Player Matchup

Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cansaurus
Charybdis
Level 178
God Stats
20W - 21L
1,537 SR
Queue Stats
56W - 57L
1,460 Elo+
Solo
Bacchus
Bacchus
CheapConfetti
Bacchus
Level 106
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Jormungandr
Jormungandr
Prolific_Smoke49
Jormungandr
Level 156
God Stats
0W - 5L
1,134 SR
Queue Stats
170W - 163L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
TheGokuButton
Cthulhu
Level 129
God Stats
5W - 5L
1,624 SR
Queue Stats
49W - 51L
1,511 Elo+
Party 1
Team Averages
Level 143
1,418 SR
1,442 Elo+

VS

Team Averages
Level 96
1,476 SR
1,471 Elo+
Kukulkan
Kukulkan
Ewokis213
Kukulkan
Level 126
God Stats
3W - 6L
1,399 SR
Queue Stats
37W - 35L
1,469 Elo+
Solo
Ymir
Ymir
GODxYMIR
Ymir
Level 68
God Stats
34W - 44L
1,497 SR
Queue Stats
122W - 137L
1,462 Elo+
Solo
Sylvanus
Sylvanus
KloudKotuzai
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 280L
1,549 Elo+
Solo
Atlas
Atlas
SHEDRICK13
Atlas
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 27L
1,391 Elo+
Solo
Bacchus
Bacchus
StPlatano
Bacchus
Level 44
God Stats
7W - 9L
1,485 SR
Queue Stats
129W - 127L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 1 / 1
7,272
1,039
2,685
5,872
3,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Cansaurus
Charybdis
13
0 / 3 / 2
7,601
1,086
6,234
7,369
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
1 / 1 / 1
7,278
1,040
3,956
5,034
5,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Prolific_Smoke49
Jormungandr
12
0 / 2 / 3
7,204
1,029
7,271
8,120
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
13
2 / 2 / 1
7,801
1,114
10,365
12,629
12,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

306

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ewokis213
Kukulkan
13
3 / 1 / 5
8,359
1,194
8,416
5,372
2,462
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
13
3 / 1 / 4
8,246
1,178
9,950
9,195
5,106
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
KloudKotuzai
Sylvanus
13
0 / 0 / 6
8,094
1,156
3,930
5,015
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Atlas
13
0 / 1 / 8
7,450
1,064
9,354
7,717
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
StPlatano
Bacchus
13
3 / 1 / 3
7,686
1,098
5,322
6,218
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
9
9
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
1
1.5
L
Charybdis
Cansaurus
Charybdis
0
3
2
0.33
L
Bacchus
1
1
1
1.5
W
Kukulkan
Ewokis213
Kukulkan
3
1
5
5.5
W
Ymir
3
1
4
5
W
Sylvanus
KloudKotuzai
Sylvanus
0
0
6
3
L
Jormungandr
Prolific_Smoke49
Jormungandr
0
2
3
0.75
W
Atlas
0
1
8
4
W
Bacchus
StPlatano
Bacchus
3
1
3
4.5
L
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
36,972
39,024
Taken
33,517
33,411
Mitigated
19,365
4,016
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,685
405
0
439
5,872
3,875
0
5,406
466
0
9,553
L
Charybdis
Cansaurus
Charybdis
6,234
3,847
0
0
7,369
3,051
0
6,905
464
0
30,213
L
Bacchus
3,956
28
0
0
5,034
5,635
0
4,707
327
4,755
0
W
Kukulkan
Ewokis213
Kukulkan
8,416
1,104
0
322
5,372
2,462
0
3,680
1,672
29,273
1,083
W
Ymir
9,950
1,790
0
259
9,195
5,106
0
5,572
3,492
20,290
1,422
W
Sylvanus
KloudKotuzai
Sylvanus
3,930
1,086
3,898
2,602
5,015
3,388
0
3,379
1,636
11,354
0
L
Jormungandr
Prolific_Smoke49
Jormungandr
7,271
1,334
0
312
8,120
7,895
0
7,526
594
16,263
0
W
Atlas
9,354
2,969
0
0
7,717
4,078
0
4,199
3,355
16,943
430
W
Bacchus
StPlatano
Bacchus
5,322
452
0
475
6,218
4,331
0
4,284
1,770
6,539
0
L
Cthulhu
10,365
1,075
585
2,680
12,629
12,955
0
11,466
1,085
18,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
39,835
132
Minions Killed
126
6
Camps Cleared
3
623,810
Distance Traveled
655,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,272
1,039
20
3
2
123,471
0
L
Charybdis
7,601
1,086
62
9
3
115,758
0
L
Bacchus
7,278
1,040
2
0
0
105,464
0
W
Kukulkan
8,359
1,194
54
8
0
140,522
0
W
Ymir
8,246
1,178
30
4
3
138,357
0
W
Sylvanus
8,094
1,156
18
3
0
120,082
0
L
Jormungandr
7,204
1,029
20
3
0
129,221
0
W
Atlas
7,450
1,064
18
3
0
131,663
0
W
Bacchus
7,686
1,098
6
1
0
125,186
0
L
Cthulhu
7,801
1,114
28
4
1
149,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role