Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Couteize
Sylvanus
Silver I
Level 128
God Stats
22W - 23L
1,524 SR
Queue Stats
27W - 33L
1,202 MMR
Solo
Danzaburou
Danzaburou
Silver III
Hommiemyhommie
Danzaburou
Silver III
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,147 MMR
Party 1
Thanatos
Thanatos
Silver II
LuciferSan
Thanatos
Silver II
Level 41
God Stats
0W - 2L
1,392 SR
Queue Stats
33W - 48L
1,240 MMR
Party 1
Nu Wa
Nu Wa
Silver I
batman12112Xx
Nu Wa
Silver I
Level 158
God Stats
29W - 28L
1,536 SR
Queue Stats
198W - 201L
1,154 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,490 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,468 SR
1,177 MMR
Thor
Thor
Silver II
BloodDark997
Thor
Silver II
Level 154
God Stats
30W - 44L
1,382 SR
Queue Stats
259W - 255L
1,164 MMR
Solo
Amaterasu
Amaterasu
Silver I
GunShark0
Amaterasu
Silver I
Level 66
God Stats
28W - 20L
1,486 SR
Queue Stats
199W - 206L
1,168 MMR
Solo
Atlas
Atlas
Silver I
LowLowDean
Atlas
Silver I
Level 149
God Stats
8W - 5L
1,736 SR
Queue Stats
179W - 194L
1,143 MMR
Solo
Ah Puch
Ah Puch
Silver II
Oggycr10
Ah Puch
Silver II
Level 167
God Stats
7W - 7L
1,346 SR
Queue Stats
369W - 389L
1,050 MMR
Party 2
Neith
Neith
Gold V
jukkapalacios
Neith
Gold V
Level 156
God Stats
3W - 2L
1,388 SR
Queue Stats
138W - 143L
1,360 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 4 / 0
6,216
478
4,369
6,481
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Couteize
Sylvanus
10
0 / 3 / 0
5,584
430
3,231
9,777
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Hommiemyhommie
Danzaburou
12
1 / 4 / 0
7,126
548
5,613
9,395
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
LuciferSan
Thanatos
8
0 / 6 / 1
5,390
415
5,070
12,902
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 0
6,504
500
5,317
8,620
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Bake KujiraKaliKukulkan

VS

Bans
AgniLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
7,508
578
5,167
12,079
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
GunShark0
Amaterasu
13
6 / 0 / 3
8,536
657
6,366
10,715
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
12
5 / 0 / 4
8,096
623
5,157
10,951
8,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Oggycr10
Ah Puch
13
5 / 0 / 1
8,103
623
7,761
5,077
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 5
8,340
642
7,168
7,279
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
21
21
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
W
3
3
7
2.17
L
Sylvanus
Couteize
Sylvanus
0
3
0
0
W
Amaterasu
GunShark0
Amaterasu
6
0
3
7.5
L
Danzaburou
Hommiemyhommie
Danzaburou
1
4
0
0.25
W
Atlas
5
0
4
7
L
Thanatos
LuciferSan
Thanatos
0
6
1
0.08
W
Ah Puch
Oggycr10
Ah Puch
5
0
1
5.5
L
1
4
0
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
31,619
47,175
Taken
46,101
17,715
Mitigated
23,846
15,870
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,369
318
0
1,768
6,481
1,674
0
605
5,564
37,502
0
W
5,167
1,316
0
5,049
12,079
4,558
0
1,227
10,852
0
51,837
L
Sylvanus
Couteize
Sylvanus
3,231
1,169
797
3,856
9,777
5,450
0
3,953
5,824
20,602
9,584
W
Amaterasu
GunShark0
Amaterasu
6,366
2,193
0
6,610
10,715
7,477
0
4,043
6,672
0
56,040
L
Danzaburou
Hommiemyhommie
Danzaburou
5,613
2,765
0
1,758
9,395
3,410
888
2,120
7,178
0
48,887
W
Atlas
5,157
1,968
0
1,938
10,951
8,065
204
3,634
7,317
24,915
0
L
Thanatos
LuciferSan
Thanatos
5,070
1,738
0
6,699
12,902
4,357
0
1,238
11,520
0
27,739
W
Ah Puch
Oggycr10
Ah Puch
7,761
353
0
2,487
5,077
1,306
1,044
3,165
1,912
57,885
2,190
L
5,317
1,109
0
992
8,620
2,824
28
4,614
3,908
51,051
0
W
7,168
3,219
0
2,653
7,279
2,440
291
1,030
6,249
0
68,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
40,583
364
Minions Killed
438
0
Camps Cleared
0
1,083,764
Distance Traveled
1,254,417
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,216
478
73
6
0
185,781
0
W
Thor
7,508
578
85
7
0
276,359
3
L
Sylvanus
5,584
430
50
4
0
189,425
0
W
Amaterasu
8,536
657
97
7
0
244,504
0
L
Danzaburou
7,126
548
78
6
0
230,620
0
W
Atlas
8,096
623
26
2
0
267,967
0
L
Thanatos
5,390
415
44
3
0
256,469
2
W
Ah Puch
8,103
623
98
8
0
227,596
0
L
Nu Wa
6,504
500
119
9
0
221,469
0
W
Neith
8,340
642
132
10
0
237,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role