Player Matchup

Tyr
Tyr
NhoxBD
Tyr
Level 181
God Stats
1W - 0L
1,762 SR
Queue Stats
3W - 4L
1,508 Elo+
Party 1
Hercules
Hercules
bisio001
Hercules
Level 260
God Stats
30W - 9L
1,953 SR
Queue Stats
118W - 35L
1,828 Elo+
Party 1
Discordia
Discordia
iDanis
Discordia
Level 177
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 6L
1,664 Elo+
Party 1
Team Averages
Level 206
1,667 SR
1,667 Elo+

VS

Team Averages
Level 93
1,561 SR
1,511 Elo+
Izanami
Izanami
Domdags3
Izanami
Level 67
God Stats
1W - 1L
1,813 SR
Queue Stats
97W - 99L
1,509 Elo+
Party 2
Discordia
Discordia
jpepm4321
Discordia
Level 108
God Stats
7W - 15L
1,448 SR
Queue Stats
62W - 63L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
nesty4nasty
Cthulhu
Level 105
God Stats
0W - 4L
1,421 SR
Queue Stats
16W - 24L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
NhoxBD
Tyr
12
4 / 0 / 6
8,080
808
5,508
6,181
4,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
bisio001
Hercules
12
4 / 0 / 5
7,652
765
6,390
5,457
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
iDanis
Discordia
13
4 / 1 / 4
8,215
822
9,124
4,253
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Domdags3
Izanami
9
0 / 3 / 0
5,704
570
1,718
8,745
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
jpepm4321
Discordia
10
0 / 8 / 1
6,288
629
1,252
9,053
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
nesty4nasty
Cthulhu
12
1 / 1 / 0
7,080
708
2,821
8,965
5,837
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Domdags3
Izanami
0
3
0
0
W
Tyr
NhoxBD
Tyr
4
0
6
7
W
Hercules
bisio001
Hercules
4
0
5
6.5
W
Discordia
iDanis
Discordia
4
1
4
6
L
Discordia
jpepm4321
Discordia
0
8
1
0.06
L
Cthulhu
nesty4nasty
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
5,791
15,891
Taken
26,763
10,614
Mitigated
12,136
5,957
Healing
2,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Domdags3
Izanami
1,718
1,375
0
1,845
8,745
3,194
0
2,910
5,272
0
6,562
W
Tyr
NhoxBD
Tyr
5,508
285
0
2,574
6,181
4,865
362
1,181
5,000
8,491
15,381
W
Hercules
bisio001
Hercules
6,390
1,486
0
2,514
5,457
3,981
519
710
4,747
0
18,351
W
Discordia
iDanis
Discordia
9,124
847
0
869
4,253
1,768
775
2,247
2,006
38,454
1,547
L
Discordia
jpepm4321
Discordia
1,252
141
0
90
9,053
3,105
0
3,198
5,285
15,780
0
L
Cthulhu
nesty4nasty
Cthulhu
2,821
351
133
0
8,965
5,837
0
3,483
4,798
14,911
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
19,072
138
Minions Killed
86
0
Camps Cleared
0
563,213
Distance Traveled
489,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,704
570
24
2
0
174,268
2
W
Tyr
8,080
808
39
4
0
199,825
0
W
Hercules
7,652
765
23
2
0
183,840
0
W
Discordia
8,215
822
76
8
0
179,548
0
L
Discordia
6,288
629
32
3
0
132,319
0
L
Cthulhu
7,080
708
30
3
0
182,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role