Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 317
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Dd420
Medusa
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 35L
1,610 Elo+
Party 1
Hera
Hera
Pizell-1
Hera
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 143L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
victimize123
Zhong Kui
Level 118
God Stats
1W - 2L
1,288 SR
Queue Stats
68W - 49L
1,614 Elo+
Party 1
Team Averages
Level 180
1,415 SR
1,549 Elo+

VS

Team Averages
Level 154
1,447 SR
1,541 Elo+
Thor
Thor
 
Thor
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BelgiumRules
Skadi
Level 145
God Stats
7W - 8L
1,444 SR
Queue Stats
260W - 256L
1,506 Elo+
Party 3
Nox
Nox
Lecramieboy
Nox
Level 101
God Stats
2W - 1L
1,310 SR
Queue Stats
259W - 254L
1,521 Elo+
Party 3
Maui
Maui
Thatsnotfair
Maui
Level 164
God Stats
23W - 10L
1,557 SR
Queue Stats
763W - 432L
1,636 Elo+
Solo
Nemesis
Nemesis
shalalag
Nemesis
Level 160
God Stats
7W - 15L
1,423 SR
Queue Stats
746W - 748L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 2
5,670
1,134
4,725
4,024
1,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
9
1 / 3 / 2
5,202
1,040
3,162
5,440
1,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Dd420
Medusa
8
0 / 1 / 1
4,701
940
1,159
1,821
620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hera
9
1 / 2 / 0
5,065
1,013
2,691
2,948
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
victimize123
Zhong Kui
8
2 / 2 / 0
5,221
1,044
1,811
3,153
1,682
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 6
6,291
1,258
3,453
4,775
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 7
5,775
1,155
5,423
2,606
1,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 1 / 7
6,094
1,219
941
2,884
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 8
5,880
1,176
3,729
5,524
4,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
shalalag
Nemesis
12
5 / 1 / 3
6,748
1,350
2,663
4,156
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
9
9
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
2
2
L
Anhur
 
Anhur
1
3
2
0.67
W
Thor
 
Thor
2
2
6
2.5
W
0
0
7
3.5
L
Medusa
Dd420
Medusa
0
1
1
0.5
W
1
1
7
4.5
L
Hera
1
2
0
0.5
W
1
1
8
5
W
Nemesis
shalalag
Nemesis
5
1
3
6.5
L
Zhong Kui
victimize123
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,548
Damage
16,209
17,386
Taken
19,945
6,422
Mitigated
11,966
3,623
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,725
76
582
1,295
4,024
1,512
0
945
2,902
16,122
314
L
Anhur
 
Anhur
3,162
1,309
187
880
5,440
1,766
0
1,339
3,843
0
6,213
W
Thor
 
Thor
3,453
256
231
563
4,775
1,826
467
1,826
2,949
0
6,483
W
5,423
1,244
49
263
2,606
1,143
1,936
1,882
724
0
14,637
L
Medusa
Dd420
Medusa
1,159
525
0
0
1,821
620
0
672
1,108
0
2,777
W
941
145
1,795
949
2,884
1,359
891
2,035
849
11,856
0
L
Hera
2,691
598
0
250
2,948
842
0
475
2,358
4,483
0
W
3,729
404
448
772
5,524
4,863
325
2,174
3,350
5,241
0
W
Nemesis
shalalag
Nemesis
2,663
432
542
746
4,156
2,775
305
1,112
3,044
0
4,515
L
Zhong Kui
victimize123
Zhong Kui
1,811
145
0
429
3,153
1,682
0
822
2,203
3,857
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
30,788
44
Minions Killed
48
0
Camps Cleared
0
377,684
Distance Traveled
507,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,670
1,134
20
4
0
94,022
0
L
Anhur
5,202
1,040
9
2
0
90,590
0
W
Thor
6,291
1,258
4
1
0
102,090
0
W
Skadi
5,775
1,155
13
3
0
103,104
0
L
Medusa
4,701
940
5
1
0
52,014
0
W
Nox
6,094
1,219
23
5
0
110,074
0
L
Hera
5,065
1,013
5
1
0
94,817
0
W
Maui
5,880
1,176
1
0
0
84,287
0
W
Nemesis
6,748
1,350
7
1
0
108,284
0
L
Zhong Kui
5,221
1,044
5
1
0
46,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role