Player Matchup

Hel
Hel
 
Hel
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Spirit42wraith
Thor
Level 146
God Stats
13W - 16L
1,556 SR
Queue Stats
184W - 190L
1,517 Elo+
Solo
Nut
Nut
TwistedShip
Nut
Level 153
God Stats
6W - 5L
1,493 SR
Queue Stats
9W - 9L
1,447 Elo+
Solo
Odin
Odin
forehandasp88
Odin
Level 88
God Stats
4W - 6L
1,611 SR
Queue Stats
120W - 127L
1,518 Elo+
Party 2
Yemoja
Yemoja
rjohn9874
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 163L
1,506 Elo+
Party 2
Team Averages
Level 108
1,532 SR
1,498 Elo+

VS

Team Averages
Level 70
1,372 SR
1,375 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Glip_Glop2000
Cthulhu
Level 26
God Stats
3W - 9L
1,223 SR
Queue Stats
9W - 17L
1,389 Elo+
Party 1
Hercules
Hercules
ImMac15
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 57L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
LnB 2308
Kukulkan
Level 78
God Stats
1W - 3L
1,139 SR
Queue Stats
54W - 53L
1,337 Elo+
Party 1
Izanami
Izanami
Meltifys
Izanami
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 5 / 3
8,062
1,152
10,117
13,677
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
6,648
950
0
0
0
13
1 / 1 / 2
8,248
1,178
4,462
8,283
3,598
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 1
7,517
1,074
5,381
11,784
11,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
rjohn9874
Yemoja
13
1 / 0 / 4
8,551
1,222
6,354
8,715
8,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

296

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 0 / 3
8,650
1,236
9,578
5,123
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
13
2 / 3 / 4
7,806
1,115
8,482
8,180
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ImMac15
Hercules
13
1 / 1 / 6
7,914
1,131
7,516
11,093
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LnB 2308
Kukulkan
13
0 / 0 / 5
7,784
1,112
4,464
2,958
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Meltifys
Izanami
13
1 / 1 / 6
7,818
1,117
9,872
6,576
2,526
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
8
8
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
3
0.7
W
Tsukuyomi
 
Tsukuyomi
4
0
3
5.5
W
Cthulhu
2
3
4
1.33
W
Hercules
ImMac15
Hercules
1
1
6
4
W
Kukulkan
LnB 2308
Kukulkan
0
0
5
2.5
W
Izanami
Meltifys
Izanami
1
1
6
4
L
0
0
0
0
L
1
1
2
2
L
1
2
1
0.75
L
Yemoja
rjohn9874
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
39,912
42,459
Taken
33,930
29,462
Mitigated
22,661
7,271
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,117
499
1,587
2,532
13,677
5,835
0
3,162
9,939
15,475
75
W
Tsukuyomi
 
Tsukuyomi
9,578
2,020
0
1,010
5,123
2,198
0
1,464
3,659
0
28,160
W
Cthulhu
8,482
521
137
1,283
8,180
4,723
0
3,986
4,194
11,364
0
W
Hercules
ImMac15
Hercules
7,516
2,509
0
4,464
11,093
11,990
0
5,674
5,419
413
8,021
W
Kukulkan
LnB 2308
Kukulkan
4,464
625
188
619
2,958
1,224
0
1,477
1,481
21,281
612
W
Izanami
Meltifys
Izanami
9,872
6,037
0
791
6,576
2,526
0
3,672
2,904
0
24,589
L
0
0
0
0
0
0
0
0
0
0
0
L
4,462
3,126
0
823
8,283
3,598
0
1,261
6,668
0
24,735
L
5,381
712
0
0
11,784
11,053
0
4,148
7,072
0
10,462
L
Yemoja
rjohn9874
Yemoja
6,354
1,353
1,665
664
8,715
8,976
0
3,522
4,700
15,390
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
39,972
105
Minions Killed
135
4
Camps Cleared
7
580,204
Distance Traveled
762,118
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,062
1,152
16
2
0
146,711
0
W
Tsukuyomi
8,650
1,236
33
5
3
181,878
6
W
Cthulhu
7,806
1,115
11
2
0
152,697
0
W
Hercules
7,914
1,131
5
1
2
143,173
0
W
Kukulkan
7,784
1,112
54
8
0
145,881
0
W
Izanami
7,818
1,117
32
5
2
138,489
0
L
Thor
6,648
950
0
0
0
0
0
L
Nut
8,248
1,178
65
9
1
137,483
0
L
Odin
7,517
1,074
9
1
3
157,196
0
L
Yemoja
8,551
1,222
15
2
0
138,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role