Player Matchup

Agni
Agni
Admirable_MadMan
Agni
Level 127
God Stats
8W - 13L
1,467 SR
Queue Stats
160W - 148L
1,540 Elo+
Solo
Mercury
Mercury
DeibyCvS
Mercury
Level 40
God Stats
5W - 4L
1,737 SR
Queue Stats
51W - 56L
1,369 Elo+
Party 1
Skadi
Skadi
IbrahimElKing
Skadi
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
MasterEMV
Baron Samedi
Level 88
God Stats
13W - 10L
1,543 SR
Queue Stats
149W - 146L
1,481 Elo+
Solo
Achilles
Achilles
YackCvS
Achilles
Level 29
God Stats
3W - 4L
1,238 SR
Queue Stats
45W - 53L
1,406 Elo+
Party 1
Team Averages
Level 86
1,497 SR
1,468 Elo+

VS

Team Averages
Level 93
1,490 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Esicrot
Hel
Level 85
God Stats
4W - 6L
1,315 SR
Queue Stats
115W - 109L
1,544 Elo+
Solo
Danzaburou
Danzaburou
TheMalka
Danzaburou
Level 83
God Stats
15W - 7L
1,789 SR
Queue Stats
99W - 96L
1,533 Elo+
Solo
Ymir
Ymir
Wezz3r
Ymir
Level 54
God Stats
2W - 11L
1,107 SR
Queue Stats
199W - 197L
1,441 Elo+
Solo
Athena
Athena
YukiTempest
Athena
Level 86
God Stats
31W - 17L
1,741 SR
Queue Stats
111W - 95L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,112
556
5,002
4,544
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
DeibyCvS
Mercury
9
1 / 5 / 1
5,312
483
2,011
9,306
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 1
6,896
627
6,347
6,259
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MasterEMV
Baron Samedi
9
0 / 4 / 3
4,960
451
3,348
8,984
4,436
Achilles
YackCvS
Achilles
10
0 / 3 / 0
5,196
472
6,469
13,073
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 0 / 3
7,321
666
8,400
9,221
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
10
1 / 1 / 2
6,152
559
2,605
6,665
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheMalka
Danzaburou
10
2 / 3 / 2
6,301
573
5,152
6,935
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Wezz3r
Ymir
11
4 / 1 / 4
6,097
554
4,959
8,226
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
3 / 1 / 6
6,354
578
3,248
8,417
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
13
14
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
3
4.5
L
1
1
0
1
L
Mercury
DeibyCvS
Mercury
1
5
1
0.3
W
Hel
1
1
2
2
L
4
1
1
4.5
L
Baron Samedi
MasterEMV
Baron Samedi
0
4
3
0.38
W
Danzaburou
TheMalka
Danzaburou
2
3
2
1
W
Ymir
Wezz3r
Ymir
4
1
4
6
L
Achilles
YackCvS
Achilles
0
3
0
0
W
Athena
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
24,364
42,166
Taken
39,464
20,157
Mitigated
20,075
12,264
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,400
2,544
0
2,280
9,221
4,327
0
0
8,473
47,571
10,777
L
5,002
436
0
1,735
4,544
1,512
0
2,400
2,144
44,574
2,408
L
Mercury
DeibyCvS
Mercury
2,011
1,170
0
2,467
9,306
3,223
0
2,869
6,437
0
31,932
W
Hel
2,605
272
433
3,379
6,665
2,023
63
3,314
3,029
45,461
0
L
6,347
2,499
0
1,416
6,259
2,251
0
1,518
4,741
0
53,330
L
Baron Samedi
MasterEMV
Baron Samedi
3,348
391
240
2,720
8,984
4,436
0
3,879
5,105
26,134
650
W
Danzaburou
TheMalka
Danzaburou
5,152
1,944
0
2,363
6,935
2,962
0
698
6,237
0
42,397
W
Ymir
Wezz3r
Ymir
4,959
1,709
0
2,590
8,226
4,047
0
1,763
6,338
42,346
0
L
Achilles
YackCvS
Achilles
6,469
1,690
0
3,686
13,073
8,735
0
7,748
5,325
0
33,583
W
Athena
3,248
1,259
0
3,508
8,417
6,716
0
1,878
6,376
20,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
32,225
333
Minions Killed
354
0
Camps Cleared
0
1,100,157
Distance Traveled
1,106,084
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,321
666
101
9
0
192,804
0
L
Agni
6,112
556
95
9
0
221,186
2
L
Mercury
5,312
483
51
5
0
250,780
0
W
Hel
6,152
559
74
7
0
220,734
2
L
Skadi
6,896
627
96
9
0
223,420
0
L
Baron Samedi
4,960
451
39
4
0
179,249
2
W
Danzaburou
6,301
573
73
7
0
200,396
0
W
Ymir
6,097
554
75
7
0
248,977
0
L
Achilles
5,196
472
52
5
0
225,522
0
W
Athena
6,354
578
31
3
0
243,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role