Player Matchup

Bake Kujira
Bake Kujira
Adolfiano
Bake Kujira
Level 149
God Stats
2W - 9L
1,330 SR
Queue Stats
93W - 118L
1,491 Elo+
Party 4
Hachiman
Hachiman
BIG-DON-EUAN420
Hachiman
Level 117
God Stats
14W - 29L
1,366 SR
Queue Stats
202W - 204L
1,498 Elo+
Party 1
Tiamat
Tiamat
SilverThraxos
Tiamat
Level 146
God Stats
0W - 5L
1,177 SR
Queue Stats
49W - 56L
1,477 Elo+
Party 1
Terra
Terra
chonamertr
Terra
Level 158
God Stats
1W - 3L
1,375 SR
Queue Stats
141W - 151L
1,551 Elo+
Party 4
Ravana
Ravana
pilouyojo
Ravana
Level 64
God Stats
10W - 4L
1,764 SR
Queue Stats
228W - 216L
1,478 Elo+
Solo
Team Averages
Level 127
1,402 SR
1,499 Elo+

VS

Team Averages
Level 178
1,556 SR
1,500 Elo+
Artemis
Artemis
Aldo-Apache2
Artemis
Level 382
God Stats
27W - 41L
1,404 SR
Queue Stats
1,213W - 1,378L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Ferno2000
Nu Wa
Level 128
God Stats
46W - 30L
1,661 SR
Queue Stats
237W - 227L
1,494 Elo+
Party 3
Jormungandr
Jormungandr
IpsychicturtleI
Jormungandr
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
425W - 397L
1,520 Elo+
Party 3
Ne Zha
Ne Zha
YukiTempest
Ne Zha
Level 86
God Stats
15W - 5L
1,715 SR
Queue Stats
111W - 95L
1,511 Elo+
Solo
Athena
Athena
Zenatos626
Athena
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
167W - 193L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Adolfiano
Bake Kujira
12
0 / 2 / 0
7,035
503
5,840
11,145
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
12
0 / 4 / 0
6,321
452
2,770
13,088
4,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 0
6,764
483
5,898
9,403
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
10
0 / 0 / 2
6,773
484
4,348
11,716
8,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
pilouyojo
Ravana
13
1 / 1 / 0
6,766
483
6,003
8,585
3,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aldo-Apache2
Artemis
15
2 / 0 / 2
8,349
596
7,913
7,690
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Ferno2000
Nu Wa
12
3 / 1 / 3
7,312
522
12,837
5,429
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
IpsychicturtleI
Jormungandr
14
1 / 0 / 0
8,023
573
8,076
10,134
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
13
3 / 0 / 4
7,440
531
4,141
11,324
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Zenatos626
Athena
11
2 / 1 / 4
7,064
505
4,977
13,317
11,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Adolfiano
Bake Kujira
0
2
0
0
W
Artemis
Aldo-Apache2
Artemis
2
0
2
3
L
Hachiman
0
4
0
0
W
Nu Wa
Ferno2000
Nu Wa
3
1
3
4.5
W
Jormungandr
IpsychicturtleI
Jormungandr
1
0
0
1
L
1
4
0
0.25
W
Ne Zha
3
0
4
5
W
Athena
Zenatos626
Athena
2
1
4
4
L
Terra
0
0
2
1
L
Ravana
pilouyojo
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
37,944
53,937
Taken
47,894
29,239
Mitigated
30,158
17,896
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Adolfiano
Bake Kujira
5,840
2,442
0
2,627
11,145
8,551
0
6,509
3,811
48,564
8,240
W
Artemis
Aldo-Apache2
Artemis
7,913
2,477
0
4,135
7,690
3,485
102
956
6,734
0
73,259
L
Hachiman
2,770
1,874
0
2,985
13,088
4,108
0
1,666
11,285
0
44,841
W
Nu Wa
Ferno2000
Nu Wa
12,837
1,614
0
500
5,429
1,795
0
2,519
2,556
55,910
1,063
W
Jormungandr
IpsychicturtleI
Jormungandr
8,076
2,145
0
1,902
10,134
7,854
0
5,123
5,011
68,002
1,760
L
5,898
918
0
1,643
9,403
5,172
0
6,624
2,335
46,361
814
W
Ne Zha
4,141
1,355
0
3,397
11,324
5,353
0
620
10,626
0
58,215
W
Athena
Zenatos626
Athena
4,977
1,707
363
1,764
13,317
11,671
6
5,150
7,615
28,878
340
L
Terra
4,348
960
2,291
3,646
11,716
8,071
0
5,871
5,400
26,445
2,831
L
Ravana
pilouyojo
Ravana
6,003
853
0
4,704
8,585
3,337
0
2,590
5,728
0
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
38,188
442
Minions Killed
470
0
Camps Cleared
0
1,310,478
Distance Traveled
1,374,630
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,035
503
100
7
0
258,931
0
W
Artemis
8,349
596
115
8
0
235,139
4
L
Hachiman
6,321
452
75
5
0
233,866
2
W
Nu Wa
7,312
522
110
8
0
279,829
2
W
Jormungandr
8,023
573
127
9
0
258,645
2
L
Tiamat
6,764
483
112
8
0
246,649
4
W
Ne Zha
7,440
531
88
6
0
310,663
3
W
Athena
7,064
505
30
2
0
290,354
2
L
Terra
6,773
484
52
4
0
278,248
0
L
Ravana
6,766
483
103
7
0
292,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role