Player Matchup

Kuzenbo
Kuzenbo
Majestic Squid
Kuzenbo
Level 39
God Stats
3W - 4L
1,410 SR
Queue Stats
67W - 83L
1,302 Elo+
Party 2
Raijin
Raijin
WorldofSnow
Raijin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,413 Elo+
Party 2
Rama
Rama
lemzwho
Rama
Level 42
God Stats
1W - 8L
981 SR
Queue Stats
73W - 101L
1,344 Elo+
Party 2
Team Averages
Level 68
1,297 SR
1,353 Elo+

VS

Team Averages
Level 81
1,671 SR
1,384 Elo+
Danzaburou
Danzaburou
DZKiiler110
Danzaburou
Level 85
God Stats
3W - 3L
1,718 SR
Queue Stats
84W - 90L
1,410 Elo+
Party 1
Nox
Nox
Gennjihskan
Nox
Level 106
God Stats
1W - 2L
1,570 SR
Queue Stats
89W - 90L
1,416 Elo+
Party 1
Ymir
Ymir
Jacks_9278
Ymir
Level 52
God Stats
6W - 2L
1,724 SR
Queue Stats
15W - 20L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 10
6,787
679
2,335
9,850
11,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
13
8 / 1 / 5
8,617
862
10,401
4,703
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
lemzwho
Rama
12
5 / 1 / 7
8,156
816
6,696
5,979
2,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DZKiiler110
Danzaburou
10
0 / 5 / 2
6,369
637
5,439
9,809
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
7,427
743
4,876
6,655
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 4 / 2
6,481
648
2,578
9,734
7,314
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DZKiiler110
Danzaburou
0
5
2
0.2
L
2
4
0
0.5
L
1
4
2
0.5
W
0
1
10
5
W
Raijin
8
1
5
10.5
W
Rama
lemzwho
Rama
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
12,893
20,532
Taken
26,198
15,602
Mitigated
13,464
3,985
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DZKiiler110
Danzaburou
5,439
2,594
0
1,610
9,809
3,492
0
2,894
6,173
0
18,704
L
4,876
433
0
460
6,655
2,658
0
2,427
3,762
23,270
0
L
2,578
276
0
1,000
9,734
7,314
0
5,136
3,910
9,981
320
W
2,335
724
0
940
9,850
11,004
392
2,791
7,049
5,148
2,354
W
Raijin
10,401
685
0
1,000
4,703
1,926
907
1,577
3,126
28,517
92
W
Rama
lemzwho
Rama
6,696
5,196
0
2,045
5,979
2,672
1,803
3,074
2,883
0
20,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,560
Gold Earned
20,277
95
Minions Killed
82
0
Camps Cleared
0
475,824
Distance Traveled
465,347
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,369
637
31
3
0
144,506
0
L
Nox
7,427
743
44
4
0
164,981
4
L
Ymir
6,481
648
7
1
0
155,860
0
W
Kuzenbo
6,787
679
9
1
0
169,328
0
W
Raijin
8,617
862
54
5
0
167,232
0
W
Rama
8,156
816
32
3
0
139,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role