Player Matchup

Cthulhu
Cthulhu
Gold I
AcidMallard9470
Cthulhu
Gold I
Level 154
God Stats
23W - 13L
1,563 SR
Queue Stats
153W - 134L
1,581 MMR
Party 2
Medusa
Medusa
Gold I
ChubbyThor
Medusa
Gold I
Level 155
God Stats
36W - 10L
2,042 SR
Queue Stats
254W - 244L
1,709 MMR
Party 2
Discordia
Discordia
Gold II
FrenchPeppers
Discordia
Gold II
Level 156
God Stats
12W - 3L
1,711 SR
Queue Stats
213W - 186L
1,499 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,772 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,727 SR
1,595 MMR
Ares
Ares
Gold II
DoubleVDaVV
Ares
Gold II
Level 145
God Stats
2W - 3L
1,594 SR
Queue Stats
156W - 143L
1,623 MMR
Party 1
Rama
Rama
Gold II
apaxiiv
Rama
Gold II
Level 147
God Stats
10W - 8L
1,672 SR
Queue Stats
134W - 109L
1,623 MMR
Party 1
Vulcan
Vulcan
Gold IV
eligrut
Vulcan
Gold IV
Level 118
God Stats
3W - 1L
1,916 SR
Queue Stats
91W - 108L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
8,816
735
10,479
16,745
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
ChubbyThor
Medusa
15
7 / 0 / 7
9,967
831
14,496
10,383
4,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
FrenchPeppers
Discordia
15
5 / 0 / 7
9,537
795
9,600
6,276
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboAchillesThothNe ZhaCharon

VS

Bans
BacchusMorgan Le FayAgniPersephoneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,108
592
4,424
14,988
14,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
apaxiiv
Rama
12
0 / 4 / 0
7,451
621
6,785
11,960
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
eligrut
Vulcan
11
0 / 5 / 0
7,130
594
6,980
11,627
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Medusa
ChubbyThor
Medusa
7
0
7
10.5
L
0
5
0
0
W
Discordia
FrenchPeppers
Discordia
5
0
7
8.5
L
Rama
apaxiiv
Rama
0
4
0
0
L
Vulcan
eligrut
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,575
Damage
18,189
33,404
Taken
38,575
24,730
Mitigated
26,658
5,883
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,479
168
206
1,686
16,745
17,516
0
4,096
11,962
23,850
2,794
W
Medusa
ChubbyThor
Medusa
14,496
7,576
0
2,351
10,383
4,752
1,564
3,485
6,410
0
54,527
L
4,424
182
0
1,325
14,988
14,775
0
6,509
8,105
12,956
0
W
Discordia
FrenchPeppers
Discordia
9,600
276
0
1,640
6,276
2,462
287
2,358
3,610
39,471
0
L
Rama
apaxiiv
Rama
6,785
5,809
0
685
11,960
5,328
210
5,384
6,287
0
31,532
L
Vulcan
eligrut
Vulcan
6,980
1,180
0
2,986
11,627
6,555
0
6,097
5,109
31,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
21,689
184
Minions Killed
124
0
Camps Cleared
0
755,851
Distance Traveled
643,368
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,816
735
27
2
0
262,805
5
W
Medusa
9,967
831
93
8
0
246,562
0
L
Ares
7,108
592
19
2
0
214,585
0
W
Discordia
9,537
795
64
5
0
246,484
0
L
Rama
7,451
621
51
4
0
204,480
3
L
Vulcan
7,130
594
54
5
0
224,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role