Player Matchup

Nut
Nut
Gold II
Eňma
Nut
Gold II
Level 159
God Stats
1W - 1L
1,920 SR
Queue Stats
28W - 19L
1,705 MMR
Party 1
Ymir
Ymir
Gold IV
SunnyDayDay
Ymir
Gold IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,679 MMR
Party 1
Ra
Ra
Silver II
Trenchad
Ra
Silver II
Level 47
God Stats
6W - 2L
1,908 SR
Queue Stats
39W - 37L
1,544 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,776 SR
1,643 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,527 SR
1,433 MMR
Anhur
Anhur
Gold I
ILoveBeingOG
Anhur
Gold I
Level 179
God Stats
24W - 35L
1,492 SR
Queue Stats
626W - 718L
1,586 MMR
Solo
Geb
Geb
Gold V
JohnnyAR15
Geb
Gold V
Level 224
God Stats
42W - 34L
1,604 SR
Queue Stats
101W - 122L
1,558 MMR
Solo
Nu Wa
Nu Wa
Silver IV
lumbybuddy23
Nu Wa
Silver IV
Level 60
God Stats
8W - 14L
1,484 SR
Queue Stats
39W - 53L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Eňma
Nut
15
5 / 0 / 4
9,339
849
11,846
8,811
3,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 8
8,433
767
4,342
12,743
11,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 5
9,067
824
5,937
7,827
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAchillesCharonAres

VS

Bans
BacchusKuzenboXing TianAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,502
682
10,706
9,002
3,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 1
7,320
665
4,942
11,079
11,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
7,078
643
7,485
6,209
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
Eňma
Nut
5
0
4
7
L
1
4
1
0.38
L
1
3
1
0.5
W
1
0
8
5
W
3
2
5
2.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
23,133
29,381
Taken
26,290
18,229
Mitigated
17,722
11,331
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Eňma
Nut
11,846
7,991
0
4,516
8,811
3,391
1,709
4,635
4,102
0
54,845
L
10,706
5,415
0
1,059
9,002
3,959
0
3,752
5,150
0
33,742
L
4,942
144
0
2,161
11,079
11,342
0
4,285
6,609
15,405
0
W
4,342
737
163
1,930
12,743
11,665
620
4,781
7,886
18,209
816
W
5,937
611
1,868
2,854
7,827
3,173
408
2,669
5,149
52,509
1,660
L
7,485
3,326
0
250
6,209
2,421
0
1,518
4,643
30,535
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
21,900
199
Minions Killed
127
0
Camps Cleared
0
626,588
Distance Traveled
595,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,339
849
79
7
0
210,356
0
L
Anhur
7,502
682
60
5
0
189,681
0
L
Geb
7,320
665
17
2
0
213,345
4
W
Ymir
8,433
767
37
3
0
206,429
0
W
Ra
9,067
824
83
8
0
209,803
0
L
Nu Wa
7,078
643
50
5
0
192,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role