Player Matchup

Amaterasu
Amaterasu
Coful
Amaterasu
Level 86
God Stats
1W - 5L
1,138 SR
Queue Stats
69W - 48L
1,567 Elo+
Party 2
Charybdis
Charybdis
KingMeers
Charybdis
Level 144
God Stats
7W - 4L
1,397 SR
Queue Stats
20W - 14L
1,490 Elo+
Solo
Fafnir
Fafnir
Strik3r78
Fafnir
Level 57
God Stats
10W - 4L
1,736 SR
Queue Stats
100W - 63L
1,623 Elo+
Party 2
Lancelot
Lancelot
XXtendzxx
Lancelot
Level 85
God Stats
9W - 6L
1,800 SR
Queue Stats
483W - 448L
1,542 Elo+
Solo
Nu Wa
Nu Wa
taytig
Nu Wa
Level 108
God Stats
2W - 4L
1,407 SR
Queue Stats
52W - 62L
1,490 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,542 Elo+

VS

Team Averages
Level 104
1,597 SR
1,518 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Erzenger
Horus
Level 51
God Stats
3W - 0L
1,897 SR
Queue Stats
74W - 61L
1,549 Elo+
Party 3
Izanami
Izanami
KomiAckerman
Izanami
Level 146
God Stats
3W - 2L
1,306 SR
Queue Stats
314W - 292L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
Lifetker
Sylvanus
Level 51
God Stats
6W - 2L
1,801 SR
Queue Stats
73W - 67L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
URD Bully
Kukulkan
Level 156
God Stats
6W - 3L
1,480 SR
Queue Stats
382W - 370L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Coful
Amaterasu
12
0 / 5 / 0
6,736
481
5,321
14,186
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KingMeers
Charybdis
12
0 / 4 / 1
6,610
472
3,216
8,237
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Strik3r78
Fafnir
11
0 / 2 / 1
6,493
464
4,377
10,942
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
XXtendzxx
Lancelot
13
0 / 2 / 2
6,835
488
3,244
10,006
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
taytig
Nu Wa
12
2 / 4 / 0
7,013
501
4,690
8,150
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 0 / 6
7,852
561
4,722
11,514
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Erzenger
Horus
15
6 / 0 / 1
9,308
665
12,053
10,377
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KomiAckerman
Izanami
15
4 / 1 / 3
8,955
640
8,444
7,920
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Lifetker
Sylvanus
12
2 / 0 / 8
7,953
568
2,812
8,899
7,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
URD Bully
Kukulkan
14
3 / 1 / 1
8,468
605
6,764
3,917
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
17
17
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
6
5
L
Amaterasu
Coful
Amaterasu
0
5
0
0
W
Horus
Erzenger
Horus
6
0
1
6.5
L
Charybdis
KingMeers
Charybdis
0
4
1
0.13
W
Izanami
KomiAckerman
Izanami
4
1
3
5.5
W
Sylvanus
Lifetker
Sylvanus
2
0
8
6
L
Fafnir
Strik3r78
Fafnir
0
2
1
0.25
W
Kukulkan
URD Bully
Kukulkan
3
1
1
3.5
L
Lancelot
XXtendzxx
Lancelot
0
2
2
0.5
L
Nu Wa
taytig
Nu Wa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,848
Damage
34,795
51,521
Taken
42,627
28,671
Mitigated
25,040
14,682
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,722
1,480
0
1,450
11,514
5,544
0
1,299
10,093
0
81,400
L
Amaterasu
Coful
Amaterasu
5,321
1,915
0
5,060
14,186
7,442
0
0
13,429
0
46,990
W
Horus
Erzenger
Horus
12,053
5,128
0
3,529
10,377
7,611
24
440
9,280
0
68,602
L
Charybdis
KingMeers
Charybdis
3,216
1,508
0
967
8,237
2,293
0
802
7,435
0
51,412
W
Izanami
KomiAckerman
Izanami
8,444
6,116
0
3,550
7,920
3,141
181
2,161
5,695
0
91,645
W
Sylvanus
Lifetker
Sylvanus
2,812
852
1,605
3,558
8,899
7,303
207
3,901
4,876
10,423
2,136
L
Fafnir
Strik3r78
Fafnir
4,377
1,583
94
3,287
10,942
11,337
0
1,857
9,085
22,443
0
W
Kukulkan
URD Bully
Kukulkan
6,764
565
0
742
3,917
1,441
563
1,110
2,663
65,065
1,011
L
Lancelot
XXtendzxx
Lancelot
3,244
1,095
0
4,367
10,006
4,551
0
1,718
8,193
0
60,326
L
Nu Wa
taytig
Nu Wa
4,690
1,426
0
907
8,150
3,048
0
4,638
3,512
40,598
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
42,536
411
Minions Killed
537
0
Camps Cleared
0
1,346,439
Distance Traveled
1,337,684
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,852
561
116
8
0
315,920
0
L
Amaterasu
6,736
481
82
6
0
258,411
2
W
Horus
9,308
665
115
8
0
227,416
0
L
Charybdis
6,610
472
114
8
0
254,880
4
W
Izanami
8,955
640
152
11
0
256,974
5
W
Sylvanus
7,953
568
23
2
0
274,594
2
L
Fafnir
6,493
464
35
3
0
262,611
4
W
Kukulkan
8,468
605
131
9
0
262,780
4
L
Lancelot
6,835
488
102
7
0
328,897
0
L
Nu Wa
7,013
501
78
6
0
241,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role