Player Matchup

Thanatos
Thanatos
Iff3ly
Thanatos
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 28L
1,544 Elo+
Party 4
Surtr
Surtr
Tacticalpig
Surtr
Level 67
God Stats
9W - 5L
1,690 SR
Queue Stats
38W - 30L
1,476 Elo+
Party 4
Medusa
Medusa
X_Toga_Chan_X
Medusa
Level 140
God Stats
18W - 7L
1,768 SR
Queue Stats
196W - 167L
1,517 Elo+
Party 3
Anubis
Anubis
Xephien
Anubis
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 71L
1,529 Elo+
Party 4
Ymir
Ymir
thiccOatMeal46
Ymir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 68L
1,503 Elo+
Party 3
Team Averages
Level 112
1,592 SR
1,514 Elo+

VS

Team Averages
Level 103
1,531 SR
1,508 Elo+
Nu Wa
Nu Wa
Demcnz
Nu Wa
Level 149
God Stats
12W - 12L
1,597 SR
Queue Stats
273W - 255L
1,548 Elo+
Party 1
Artemis
Artemis
Tomza
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,518 Elo+
Party 2
Mercury
Mercury
VikingrFinn
Mercury
Level 147
God Stats
3W - 4L
1,574 SR
Queue Stats
203W - 182L
1,477 Elo+
Solo
Bacchus
Bacchus
Wohoo
Bacchus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 26L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
x_an1m3_lov3r_x
Guan Yu
Level 145
God Stats
1W - 3L
1,483 SR
Queue Stats
47W - 51L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Iff3ly
Thanatos
12
5 / 0 / 0
6,141
614
2,526
8,180
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,676
568
5,366
9,780
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 3 / 4
5,750
575
7,934
7,729
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Xephien
Anubis
12
1 / 0 / 3
6,371
637
4,082
6,311
3,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
3 / 0 / 3
5,819
582
4,017
5,452
3,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Demcnz
Nu Wa
10
2 / 3 / 0
5,667
567
4,913
5,103
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tomza
Artemis
9
2 / 5 / 1
5,432
543
3,958
7,641
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
VikingrFinn
Mercury
8
0 / 1 / 2
4,808
481
2,766
6,785
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Wohoo
Bacchus
8
0 / 3 / 3
5,230
523
3,445
9,521
7,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 1
6,025
603
5,893
9,572
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
7
7
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Demcnz
Nu Wa
2
3
0
0.67
W
Thanatos
Iff3ly
Thanatos
5
0
0
5
W
1
4
0
0.25
L
Artemis
Tomza
Artemis
2
5
1
0.5
L
Mercury
VikingrFinn
Mercury
0
1
2
1
L
Bacchus
Wohoo
Bacchus
0
3
3
0.5
W
4
3
4
2
W
Anubis
Xephien
Anubis
1
0
3
2.5
W
3
0
3
4.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
20,975
37,452
Taken
38,622
17,889
Mitigated
19,959
16,027
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Demcnz
Nu Wa
4,913
930
0
873
5,103
1,132
0
2,812
2,291
36,695
0
W
Thanatos
Iff3ly
Thanatos
2,526
705
0
6,400
8,180
3,574
0
521
7,617
0
49,056
W
5,366
2,179
0
3,679
9,780
5,022
0
409
8,778
1,217
33,308
L
Artemis
Tomza
Artemis
3,958
1,383
0
1,724
7,641
2,369
6
838
6,803
0
31,605
L
Mercury
VikingrFinn
Mercury
2,766
1,273
0
872
6,785
2,210
0
1,833
4,910
0
27,914
L
Bacchus
Wohoo
Bacchus
3,445
965
0
2,000
9,521
7,838
0
2,225
7,296
20,357
165
W
7,934
3,016
0
500
7,729
2,814
0
2,085
5,644
0
46,092
W
Anubis
Xephien
Anubis
4,082
371
0
3,974
6,311
3,009
0
3,300
3,011
57,427
0
W
4,017
1,392
0
1,474
5,452
3,470
0
1,907
3,545
9,514
2,276
L
5,893
1,259
0
3,686
9,572
6,410
0
314
8,732
0
36,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
27,162
316
Minions Killed
273
0
Camps Cleared
0
1,015,570
Distance Traveled
994,082
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,667
567
76
8
0
192,074
0
W
Thanatos
6,141
614
73
7
0
250,870
0
W
Surtr
5,676
568
54
5
0
166,984
0
L
Artemis
5,432
543
52
5
0
168,809
0
L
Mercury
4,808
481
53
5
0
223,553
0
L
Bacchus
5,230
523
23
2
0
200,239
0
W
Medusa
5,750
575
56
6
0
192,494
0
W
Anubis
6,371
637
115
12
0
206,868
0
W
Ymir
5,819
582
18
2
0
198,354
4
L
Guan Yu
6,025
603
69
7
0
209,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role