Player Matchup

Ishtar
Ishtar
Jadaca
Ishtar
Level 42
God Stats
2W - 5L
1,467 SR
Queue Stats
33W - 38L
1,465 Elo+
Party 1
Cerberus
Cerberus
Joycedaboy
Cerberus
Level 54
God Stats
1W - 5L
1,148 SR
Queue Stats
333W - 349L
1,519 Elo+
Solo
Cthulhu
Cthulhu
cookooclock
Cthulhu
Level 35
God Stats
1W - 4L
1,413 SR
Queue Stats
6W - 12L
1,404 Elo+
Party 1
Lancelot
Lancelot
dani710
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,687 Elo+
Party 4
Janus
Janus
danitoti711
Janus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4
Team Averages
Level 54
1,406 SR
1,515 Elo+

VS

Team Averages
Level 128
1,374 SR
1,488 Elo+
Raijin
Raijin
FrauKübert
Raijin
Level 118
God Stats
8W - 11L
1,308 SR
Queue Stats
138W - 172L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
L3wigi
Sylvanus
Level 156
God Stats
1W - 2L
1,268 SR
Queue Stats
41W - 44L
1,543 Elo+
Solo
Xbalanque
Xbalanque
NoobSloth16
Xbalanque
Level 83
God Stats
3W - 3L
1,636 SR
Queue Stats
95W - 104L
1,492 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PPxSession
Tsukuyomi
Level 142
God Stats
8W - 13L
1,304 SR
Queue Stats
34W - 47L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
ToscoFM
Amaterasu
Level 140
God Stats
3W - 4L
1,353 SR
Queue Stats
79W - 74L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jadaca
Ishtar
13
2 / 2 / 3
7,140
476
5,376
10,064
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Joycedaboy
Cerberus
13
1 / 3 / 1
7,585
506
6,269
14,173
17,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
cookooclock
Cthulhu
12
0 / 3 / 4
6,267
418
8,922
11,768
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
dani710
Lancelot
14
4 / 4 / 0
7,531
502
5,531
12,147
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 0
7,137
476
2,270
8,674
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 0 / 1
9,451
630
6,718
6,925
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
L3wigi
Sylvanus
13
0 / 1 / 4
7,142
476
6,163
12,651
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
NoobSloth16
Xbalanque
14
5 / 3 / 0
8,389
559
9,073
9,131
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
PPxSession
Tsukuyomi
15
6 / 1 / 3
8,624
575
9,211
10,602
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
ToscoFM
Amaterasu
16
1 / 2 / 2
9,976
665
8,719
13,353
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
15
15
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
0
1
3.5
L
Ishtar
Jadaca
Ishtar
2
2
3
1.75
L
Cerberus
Joycedaboy
Cerberus
1
3
1
0.5
W
Sylvanus
L3wigi
Sylvanus
0
1
4
2
W
Xbalanque
NoobSloth16
Xbalanque
5
3
0
1.67
W
Tsukuyomi
PPxSession
Tsukuyomi
6
1
3
7.5
W
Amaterasu
ToscoFM
Amaterasu
1
2
2
1
L
Cthulhu
cookooclock
Cthulhu
0
3
4
0.67
L
Lancelot
dani710
Lancelot
4
4
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,368
Damage
39,884
56,826
Taken
52,662
38,714
Mitigated
27,017
12,512
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,718
346
0
750
6,925
2,611
449
1,283
5,452
84,204
1,866
L
Ishtar
Jadaca
Ishtar
5,376
3,701
0
2,670
10,064
3,786
788
1,822
8,242
0
51,441
L
Cerberus
Joycedaboy
Cerberus
6,269
728
0
5,498
14,173
17,189
0
0
14,173
59,343
0
W
Sylvanus
L3wigi
Sylvanus
6,163
2,309
642
4,530
12,651
8,309
108
3,631
8,410
35,967
15,315
W
Xbalanque
NoobSloth16
Xbalanque
9,073
4,241
0
1,018
9,131
3,892
0
2,438
6,327
0
59,505
W
Tsukuyomi
PPxSession
Tsukuyomi
9,211
2,229
0
5,479
10,602
4,504
296
2,547
7,737
0
57,474
W
Amaterasu
ToscoFM
Amaterasu
8,719
5,336
0
4,626
13,353
7,701
2,238
6,078
7,275
0
92,744
L
Cthulhu
cookooclock
Cthulhu
8,922
905
181
2,550
11,768
8,020
0
3,197
8,571
28,662
0
L
Lancelot
dani710
Lancelot
5,531
735
0
863
12,147
6,303
0
2,398
9,749
0
47,100
L
2,270
82
0
750
8,674
3,416
0
4,887
3,787
56,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
43,582
498
Minions Killed
566
0
Camps Cleared
0
1,407,791
Distance Traveled
1,478,043
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,451
630
142
9
0
292,449
6
L
Ishtar
7,140
476
98
7
0
259,554
0
L
Cerberus
7,585
506
156
10
0
211,555
1
W
Sylvanus
7,142
476
73
5
0
281,535
1
W
Xbalanque
8,389
559
94
6
0
263,534
0
W
Tsukuyomi
8,624
575
92
6
0
355,204
2
W
Amaterasu
9,976
665
165
11
0
285,321
0
L
Cthulhu
6,267
418
53
4
0
304,550
3
L
Lancelot
7,531
502
76
5
0
363,544
0
L
Janus
7,137
476
115
8
0
268,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role