Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Gank or Nah
Ix Chel
Level 40
God Stats
10W - 4L
1,650 SR
Queue Stats
238W - 215L
1,479 Elo+
Solo
Anhur
Anhur
GuccіG
Anhur
Level 39
God Stats
2W - 0L
1,913 SR
Queue Stats
45W - 3L
1,882 Elo+
Party 2
Cliodhna
Cliodhna
Yulre
Cliodhna
Level 235
God Stats
12W - 3L
2,041 SR
Queue Stats
120W - 21L
1,933 Elo+
Party 2
Hel
Hel
sebasentha
Hel
Level 49
God Stats
1W - 0L
1,820 SR
Queue Stats
111W - 137L
1,203 Elo+
Solo
Team Averages
Level 78
1,785 SR
1,599 Elo+

VS

Team Averages
Level 69
1,506 SR
1,606 Elo+
Tyr
Tyr
Loosechicken
Tyr
Level 66
God Stats
0W - 1L
1,205 SR
Queue Stats
36W - 38L
1,534 Elo+
Party 1
Thor
Thor
PolarValorant
Thor
Level 64
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 1
He Bo
He Bo
Yemmm
He Bo
Level 128
God Stats
0W - 1L
1,432 SR
Queue Stats
11W - 18L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
holtime
Cthulhu
Level 5
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 3L
1,721 Elo+
Party 1
Chiron
Chiron
xXEthan J
Chiron
Level 84
God Stats
2W - 2L
1,916 SR
Queue Stats
45W - 39L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 1 / 7
9,892
899
8,228
12,961
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
Gank or Nah
Ix Chel
18
6 / 0 / 11
11,000
1,000
12,035
7,831
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
GuccіG
Anhur
18
11 / 0 / 5
11,641
1,058
20,251
14,600
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Yulre
Cliodhna
17
6 / 1 / 14
10,536
958
15,060
11,374
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 6
8,335
758
511
4,734
1,822
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,428
675
1,355
4,318
3,018
14
2 / 8 / 1
8,218
747
6,267
13,805
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Yemmm
He Bo
14
0 / 9 / 0
8,125
739
8,120
15,851
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
holtime
Cthulhu
12
0 / 4 / 1
7,534
685
3,687
14,693
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
xXEthan J
Chiron
16
2 / 5 / 0
9,193
836
6,674
15,161
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
28
Kills
4
5
Deaths
28
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
7
8.5
W
Ix Chel
Gank or Nah
Ix Chel
6
0
11
11.5
W
Anhur
GuccіG
Anhur
11
0
5
13.5
L
0
2
0
0
L
2
8
1
0.31
L
He Bo
Yemmm
He Bo
0
9
0
0
W
Cliodhna
Yulre
Cliodhna
6
1
14
13
L
Cthulhu
holtime
Cthulhu
0
4
1
0.13
W
0
3
6
1
L
Chiron
xXEthan J
Chiron
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,085
Damage
26,103
51,500
Taken
63,828
28,615
Mitigated
28,222
21,564
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,228
1,952
0
4,037
12,961
11,340
92
2,213
9,346
0
27,691
W
Ix Chel
Gank or Nah
Ix Chel
12,035
1,217
1,532
3,081
7,831
3,940
1,536
1,524
6,195
46,411
0
W
Anhur
GuccіG
Anhur
20,251
15,059
0
6,933
14,600
6,133
5,121
4,509
9,579
0
52,436
L
1,355
53
0
703
4,318
3,018
0
831
3,234
0
3,546
L
6,267
934
0
731
13,805
5,071
0
4,088
9,199
0
18,440
L
He Bo
Yemmm
He Bo
8,120
198
0
625
15,851
4,662
0
2,988
12,519
22,070
323
W
Cliodhna
Yulre
Cliodhna
15,060
1,318
0
2,396
11,374
5,380
1,484
1,990
9,119
0
47,846
L
Cthulhu
holtime
Cthulhu
3,687
477
0
387
14,693
9,950
0
543
13,905
9,372
0
W
511
29
2,679
906
4,734
1,822
585
362
4,354
4,058
157
L
Chiron
xXEthan J
Chiron
6,674
2,340
369
3,999
15,161
5,521
0
2,964
11,424
0
27,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
40,498
256
Minions Killed
145
0
Camps Cleared
0
1,265,072
Distance Traveled
969,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,892
899
36
3
0
272,890
0
W
Ix Chel
11,000
1,000
89
8
0
274,876
0
W
Anhur
11,641
1,058
82
7
0
229,367
0
L
Tyr
7,428
675
14
1
0
217,442
0
L
Thor
8,218
747
21
2
0
195,344
0
L
He Bo
8,125
739
45
4
0
171,879
0
W
Cliodhna
10,536
958
47
4
0
286,329
0
L
Cthulhu
7,534
685
6
1
0
180,902
0
W
Hel
8,335
758
2
0
0
201,610
0
L
Chiron
9,193
836
59
5
0
203,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role