Player Matchup

Discordia
Discordia
GodOutDaMachine
Discordia
Level 115
God Stats
1W - 0L
1,751 SR
Queue Stats
33W - 26L
1,554 Elo+
Party 1
Olorun
Olorun
ItachiUchiha367
Olorun
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 233L
1,573 Elo+
Solo
Ravana
Ravana
LiesOfTheJedi
Ravana
Level 137
God Stats
1W - 0L
1,761 SR
Queue Stats
46W - 31L
1,575 Elo+
Party 1
Anhur
Anhur
michaelpb80
Anhur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
347W - 374L
1,513 Elo+
Solo
Sobek
Sobek
shadow432154
Sobek
Level 166
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 76L
1,452 Elo+
Solo
Team Averages
Level 130
1,603 SR
1,533 Elo+

VS

Team Averages
Level 131
1,518 SR
1,522 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CxnfettiWap
Freya
Level 145
God Stats
9W - 11L
1,519 SR
Queue Stats
215W - 222L
1,497 Elo+
Solo
Merlin
Merlin
DangitBobbykun
Merlin
Level 135
God Stats
1W - 3L
1,722 SR
Queue Stats
116W - 117L
1,544 Elo+
Solo
Eset
Eset
Ninjataco520
Eset
Level 95
God Stats
0W - 2L
1,268 SR
Queue Stats
149W - 134L
1,569 Elo+
Solo
Ishtar
Ishtar
xsobax
Ishtar
Level 154
God Stats
3W - 5L
1,582 SR
Queue Stats
541W - 531L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GodOutDaMachine
Discordia
11
0 / 1 / 12
6,162
1,027
5,765
6,060
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 10
6,680
1,113
5,763
4,535
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
5 / 1 / 8
6,996
1,166
7,148
5,477
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 2 / 6
6,966
1,161
5,787
5,658
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 9
6,894
1,149
4,471
11,031
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 4 / 3
6,128
1,021
4,323
9,792
11,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 4
6,458
1,076
5,958
3,589
1,670
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 3 / 6
6,679
1,113
9,238
6,176
2,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 3
5,176
863
1,285
4,648
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
xsobax
Ishtar
10
2 / 3 / 2
6,099
1,017
4,745
6,237
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
14
Kills
6
7
Deaths
14
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
3
0.63
L
2
0
4
4
L
1
3
6
1.33
W
Discordia
GodOutDaMachine
Discordia
0
1
12
6
W
2
0
10
7
W
5
1
8
9
L
0
4
3
0.38
W
4
2
6
3.5
W
3
3
9
2.5
L
Ishtar
xsobax
Ishtar
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
25,549
32,761
Taken
30,442
24,113
Mitigated
20,375
13,265
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,323
1,408
930
1,245
9,792
11,375
0
5,131
4,661
6,325
0
L
5,958
2,144
0
475
3,589
1,670
0
2,291
1,298
15,707
0
L
9,238
464
860
655
6,176
2,314
0
2,953
3,223
18,548
479
W
Discordia
GodOutDaMachine
Discordia
5,765
507
611
1,007
6,060
2,687
0
3,979
2,041
13,312
237
W
5,763
3,624
2,676
2,178
4,535
2,322
175
3,419
1,116
19,942
0
W
7,148
1,303
1,717
1,521
5,477
4,408
0
3,163
2,314
0
10,803
L
1,285
181
558
276
4,648
2,457
0
2,242
2,406
3,340
0
W
5,787
3,142
49
303
5,658
2,513
0
3,554
2,104
0
15,990
W
4,471
162
263
2,940
11,031
12,183
0
6,220
4,661
6,802
0
L
Ishtar
xsobax
Ishtar
4,745
2,482
662
1,076
6,237
2,559
0
3,280
2,957
0
7,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
30,540
93
Minions Killed
68
0
Camps Cleared
0
675,394
Distance Traveled
607,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,128
1,021
7
1
0
137,685
0
L
Freya
6,458
1,076
21
4
0
120,317
0
L
Merlin
6,679
1,113
23
4
0
136,542
0
W
Discordia
6,162
1,027
29
5
0
139,783
0
W
Olorun
6,680
1,113
25
4
0
144,222
0
W
Ravana
6,996
1,166
6
1
0
140,019
0
L
Eset
5,176
863
8
1
0
102,834
0
W
Anhur
6,966
1,161
25
4
0
128,906
0
W
Sobek
6,894
1,149
8
1
0
122,464
0
L
Ishtar
6,099
1,017
9
2
0
110,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role