Player Matchup

Bellona
Bellona
Atrak16
Bellona
Level 144
God Stats
4W - 2L
1,601 SR
Queue Stats
308W - 290L
1,551 Elo+
Party 2
Pele
Pele
DIOSFABS
Pele
Level 157
God Stats
2W - 3L
1,498 SR
Queue Stats
554W - 516L
1,487 Elo+
Solo
Hel
Hel
Janeah0_o
Hel
Level 69
God Stats
24W - 23L
1,529 SR
Queue Stats
252W - 240L
1,471 Elo+
Solo
Cernunnos
Cernunnos
Rymnto99
Cernunnos
Level 146
God Stats
2W - 3L
1,550 SR
Queue Stats
193W - 166L
1,560 Elo+
Party 2
Eset
Eset
Shiroisgood
Eset
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,512 Elo+
Solo
Team Averages
Level 134
1,536 SR
1,516 Elo+

VS

Team Averages
Level 138
1,586 SR
1,450 Elo+
Nox
Nox
Bert97
Nox
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 24L
1,462 Elo+
Party 1
Martichoras
Martichoras
BonitaGrande
Martichoras
Level 113
God Stats
2W - 0L
1,716 SR
Queue Stats
12W - 9L
1,423 Elo+
Party 3
Sylvanus
Sylvanus
Exiled Grummite
Sylvanus
Level 146
God Stats
14W - 6L
1,495 SR
Queue Stats
60W - 51L
1,467 Elo+
Party 3
Ah Puch
Ah Puch
GoddessPugatorio
Ah Puch
Level 148
God Stats
5W - 1L
1,718 SR
Queue Stats
67W - 62L
1,439 Elo+
Party 3
Ravana
Ravana
Screaminwilly19
Ravana
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atrak16
Bellona
12
0 / 7 / 0
6,936
534
5,951
16,390
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
13
1 / 1 / 2
6,667
513
2,377
12,107
4,663
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
5,950
458
5,124
10,074
3,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Rymnto99
Cernunnos
13
1 / 0 / 2
6,932
533
8,601
7,837
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 3 / 0
6,369
490
2,510
6,237
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bert97
Nox
14
5 / 0 / 4
8,902
685
9,055
10,511
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
BonitaGrande
Martichoras
12
0 / 2 / 1
6,611
509
5,391
7,714
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
11
1 / 1 / 0
6,657
512
4,434
12,388
10,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 2
8,484
653
5,160
3,246
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 2
7,320
563
5,413
6,134
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
3
Kills
13
13
Deaths
3
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Atrak16
Bellona
0
7
0
0
W
Nox
Bert97
Nox
5
0
4
7
W
Martichoras
BonitaGrande
Martichoras
0
2
1
0.25
L
Pele
1
1
2
2
W
Sylvanus
1
1
0
1
W
2
0
2
3
L
0
2
3
0.75
L
Cernunnos
Rymnto99
Cernunnos
1
0
2
2
W
5
0
2
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
29,453
52,645
Taken
39,993
23,942
Mitigated
23,676
20,914
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Atrak16
Bellona
5,951
2,626
0
5,368
16,390
10,877
0
5,784
9,988
0
53,634
W
Nox
Bert97
Nox
9,055
1,567
0
3,514
10,511
6,306
0
1,583
8,928
54,957
3,209
W
Martichoras
BonitaGrande
Martichoras
5,391
1,665
112
1,208
7,714
3,520
480
1,675
6,039
0
56,927
L
Pele
2,377
407
346
4,301
12,107
4,663
552
1,471
10,524
0
52,798
W
Sylvanus
4,434
1,634
2,009
5,260
12,388
10,191
367
2,430
9,956
22,883
0
W
5,160
187
0
825
3,246
1,227
438
1,565
1,681
67,561
509
L
5,124
820
2,269
4,308
10,074
3,404
274
4,342
5,424
29,658
0
L
Cernunnos
Rymnto99
Cernunnos
8,601
4,045
0
3,618
7,837
3,096
495
2,230
5,607
0
62,405
W
5,413
1,866
0
2,826
6,134
2,432
0
379
5,755
0
49,096
L
2,510
0
0
704
6,237
1,902
0
2,818
3,083
42,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
37,974
416
Minions Killed
432
0
Camps Cleared
0
1,307,293
Distance Traveled
1,206,107
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,936
534
95
7
0
228,285
0
W
Nox
8,902
685
100
8
0
233,639
0
W
Martichoras
6,611
509
101
8
0
214,450
0
L
Pele
6,667
513
86
7
0
289,349
1
W
Sylvanus
6,657
512
30
2
0
245,828
0
W
Ah Puch
8,484
653
132
10
0
268,603
4
L
Hel
5,950
458
57
4
0
261,471
4
L
Cernunnos
6,932
533
108
8
0
258,487
2
W
Ravana
7,320
563
69
5
0
243,587
0
L
Eset
6,369
490
70
5
0
269,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role