Player Matchup

Rama
Rama
CHRIS2066
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,505 Elo+
Party 2
Nike
Nike
Cabal808
Nike
Level 102
God Stats
5W - 6L
1,477 SR
Queue Stats
122W - 122L
1,450 Elo+
Solo
Ares
Ares
CalvinCalzone
Ares
Level 130
God Stats
9W - 8L
1,463 SR
Queue Stats
98W - 90L
1,536 Elo+
Solo
Thanatos
Thanatos
FadedTable19445
Thanatos
Level 26
God Stats
14W - 17L
1,349 SR
Queue Stats
25W - 35L
1,352 Elo+
Party 2
Janus
Janus
Turnology
Janus
Level 156
God Stats
3W - 0L
1,722 SR
Queue Stats
36W - 41L
1,454 Elo+
Party 2
Team Averages
Level 88
1,502 SR
1,459 Elo+

VS

Team Averages
Level 100
1,572 SR
1,594 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
CISK Assassin
Kali
Level 129
God Stats
1W - 2L
1,729 SR
Queue Stats
139W - 122L
1,819 Elo+
Party 1
Nut
Nut
KevinLz
Nut
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 202L
1,628 Elo+
Solo
Ravana
Ravana
Poniria
Ravana
Level 127
God Stats
16W - 11L
1,682 SR
Queue Stats
216W - 220L
1,555 Elo+
Solo
Anubis
Anubis
wicho369
Anubis
Level 78
God Stats
62W - 55L
1,449 SR
Queue Stats
560W - 561L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
3 / 2 / 0
5,432
679
5,665
5,872
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
3 / 3 / 3
5,225
653
4,054
7,736
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 1 / 5
4,762
595
1,631
8,330
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
9
4 / 2 / 2
5,365
671
3,518
8,444
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Turnology
Janus
11
2 / 0 / 2
5,576
697
3,377
3,781
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 3 / 0
5,086
636
4,774
5,580
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 3 / 1
5,231
654
2,629
8,870
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nut
8
1 / 1 / 2
4,668
584
3,243
6,550
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
Poniria
Ravana
2
0 / 2 / 0
3,393
424
1,409
2,763
1,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
wicho369
Anubis
8
1 / 4 / 2
4,976
622
3,030
6,307
2,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
8
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
0
0.67
W
Rama
3
2
0
1.5
L
3
3
1
1.17
W
Nike
3
3
3
1.5
W
1
1
5
3.5
W
Thanatos
4
2
2
2.5
L
Nut
1
1
2
2
L
Ravana
Poniria
Ravana
0
2
0
0
W
Janus
Turnology
Janus
2
0
2
3
L
Anubis
wicho369
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
15,085
34,163
Taken
30,070
16,186
Mitigated
10,563
12,053
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,774
1,046
0
642
5,580
1,486
0
2,083
3,421
27,367
1,157
W
Rama
5,665
5,021
0
2,754
5,872
2,165
0
0
5,872
0
37,047
L
2,629
1,211
0
3,765
8,870
3,184
0
1,287
7,432
0
28,773
W
Nike
4,054
359
0
1,120
7,736
4,708
0
2,740
4,996
0
25,528
W
1,631
265
0
2,246
8,330
5,072
0
723
7,563
18,343
0
W
Thanatos
3,518
882
0
4,735
8,444
3,032
0
2,324
5,924
0
30,434
L
Nut
3,243
1,971
0
1,253
6,550
2,169
0
195
6,355
0
22,131
L
Ravana
Poniria
Ravana
1,409
842
0
793
2,763
1,369
0
741
2,022
0
4,150
W
Janus
Turnology
Janus
3,377
89
0
1,198
3,781
1,209
0
1,233
2,320
46,153
0
L
Anubis
wicho369
Anubis
3,030
110
0
1,631
6,307
2,355
0
474
5,264
24,833
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
23,354
250
Minions Killed
180
0
Camps Cleared
0
844,580
Distance Traveled
685,570
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,086
636
56
7
0
173,030
0
W
Rama
5,432
679
45
6
0
128,989
0
L
Kali
5,231
654
48
6
0
175,233
0
W
Nike
5,225
653
40
5
0
154,976
0
W
Ares
4,762
595
22
3
0
168,477
2
W
Thanatos
5,365
671
51
6
0
192,060
0
L
Nut
4,668
584
31
4
0
156,795
0
L
Ravana
3,393
424
3
0
0
52,844
0
W
Janus
5,576
697
92
12
0
200,078
0
L
Anubis
4,976
622
42
5
0
127,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role