Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ButtWhisk
Zeus
Level 156
God Stats
5W - 3L
1,285 SR
Queue Stats
790W - 811L
1,487 Elo+
Solo
Vamana
Vamana
MvP iBoogieman
Vamana
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 201L
1,479 Elo+
Solo
Kali
Kali
TacoSauce24
Kali
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 53L
1,483 Elo+
Party 1
Freya
Freya
is wuddit is
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,463 Elo+
Party 1
Team Averages
Level 128
1,457 SR
1,482 Elo+

VS

Team Averages
Level 146
1,482 SR
1,491 Elo+
Tiamat
Tiamat
DoubledLizard
Tiamat
Level 155
God Stats
0W - 2L
1,300 SR
Queue Stats
76W - 65L
1,496 Elo+
Solo
Ishtar
Ishtar
Kuruk_24
Ishtar
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 103L
1,468 Elo+
Solo
Osiris
Osiris
SedanGas
Osiris
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 115L
1,451 Elo+
Solo
Nike
Nike
jauquet11
Nike
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
842W - 837L
1,473 Elo+
Solo
Hera
Hera
redeeminglife
Hera
Level 126
God Stats
3W - 4L
1,611 SR
Queue Stats
245W - 247L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 3 / 10
9,119
829
3,108
13,658
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Zeus
17
4 / 1 / 12
10,210
928
10,334
5,859
2,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 10
9,290
845
5,427
14,298
12,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 2 / 7
10,596
963
8,385
12,735
6,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
5 / 3 / 8
9,789
890
12,802
9,543
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
8,274
752
7,524
10,019
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Kuruk_24
Ishtar
13
0 / 6 / 3
7,118
647
7,204
12,720
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SedanGas
Osiris
17
6 / 3 / 3
8,834
803
7,101
9,888
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
1
0 / 2 / 0
2,834
258
0
1,520
475
14
2 / 6 / 4
7,974
725
6,886
8,858
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
21
Kills
12
14
Deaths
21
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
3
10
2
W
Zeus
4
1
12
10
L
4
4
6
1.75
L
Ishtar
Kuruk_24
Ishtar
0
6
3
0.25
W
3
5
10
1.6
L
Osiris
SedanGas
Osiris
6
3
3
2.5
W
8
2
7
5.75
W
5
3
8
3
L
Nike
0
2
0
0
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
28,715
56,093
Taken
43,005
40,869
Mitigated
28,559
22,452
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,108
428
1,991
5,009
13,658
14,164
867
1,801
11,584
0
11,235
W
Zeus
10,334
1,598
1,880
1,427
5,859
2,639
2,465
2,689
3,122
29,642
122
L
7,524
566
332
2,712
10,019
7,099
6
5,078
4,941
16,959
0
L
Ishtar
Kuruk_24
Ishtar
7,204
4,684
141
1,066
12,720
5,566
0
6,361
6,359
0
16,657
W
5,427
2,530
325
2,049
14,298
12,442
2,179
4,113
9,868
0
17,838
L
Osiris
SedanGas
Osiris
7,101
1,726
453
1,752
9,888
11,983
0
6,065
3,823
1,341
14,831
W
8,385
4,612
1,552
5,806
12,735
6,833
776
3,409
8,492
0
16,492
W
12,802
3,776
0
2,413
9,543
4,791
1,386
2,941
6,409
31,272
1,286
L
Nike
0
0
0
0
1,520
475
0
1,256
264
0
0
L
6,886
1,573
30
111
8,858
3,436
0
4,170
4,688
17,304
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
35,034
132
Minions Killed
84
0
Camps Cleared
0
1,056,309
Distance Traveled
662,305
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,119
829
11
1
0
239,633
0
W
Zeus
10,210
928
44
4
0
198,004
0
L
Tiamat
8,274
752
7
1
0
160,959
0
L
Ishtar
7,118
647
28
3
0
154,053
0
W
Vamana
9,290
845
18
2
0
219,792
0
L
Osiris
8,834
803
19
2
0
196,357
6
W
Kali
10,596
963
13
1
0
218,331
0
W
Freya
9,789
890
46
4
0
180,549
0
L
Nike
2,834
258
0
0
0
0
0
L
Hera
7,974
725
30
3
0
150,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role