Player Matchup

Odin
Odin
NobleNtNt
Odin
Level 86
God Stats
6W - 8L
1,178 SR
Queue Stats
236W - 228L
1,381 Elo+
Party 1
Merlin
Merlin
SHAZAM123LIVE
Merlin
Level 41
God Stats
0W - 2L
1,548 SR
Queue Stats
11W - 33L
1,232 Elo+
Solo
Camazotz
Camazotz
TheRealGl1tch
Camazotz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 167L
1,412 Elo+
Party 1
Erlang Shen
Erlang Shen
XhantenguX
Erlang Shen
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 87L
1,413 Elo+
Party 3
Skadi
Skadi
ultralordiosxX
Skadi
Level 97
God Stats
10W - 8L
1,655 SR
Queue Stats
88W - 99L
1,460 Elo+
Party 3
Team Averages
Level 63
1,476 SR
1,379 Elo+

VS

Team Averages
Level 71
1,497 SR
1,413 Elo+
Geb
Geb
Bapho-met-
Geb
Level 107
God Stats
3W - 1L
1,476 SR
Queue Stats
83W - 84L
1,408 Elo+
Party 2
Zeus
Zeus
Fancanth
Zeus
Level 69
God Stats
3W - 4L
1,425 SR
Queue Stats
112W - 100L
1,398 Elo+
Solo
Danzaburou
Danzaburou
HoOkSeTtEr-_-937
Danzaburou
Level 47
God Stats
22W - 23L
1,634 SR
Queue Stats
192W - 233L
1,349 Elo+
Party 2
Fenrir
Fenrir
rcpenia
Fenrir
Level 67
God Stats
4W - 9L
1,260 SR
Queue Stats
403W - 394L
1,441 Elo+
Solo
King Arthur
King Arthur
vHachimanv1405
King Arthur
Level 67
God Stats
31W - 16L
1,692 SR
Queue Stats
116W - 98L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 3 / 4
7,048
503
6,251
11,613
7,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 10 / 0
6,737
481
4,427
13,377
3,994
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
TheRealGl1tch
Camazotz
13
2 / 5 / 0
7,019
501
7,248
17,549
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
XhantenguX
Erlang Shen
11
0 / 6 / 0
5,780
413
2,190
13,153
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 2
6,620
473
8,394
8,071
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,276
520
5,419
10,650
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
13
7 / 3 / 5
8,603
615
11,591
8,971
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
HoOkSeTtEr-_-937
Danzaburou
11
4 / 4 / 3
7,319
523
6,673
11,528
4,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
rcpenia
Fenrir
15
9 / 1 / 3
8,837
631
9,342
12,232
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
vHachimanv1405
King Arthur
14
5 / 0 / 4
8,526
609
9,861
8,965
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
25
26
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Zeus
7
3
5
3.17
W
Danzaburou
HoOkSeTtEr-_-937
Danzaburou
4
4
3
1.38
L
Odin
2
3
4
1.33
L
2
10
0
0.2
L
Camazotz
TheRealGl1tch
Camazotz
2
5
0
0.4
L
Erlang Shen
XhantenguX
Erlang Shen
0
6
0
0
W
Fenrir
rcpenia
Fenrir
9
1
3
10.5
L
2
2
2
1.5
W
King Arthur
vHachimanv1405
King Arthur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
42,886
63,763
Taken
52,346
29,115
Mitigated
30,216
14,729
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,419
574
147
2,705
10,650
8,245
378
0
10,650
33,627
824
W
Zeus
11,591
3,086
0
684
8,971
3,381
714
2,508
6,463
48,862
3,421
W
Danzaburou
HoOkSeTtEr-_-937
Danzaburou
6,673
2,863
90
3,872
11,528
4,550
742
561
10,967
0
36,308
L
Odin
6,251
1,553
82
1,749
11,613
7,711
0
3,438
8,175
0
19,237
L
4,427
613
0
2,404
13,377
3,994
762
6,793
6,584
38,047
0
L
Camazotz
TheRealGl1tch
Camazotz
7,248
2,827
0
6,980
17,549
7,491
0
2,911
14,638
0
57,955
L
Erlang Shen
XhantenguX
Erlang Shen
2,190
1,211
0
2,448
13,153
6,514
0
323
12,830
0
22,238
W
Fenrir
rcpenia
Fenrir
9,342
3,313
0
8,170
12,232
6,184
325
479
11,753
0
58,713
L
8,394
3,420
0
1,066
8,071
3,405
0
3,465
4,606
0
43,553
W
King Arthur
vHachimanv1405
King Arthur
9,861
1,622
0
2,149
8,965
7,856
4
745
8,086
0
59,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
40,561
275
Minions Killed
325
0
Camps Cleared
0
1,187,072
Distance Traveled
1,345,391
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,276
520
31
2
0
270,594
0
W
Zeus
8,603
615
74
5
0
239,022
0
W
Danzaburou
7,319
523
59
4
0
254,516
0
L
Odin
7,048
503
19
1
0
279,340
3
L
Merlin
6,737
481
50
4
0
203,451
0
L
Camazotz
7,019
501
94
7
0
275,461
0
L
Erlang Shen
5,780
413
38
3
0
195,765
0
W
Fenrir
8,837
631
83
6
0
293,954
0
L
Skadi
6,620
473
74
5
0
233,055
0
W
King Arthur
8,526
609
78
6
0
287,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role