Player Matchup

Sylvanus
Sylvanus
BreathingMoon
Sylvanus
Level 107
God Stats
2W - 2L
1,297 SR
Queue Stats
70W - 65L
1,892 Elo+
Solo
Tyr
Tyr
SenpaiCloud
Tyr
Level 144
God Stats
3W - 2L
1,789 SR
Queue Stats
115W - 69L
1,559 Elo+
Party 1
Loki
Loki
ShadowArcher1229
Loki
Level 114
God Stats
5W - 4L
1,579 SR
Queue Stats
227W - 221L
1,513 Elo+
Solo
Neith
Neith
TronTrinity
Neith
Level 141
God Stats
4W - 5L
1,558 SR
Queue Stats
92W - 84L
1,455 Elo+
Party 1
Chronos
Chronos
Ubiquitylation
Chronos
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 238L
1,497 Elo+
Party 1
Team Averages
Level 131
1,545 SR
1,583 Elo+

VS

Team Averages
Level 118
1,625 SR
1,580 Elo+
Khepri
Khepri
DurpeySlayer899
Khepri
Level 100
God Stats
5W - 5L
1,504 SR
Queue Stats
358W - 348L
1,599 Elo+
Solo
Ravana
Ravana
LegionCommando
Ravana
Level 109
God Stats
5W - 1L
1,696 SR
Queue Stats
143W - 137L
1,589 Elo+
Party 2
Cernunnos
Cernunnos
Otonno
Cernunnos
Level 121
God Stats
4W - 4L
1,661 SR
Queue Stats
67W - 50L
1,617 Elo+
Solo
Fenrir
Fenrir
Shaykie1
Fenrir
Level 154
God Stats
0W - 1L
1,777 SR
Queue Stats
18W - 13L
1,535 Elo+
Solo
Janus
Janus
abbanop
Janus
Level 108
God Stats
46W - 51L
1,488 SR
Queue Stats
155W - 153L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BreathingMoon
Sylvanus
9
2 / 0 / 0
4,805
801
1,473
2,058
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 1
4,269
712
2,223
5,798
3,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 1
4,091
682
1,220
4,082
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 0
4,556
759
1,772
1,643
504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
4,326
721
3,198
3,383
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,735
623
973
5,548
3,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
3,928
655
1,508
2,701
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Otonno
Cernunnos
5
0 / 1 / 0
3,408
568
2,577
3,171
938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Shaykie1
Fenrir
5
0 / 2 / 0
3,188
531
382
3,063
1,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
abbanop
Janus
8
1 / 0 / 0
4,062
677
862
2,286
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
3
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BreathingMoon
Sylvanus
2
0
0
2
L
0
1
1
0.5
L
1
1
0
1
L
Cernunnos
Otonno
Cernunnos
0
1
0
0
W
0
2
1
0.25
W
1
1
1
1.5
L
Fenrir
Shaykie1
Fenrir
0
2
0
0
W
1
0
0
1
W
1
0
0
1
L
Janus
abbanop
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,886
Damage
6,302
16,964
Taken
16,769
7,281
Mitigated
7,118
8,204
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BreathingMoon
Sylvanus
1,473
555
0
891
2,058
1,347
0
0
2,022
20,407
10,389
L
973
0
0
1,856
5,548
3,506
0
2,614
2,934
10,548
0
L
1,508
320
0
1,384
2,701
823
0
198
2,503
0
21,986
L
Cernunnos
Otonno
Cernunnos
2,577
1,808
0
1,219
3,171
938
0
535
2,636
0
17,088
W
2,223
765
0
2,482
5,798
3,360
0
528
5,270
0
13,501
W
1,220
95
0
2,176
4,082
1,134
0
428
3,572
0
25,446
L
Fenrir
Shaykie1
Fenrir
382
210
0
233
3,063
1,235
0
1,147
1,916
0
6,532
W
1,772
348
0
688
1,643
504
0
312
1,291
0
31,037
W
3,198
1,418
0
1,967
3,383
936
0
445
2,938
25,715
2,041
L
Janus
abbanop
Janus
862
40
0
710
2,286
616
0
0
2,286
22,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,047
Gold Earned
18,321
206
Minions Killed
155
0
Camps Cleared
0
666,977
Distance Traveled
584,519
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,805
801
49
8
0
112,114
0
L
Khepri
3,735
623
17
3
0
115,458
1
L
Ravana
3,928
655
48
8
0
151,383
0
L
Cernunnos
3,408
568
30
5
0
81,086
0
W
Tyr
4,269
712
14
2
0
155,046
1
W
Loki
4,091
682
46
8
0
153,635
0
L
Fenrir
3,188
531
11
2
0
105,305
0
W
Neith
4,556
759
48
8
0
125,253
2
W
Chronos
4,326
721
49
8
0
120,929
0
L
Janus
4,062
677
49
8
0
131,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role