Player Matchup

Baron Samedi
Baron Samedi
Blour
Baron Samedi
Level 174
God Stats
1W - 1L
1,164 SR
Queue Stats
25W - 17L
1,629 Elo+
Party 2
Surtr
Surtr
Duxore
Surtr
Level 165
God Stats
0W - 1L
1,466 SR
Queue Stats
30W - 23L
1,617 Elo+
Party 2
Ra
Ra
Grimsktr
Ra
Level 147
God Stats
25W - 17L
1,893 SR
Queue Stats
261W - 269L
1,555 Elo+
Solo
Team Averages
Level 162
1,508 SR
1,600 Elo+

VS

Team Averages
Level 123
1,565 SR
1,527 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BaeRock
Izanami
Level 114
God Stats
16W - 13L
1,629 SR
Queue Stats
309W - 303L
1,532 Elo+
Solo
Hercules
Hercules
callmejamjars
Hercules
Level 107
God Stats
121W - 119L
1,566 SR
Queue Stats
211W - 215L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blour
Baron Samedi
12
3 / 0 / 3
7,063
785
7,878
6,649
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Duxore
Surtr
12
4 / 1 / 2
7,039
782
8,129
9,455
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 3
6,057
673
2,007
4,236
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 2
6,151
683
9,234
5,786
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BaeRock
Izanami
10
0 / 1 / 2
6,303
700
4,889
8,112
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
callmejamjars
Hercules
11
2 / 3 / 0
6,596
733
3,520
10,332
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
2
2
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
3
2
0.33
W
Izanami
BaeRock
Izanami
0
1
2
1
L
Baron Samedi
Blour
Baron Samedi
3
0
3
4.5
L
Surtr
Duxore
Surtr
4
1
2
5
L
0
1
3
1.5
W
Hercules
callmejamjars
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
17,643
20,340
Taken
24,230
10,260
Mitigated
12,612
6,641
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,234
3,229
0
250
5,786
2,044
164
2,558
2,916
27,500
730
W
Izanami
BaeRock
Izanami
4,889
3,017
0
1,478
8,112
2,833
1,168
3,766
3,983
0
27,125
L
Baron Samedi
Blour
Baron Samedi
7,878
255
539
2,256
6,649
4,404
0
3,415
3,145
30,259
0
L
Surtr
Duxore
Surtr
8,129
3,253
0
2,622
9,455
4,454
0
3,269
6,026
1,253
19,804
L
2,007
66
197
1,027
4,236
1,402
0
2,235
1,891
19,768
0
W
Hercules
callmejamjars
Hercules
3,520
1,274
0
2,777
10,332
7,735
77
2,712
7,039
0
15,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
19,050
118
Minions Killed
135
0
Camps Cleared
0
490,369
Distance Traveled
484,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,151
683
43
5
0
173,601
0
W
Izanami
6,303
700
63
7
0
155,451
0
L
Baron Samedi
7,063
785
40
4
0
170,776
0
L
Surtr
7,039
782
35
4
0
179,377
0
L
Ra
6,057
673
43
5
0
140,216
0
W
Hercules
6,596
733
29
3
0
155,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role