Player Matchup

Hel
Hel
BlackWoodJack177
Hel
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 158L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Crunchy211
Sylvanus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,499 Elo+
Party 2
Thanatos
Thanatos
EternalTransient
Thanatos
Level 94
God Stats
7W - 1L
1,664 SR
Queue Stats
112W - 100L
1,533 Elo+
Solo
Nut
Nut
QuirkyGamerGirl
Nut
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,509 Elo+
Party 2
Hercules
Hercules
skooleek
Hercules
Level 68
God Stats
2W - 0L
1,731 SR
Queue Stats
32W - 29L
1,491 Elo+
Party 2
Team Averages
Level 75
1,579 SR
1,483 Elo+

VS

Team Averages
Level 82
1,598 SR
1,421 Elo+
Zeus
Zeus
FairylKensai
Zeus
Level 84
God Stats
1W - 1L
1,905 SR
Queue Stats
70W - 61L
1,478 Elo+
Party 1
Yemoja
Yemoja
Kaspvrr
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Bastet
Bastet
SumisuMai
Bastet
Level 97
God Stats
3W - 2L
1,485 SR
Queue Stats
95W - 90L
1,428 Elo+
Party 1
Lancelot
Lancelot
TagmanUK
Lancelot
Level 128
God Stats
94W - 58L
1,588 SR
Queue Stats
273W - 236L
1,447 Elo+
Solo
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 69
God Stats
395W - 306L
1,511 SR
Queue Stats
775W - 749L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,811
601
1,489
2,935
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Crunchy211
Sylvanus
8
0 / 1 / 4
5,132
642
1,813
7,240
3,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 0
4,627
578
2,803
8,723
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 0
5,845
731
4,497
5,906
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
skooleek
Hercules
8
2 / 1 / 0
4,953
619
3,969
6,760
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
4,963
620
5,170
4,375
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Kaspvrr
Yemoja
2
0 / 1 / 0
3,441
430
221
2,016
650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
SumisuMai
Bastet
9
3 / 0 / 0
4,677
585
3,861
6,367
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
TagmanUK
Lancelot
9
0 / 3 / 2
5,069
634
3,745
7,161
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TriFeathers
Danzaburou
8
0 / 4 / 1
4,388
549
4,933
6,238
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Sylvanus
Crunchy211
Sylvanus
0
1
4
2
W
0
2
0
0
L
1
0
1
1.5
L
Yemoja
Kaspvrr
Yemoja
0
1
0
0
W
5
0
0
5
L
Bastet
SumisuMai
Bastet
3
0
0
3
L
Lancelot
TagmanUK
Lancelot
0
3
2
0.33
L
Danzaburou
TriFeathers
Danzaburou
0
4
1
0.13
W
Hercules
skooleek
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
17,930
31,564
Taken
26,157
14,265
Mitigated
8,821
15,094
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,489
158
228
1,984
2,935
864
231
1,441
1,252
23,203
3,448
W
Sylvanus
Crunchy211
Sylvanus
1,813
841
1,085
1,993
7,240
3,311
384
827
6,325
18,912
0
W
2,803
594
0
4,287
8,723
3,683
0
2,382
6,013
0
35,453
L
5,170
897
0
728
4,375
1,177
0
781
3,594
29,933
0
L
Yemoja
Kaspvrr
Yemoja
221
27
311
396
2,016
650
0
240
1,776
1,933
0
W
4,497
3,216
0
3,203
5,906
2,129
670
83
5,823
0
41,167
L
Bastet
SumisuMai
Bastet
3,861
903
0
2,752
6,367
1,865
0
1,106
5,261
0
17,104
L
Lancelot
TagmanUK
Lancelot
3,745
964
0
1,385
7,161
3,077
0
0
6,739
0
30,148
L
Danzaburou
TriFeathers
Danzaburou
4,933
2,083
0
975
6,238
2,052
0
1,164
5,074
0
31,792
W
Hercules
skooleek
Hercules
3,969
1,582
0
2,314
6,760
4,278
0
0
6,760
0
22,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
22,538
247
Minions Killed
190
0
Camps Cleared
0
821,888
Distance Traveled
757,490
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,811
601
47
6
0
152,682
0
W
Sylvanus
5,132
642
27
3
0
146,466
0
W
Thanatos
4,627
578
58
7
0
186,331
0
L
Zeus
4,963
620
65
8
0
173,444
6
L
Yemoja
3,441
430
1
0
0
35,668
0
W
Nut
5,845
731
73
9
0
145,776
0
L
Bastet
4,677
585
28
4
0
211,198
2
L
Lancelot
5,069
634
51
6
0
189,826
2
L
Danzaburou
4,388
549
45
6
0
147,354
0
W
Hercules
4,953
619
42
5
0
190,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role