Player Matchup

Ra
Ra
JRaym007
Ra
Level 125
God Stats
3W - 2L
1,679 SR
Queue Stats
72W - 45L
1,590 Elo+
Party 4
Danzaburou
Danzaburou
RRHeemy
Danzaburou
Level 43
God Stats
12W - 18L
1,395 SR
Queue Stats
45W - 48L
1,491 Elo+
Party 3
Ymir
Ymir
Trollgasm
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,503 Elo+
Party 4
Thor
Thor
Trueslayer89
Thor
Level 17
God Stats
1W - 2L
1,244 SR
Queue Stats
5W - 5L
1,456 Elo+
Party 4
Cu Chulainn
Cu Chulainn
deadmanshead42
Cu Chulainn
Level 89
God Stats
1W - 3L
1,437 SR
Queue Stats
116W - 99L
1,569 Elo+
Party 3
Team Averages
Level 56
1,451 SR
1,522 Elo+

VS

Team Averages
Level 44
1,434 SR
1,435 Elo+
Thor
Thor
ChiefJohnRoss
Thor
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,499 Elo+
Party 1
Ymir
Ymir
Disqordant
Ymir
Level 40
God Stats
1W - 2L
1,473 SR
Queue Stats
25W - 24L
1,422 Elo+
Solo
Neith
Neith
I Am TeeGee
Neith
Level 35
God Stats
1W - 3L
1,215 SR
Queue Stats
47W - 67L
1,395 Elo+
Party 2
King Arthur
King Arthur
alwaysBehappy
King Arthur
Level 94
God Stats
17W - 17L
1,481 SR
Queue Stats
345W - 322L
1,498 Elo+
Party 1
Anubis
Anubis
cuxlv
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 60L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,091
566
2,233
6,034
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
RRHeemy
Danzaburou
8
1 / 4 / 0
4,810
534
3,283
7,107
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 4 / 1
4,820
536
2,396
9,956
6,442
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 6 / 0
4,366
485
2,188
8,872
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
deadmanshead42
Cu Chulainn
6
0 / 5 / 0
4,412
490
3,527
7,580
5,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 3
7,100
789
6,876
6,466
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
5 / 1 / 4
5,941
660
3,781
7,008
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 0 / 5
5,454
606
5,397
5,839
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
alwaysBehappy
King Arthur
10
2 / 0 / 2
5,994
666
3,001
6,165
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
cuxlv
Anubis
11
2 / 0 / 4
6,468
719
5,652
4,527
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
23
23
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
5
1
4
7
W
3
0
5
5.5
L
0
4
0
0
L
Danzaburou
RRHeemy
Danzaburou
1
4
0
0.25
L
Ymir
0
4
1
0.13
L
0
6
0
0
W
King Arthur
alwaysBehappy
King Arthur
2
0
2
3
W
Anubis
cuxlv
Anubis
2
0
4
4
L
Cu Chulainn
deadmanshead42
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,627
Damage
24,707
39,549
Taken
30,005
18,400
Mitigated
15,942
7,041
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,876
2,535
0
4,322
6,466
2,465
0
626
5,748
0
57,033
W
3,781
1,782
0
1,417
7,008
4,841
56
1,317
5,691
13,536
0
W
5,397
1,623
0
1,624
5,839
2,043
360
557
5,282
0
31,665
L
2,233
283
201
1,386
6,034
1,500
0
3,484
2,550
32,008
1,721
L
Danzaburou
RRHeemy
Danzaburou
3,283
1,235
143
1,154
7,107
2,797
0
1,385
5,722
0
27,731
L
Ymir
2,396
486
0
1,901
9,956
6,442
0
2,017
7,939
14,982
2,228
L
2,188
726
0
1,536
8,872
2,539
0
2,547
6,325
0
20,838
W
King Arthur
alwaysBehappy
King Arthur
3,001
584
0
500
6,165
4,502
0
320
5,845
0
36,782
W
Anubis
cuxlv
Anubis
5,652
404
0
1,026
4,527
2,091
0
1,177
3,118
45,460
0
L
Cu Chulainn
deadmanshead42
Cu Chulainn
3,527
554
0
720
7,580
5,122
0
0
7,580
1,635
23,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
30,957
206
Minions Killed
321
0
Camps Cleared
0
781,800
Distance Traveled
944,811
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,100
789
99
11
0
239,531
0
W
Ymir
5,941
660
16
2
0
163,647
0
W
Neith
5,454
606
45
5
0
162,095
0
L
Ra
5,091
566
56
6
0
169,625
0
L
Danzaburou
4,810
534
41
5
0
149,172
2
L
Ymir
4,820
536
30
3
0
156,884
0
L
Thor
4,366
485
37
4
0
163,766
0
W
King Arthur
5,994
666
63
7
0
205,050
3
W
Anubis
6,468
719
98
11
0
174,488
0
L
Cu Chulainn
4,412
490
42
5
0
142,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role