779
1,217
0
5,925
12,688
9,820
0
967
11,721
0
73,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
38,866
504
Minions Killed
451
0
Camps Cleared
0
1,655,684
Distance Traveled
1,664,702
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,382
434
91
5
0
374,208
0
L
Sobek
6,821
401
23
1
0
354,943
9
W
Janus
7,929
466
103
6
0
333,581
3
W
Freya
8,660
509
110
6
0
357,452
0
W
Xbalanque
9,821
578
147
9
0
298,366
6
L
Camazotz
7,655
450
97
6
0
317,937
6
W
Bacchus
8,101
477
18
1
0
342,454
4
L
Chronos
8,682
511
119
7
0
325,734
5
L
Zeus
8,326
490
121
7
0
291,880
4
W
Achilles
9,711
571
126
7
0
323,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role