Player Matchup

Ix Chel
Ix Chel
Gold III
 
Ix Chel
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
Doodlebob4732
Kali
Gold III
Level 147
God Stats
1W - 2L
1,533 SR
Queue Stats
400W - 393L
1,462 MMR
Solo
Cupid
Cupid
Gold III
Execu1ivechef
Cupid
Gold III
Level 157
God Stats
35W - 40L
1,378 SR
Queue Stats
203W - 200L
1,493 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Grizzy_9
Sun Wukong
Gold IV
Level 152
God Stats
0W - 2L
1,193 SR
Queue Stats
119W - 123L
1,436 MMR
Party 1
Xing Tian
Xing Tian
Bronze IV
SleezyMeta
Xing Tian
Bronze IV
Level 108
God Stats
0W - 1L
1,866 SR
Queue Stats
3W - 4L
1,455 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,494 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,586 SR
1,462 MMR
Cerberus
Cerberus
Gold III
A True Virus
Cerberus
Gold III
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 120L
1,467 MMR
Solo
Ah Puch
Ah Puch
Bronze III
DaFIuffy
Ah Puch
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Artemis
Artemis
Silver I
DanCuatro
Artemis
Silver I
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,464 MMR
Solo
Bellona
Bellona
Gold IV
EggBenedict
Bellona
Gold IV
Level 156
God Stats
16W - 13L
1,574 SR
Queue Stats
63W - 59L
1,458 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
EthernaChaos
Tsukuyomi
Gold III
Level 158
God Stats
18W - 11L
1,857 SR
Queue Stats
193W - 190L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 1 / 0
6,545
545
4,983
6,820
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 2
5,916
493
3,581
13,019
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
6,401
533
1,328
5,972
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
Grizzy_9
Sun Wukong
11
0 / 1 / 0
6,298
525
6,242
11,256
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
SleezyMeta
Xing Tian
9
0 / 3 / 3
5,413
451
2,943
9,606
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BacchusSkadiAthenaOsiris

VS

Bans
ThanatosArachneThothMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A True Virus
Cerberus
12
2 / 1 / 4
7,107
592
3,939
8,469
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
DaFIuffy
Ah Puch
12
0 / 1 / 2
6,908
576
5,789
5,411
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DanCuatro
Artemis
14
2 / 0 / 1
7,746
646
4,809
3,891
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
EggBenedict
Bellona
14
2 / 0 / 1
8,170
681
9,633
12,905
12,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
EthernaChaos
Tsukuyomi
13
4 / 1 / 3
7,101
592
4,219
9,511
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
10
10
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
Cerberus
A True Virus
Cerberus
2
1
4
4
W
Ah Puch
DaFIuffy
Ah Puch
0
1
2
1
W
Artemis
DanCuatro
Artemis
2
0
1
2.5
L
0
4
2
0.25
W
Bellona
EggBenedict
Bellona
2
0
1
2.5
W
Tsukuyomi
EthernaChaos
Tsukuyomi
4
1
3
5.5
L
1
1
0
1
L
Sun Wukong
Grizzy_9
Sun Wukong
0
1
0
0
L
Xing Tian
SleezyMeta
Xing Tian
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
28,389
46,673
Taken
40,187
26,246
Mitigated
26,926
16,146
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,983
219
308
1,843
6,820
2,566
0
3,535
3,285
55,149
0
W
Cerberus
A True Virus
Cerberus
3,939
140
0
2,388
8,469
6,616
329
1,495
6,974
22,983
1,945
W
Ah Puch
DaFIuffy
Ah Puch
5,789
104
0
986
5,411
2,428
510
3,670
1,741
55,782
538
W
Artemis
DanCuatro
Artemis
4,809
1,577
0
1,716
3,891
1,662
186
1,097
2,794
0
61,731
L
3,581
1,554
0
5,994
13,019
4,820
0
1,717
11,302
0
48,707
W
Bellona
EggBenedict
Bellona
9,633
3,735
0
6,283
12,905
12,511
57
140
11,730
0
75,393
W
Tsukuyomi
EthernaChaos
Tsukuyomi
4,219
1,036
0
5,258
9,511
3,709
324
1,664
7,847
0
55,536
L
1,328
799
143
2,530
5,972
1,889
0
974
4,998
0
52,662
L
Sun Wukong
Grizzy_9
Sun Wukong
6,242
933
0
4,161
11,256
10,156
0
0
11,256
254
54,081
L
Xing Tian
SleezyMeta
Xing Tian
2,943
310
0
1,167
9,606
6,815
0
3,177
6,429
13,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
37,032
386
Minions Killed
480
0
Camps Cleared
0
1,246,797
Distance Traveled
1,299,583
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,545
545
112
9
0
249,994
1
W
Cerberus
7,107
592
58
5
0
271,800
3
W
Ah Puch
6,908
576
98
8
0
225,529
0
W
Artemis
7,746
646
110
9
0
225,585
0
L
Kali
5,916
493
74
6
0
260,314
4
W
Bellona
8,170
681
125
10
0
275,728
4
W
Tsukuyomi
7,101
592
89
7
0
300,941
0
L
Cupid
6,401
533
90
8
0
233,507
3
L
Sun Wukong
6,298
525
95
8
0
251,964
4
L
Xing Tian
5,413
451
15
1
0
251,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role