Player Matchup

Thanatos
Thanatos
ModestGandhi
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 61L
1,527 Elo+
Party 1
Horus
Horus
ShakraZuluHoop
Horus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,501 Elo+
Party 1
Charon
Charon
Tokenong
Charon
Level 143
God Stats
3W - 1L
1,932 SR
Queue Stats
67W - 59L
1,503 Elo+
Party 1
Cerberus
Cerberus
Tyrannyrex
Cerberus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 206L
1,460 Elo+
Solo
Yu Huang
Yu Huang
jmichelle5
Yu Huang
Level 117
God Stats
1W - 2L
1,779 SR
Queue Stats
87W - 80L
1,494 Elo+
Party 1
Team Averages
Level 71
1,642 SR
1,497 Elo+

VS

Team Averages
Level 105
1,582 SR
1,497 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FatPanda20
Sobek
Level 107
God Stats
3W - 2L
1,534 SR
Queue Stats
238W - 241L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
IcyLucario
Cu Chulainn
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 134L
1,560 Elo+
Solo
Scylla
Scylla
Sauer900chy
Scylla
Level 122
God Stats
6W - 3L
1,877 SR
Queue Stats
270W - 273L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
aDensePerson
Ah Puch
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ModestGandhi
Thanatos
14
5 / 5 / 2
7,534
753
10,615
10,949
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 5
6,876
688
2,196
11,470
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charon
Tokenong
Charon
13
1 / 3 / 7
6,854
685
8,673
8,435
9,579
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Tyrannyrex
Cerberus
12
1 / 2 / 6
7,212
721
5,550
17,955
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
jmichelle5
Yu Huang
15
1 / 1 / 5
7,273
727
10,599
4,353
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 1 / 10
8,335
834
5,592
13,460
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
13
4 / 2 / 8
8,645
865
7,783
12,586
12,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
IcyLucario
Cu Chulainn
14
3 / 2 / 8
8,346
835
12,562
12,182
11,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
14
2 / 2 / 6
7,986
799
9,506
6,802
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
aDensePerson
Ah Puch
15
2 / 1 / 12
8,725
873
13,224
7,421
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
8
Kills
15
15
Deaths
8
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
10
9
W
Sobek
4
2
8
4
W
Cu Chulainn
IcyLucario
Cu Chulainn
3
2
8
3.5
L
Thanatos
ModestGandhi
Thanatos
5
5
2
1.2
W
Scylla
2
2
6
2.5
L
0
4
5
0.63
L
Charon
Tokenong
Charon
1
3
7
1.5
L
Cerberus
Tyrannyrex
Cerberus
1
2
6
2
W
Ah Puch
aDensePerson
Ah Puch
2
1
12
8
L
Yu Huang
jmichelle5
Yu Huang
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
48,667
53,162
Taken
52,451
44,122
Mitigated
38,635
21,710
Healing
29,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,592
2,440
9,800
8,725
13,460
9,033
111
7,066
6,217
0
10,278
W
Sobek
7,783
250
2,375
3,412
12,586
12,546
0
5,930
6,362
11,518
919
W
Cu Chulainn
IcyLucario
Cu Chulainn
12,562
1,544
610
1,406
12,182
11,688
61
4,380
7,524
2,653
19,534
L
Thanatos
ModestGandhi
Thanatos
10,615
1,222
0
5,323
10,949
6,258
0
6,854
3,975
0
17,148
W
Scylla
9,506
439
430
293
6,802
2,663
156
2,568
4,155
19,904
0
L
2,196
1,018
1,434
2,284
11,470
11,575
0
6,665
4,709
0
3,148
L
Charon
Tokenong
Charon
8,673
1,177
569
1,383
8,435
9,579
0
4,764
3,528
11,525
0
L
Cerberus
Tyrannyrex
Cerberus
5,550
224
0
8,144
17,955
14,285
0
10,168
7,608
9,061
0
W
Ah Puch
aDensePerson
Ah Puch
13,224
132
683
1,678
7,421
2,705
474
3,885
3,371
28,787
794
L
Yu Huang
jmichelle5
Yu Huang
10,599
937
1,170
1,403
4,353
2,425
0
1,924
2,341
32,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
42,037
105
Minions Killed
109
0
Camps Cleared
0
936,315
Distance Traveled
994,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,335
834
15
2
0
200,654
0
W
Sobek
8,645
865
10
1
0
203,289
0
W
Cu Chulainn
8,346
835
18
2
0
197,239
0
L
Thanatos
7,534
753
23
2
0
210,033
0
W
Scylla
7,986
799
31
3
0
187,502
0
L
Horus
6,876
688
3
0
0
190,701
0
L
Charon
6,854
685
12
1
0
178,191
0
L
Cerberus
7,212
721
15
2
0
184,596
0
W
Ah Puch
8,725
873
35
4
0
205,860
0
L
Yu Huang
7,273
727
52
5
0
172,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role