Player Matchup

Hou Yi
Hou Yi
Kuro_kishi22
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
Loose6od
Ao Kuang
Level 47
God Stats
6W - 3L
1,527 SR
Queue Stats
73W - 70L
1,420 Elo+
Solo
Janus
Janus
Z4turr
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,474 Elo+
Party 3
Cu Chulainn
Cu Chulainn
acdclives
Cu Chulainn
Level 39
God Stats
3W - 4L
1,748 SR
Queue Stats
59W - 88L
1,312 Elo+
Solo
Ymir
Ymir
dfdlink2
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,483 Elo+
Party 3
Team Averages
Level 64
1,555 SR
1,425 Elo+

VS

Team Averages
Level 39
1,412 SR
1,363 Elo+
Poseidon
Poseidon
LucidMoonDogg
Poseidon
Level 50
God Stats
10W - 8L
1,595 SR
Queue Stats
121W - 123L
1,445 Elo+
Party 1
Ullr
Ullr
MozesTheMessiah
Ullr
Level 39
God Stats
5W - 5L
1,381 SR
Queue Stats
21W - 36L
1,271 Elo+
Party 2
Bellona
Bellona
TheLastJukez
Bellona
Level 28
God Stats
6W - 7L
1,525 SR
Queue Stats
61W - 64L
1,352 Elo+
Party 1
Ymir
Ymir
The_Spleener
Ymir
Level 29
God Stats
0W - 1L
1,295 SR
Queue Stats
27W - 35L
1,274 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sniperalvarado
Tsukuyomi
Level 47
God Stats
0W - 1L
1,265 SR
Queue Stats
66W - 73L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 3 / 5
9,205
484
7,085
10,949
4,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
Loose6od
Ao Kuang
19
17 / 1 / 0
12,220
643
17,441
18,601
9,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Z4turr
Janus
16
4 / 4 / 7
10,630
559
7,239
7,591
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
acdclives
Cu Chulainn
15
0 / 4 / 6
9,646
508
12,947
22,692
24,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
13
1 / 3 / 7
8,713
459
4,543
16,211
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LucidMoonDogg
Poseidon
17
4 / 7 / 2
10,353
545
12,477
13,744
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 4 / 3
8,601
453
8,100
12,470
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TheLastJukez
Bellona
16
2 / 3 / 3
10,220
538
13,407
23,287
28,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 8
7,839
413
6,297
13,466
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
sniperalvarado
Tsukuyomi
15
4 / 6 / 7
9,211
485
8,340
14,412
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
23
Kills
14
15
Deaths
23
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
3
5
1.17
W
Ao Kuang
Loose6od
Ao Kuang
17
1
0
17
L
Poseidon
LucidMoonDogg
Poseidon
4
7
2
0.71
L
4
4
3
1.38
L
Bellona
TheLastJukez
Bellona
2
3
3
1.17
L
0
3
8
1.33
W
Janus
Z4turr
Janus
4
4
7
1.88
W
Cu Chulainn
acdclives
Cu Chulainn
0
4
6
0.75
W
Ymir
1
3
7
1.5
L
Tsukuyomi
sniperalvarado
Tsukuyomi
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
48,621
76,044
Taken
77,379
57,429
Mitigated
56,678
19,212
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,085
3,082
0
3,329
10,949
4,353
32
1,514
9,205
0
75,501
W
Ao Kuang
Loose6od
Ao Kuang
17,441
4,625
0
11,052
18,601
9,235
1,373
5,289
12,982
101,075
2,452
L
Poseidon
LucidMoonDogg
Poseidon
12,477
2,003
0
2,791
13,744
5,298
575
9,169
4,575
89,131
0
L
8,100
5,441
0
2,042
12,470
4,984
1,928
4,895
7,575
0
59,664
L
Bellona
TheLastJukez
Bellona
13,407
5,186
0
6,591
23,287
28,607
38
5,222
18,065
0
79,227
L
6,297
820
0
2,560
13,466
11,806
437
3,023
10,443
35,019
990
W
Janus
Z4turr
Janus
7,239
580
0
260
7,591
3,163
171
2,724
4,655
63,785
937
W
Cu Chulainn
acdclives
Cu Chulainn
12,947
1,977
0
2,320
22,692
24,789
0
3,659
18,700
144
64,099
W
Ymir
4,543
281
0
2,251
16,211
15,889
182
5,163
10,447
20,233
0
L
Tsukuyomi
sniperalvarado
Tsukuyomi
8,340
2,458
0
4,371
14,412
5,983
261
6,646
7,766
0
66,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
46,224
456
Minions Killed
514
0
Camps Cleared
0
1,752,944
Distance Traveled
1,728,035
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,205
484
104
5
0
331,932
0
W
Ao Kuang
12,220
643
119
6
0
404,123
6
L
Poseidon
10,353
545
143
8
0
325,787
3
L
Ullr
8,601
453
84
4
0
337,446
2
L
Bellona
10,220
538
141
7
0
325,550
0
L
Ymir
7,839
413
52
3
0
331,458
0
W
Janus
10,630
559
111
6
0
370,975
0
W
Cu Chulainn
9,646
508
101
5
0
297,220
0
W
Ymir
8,713
459
21
1
0
348,694
0
L
Tsukuyomi
9,211
485
94
5
0
407,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role