Player Matchup

Yu Huang
Yu Huang
AURAJ
Yu Huang
Level 56
God Stats
2W - 3L
1,414 SR
Queue Stats
24W - 23L
1,493 Elo+
Party 2
Tyr
Tyr
ManuNecron
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,514 Elo+
Party 2
Anhur
Anhur
ValgaJK
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,501 Elo+
Party 2
Team Averages
Level 59
1,471 SR
1,503 Elo+

VS

Team Averages
Level 57
1,751 SR
1,492 Elo+
Arachne
Arachne
CDCMason
Arachne
Level 40
God Stats
31W - 13L
1,725 SR
Queue Stats
95W - 93L
1,447 Elo+
Party 1
Bacchus
Bacchus
DoctorDanel99
Bacchus
Level 69
God Stats
4W - 0L
1,882 SR
Queue Stats
112W - 97L
1,575 Elo+
Solo
Persephone
Persephone
JJCannon123
Persephone
Level 62
God Stats
57W - 31L
1,645 SR
Queue Stats
194W - 194L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AURAJ
Yu Huang
11
0 / 1 / 2
6,509
651
6,251
5,113
2,063
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
6,766
677
6,280
8,370
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
ValgaJK
Anhur
10
0 / 3 / 2
6,352
635
2,229
7,300
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CDCMason
Arachne
12
3 / 2 / 3
7,378
738
5,587
8,998
7,010
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
13
2 / 0 / 5
7,319
732
4,093
7,286
8,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
JJCannon123
Persephone
13
2 / 0 / 5
7,677
768
7,754
2,750
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AURAJ
Yu Huang
0
1
2
1
W
Arachne
CDCMason
Arachne
3
2
3
2.25
W
Bacchus
2
0
5
4.5
W
Persephone
JJCannon123
Persephone
2
0
5
4.5
L
2
3
0
0.67
L
Anhur
ValgaJK
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
17,434
20,783
Taken
19,034
12,915
Mitigated
16,922
2,864
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AURAJ
Yu Huang
6,251
707
0
250
5,113
2,063
0
3,407
1,656
26,210
1,547
W
Arachne
CDCMason
Arachne
5,587
4,286
0
3,010
8,998
7,010
0
2,487
6,205
0
16,858
W
Bacchus
4,093
481
0
927
7,286
8,814
290
2,473
4,739
15,449
0
W
Persephone
JJCannon123
Persephone
7,754
160
0
502
2,750
1,098
484
971
1,697
39,741
0
L
6,280
493
0
1,393
8,370
8,020
0
4,260
4,043
0
23,313
L
Anhur
ValgaJK
Anhur
2,229
757
0
1,221
7,300
2,832
0
4,070
3,208
0
18,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,627
Gold Earned
22,374
142
Minions Killed
126
0
Camps Cleared
0
541,220
Distance Traveled
564,760
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,509
651
57
6
0
179,535
0
W
Arachne
7,378
738
26
3
0
186,243
0
W
Bacchus
7,319
732
26
3
0
189,078
0
W
Persephone
7,677
768
74
7
0
189,439
0
L
Tyr
6,766
677
43
4
0
196,054
0
L
Anhur
6,352
635
42
4
0
165,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role