Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
MTL_BANKS
Baron Samedi
Gold II
Level 200
God Stats
24W - 18L
1,561 SR
Queue Stats
31W - 25L
1,813 MMR
Party 1
Hou Yi
Hou Yi
Silver III
vodkamood
Hou Yi
Silver III
Level 100
God Stats
69W - 79L
1,487 SR
Queue Stats
76W - 95L
1,052 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,516 SR
1,455 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 68
1,408 SR
1,227 MMR
Gilgamesh
Gilgamesh
Bronze III
Feynix
Gilgamesh
Bronze III
Level 59
God Stats
0W - 2L
1,620 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Artemis
Artemis
Silver III
SirZarmo
Artemis
Silver III
Level 93
God Stats
0W - 2L
1,294 SR
Queue Stats
82W - 161L
1,078 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Tornadoe Son
Morgan Le Fay
Silver III
Level 51
God Stats
7W - 16L
1,310 SR
Queue Stats
133W - 185L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 5 / 4
8,808
629
6,078
16,364
10,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MTL_BANKS
Baron Samedi
17
5 / 0 / 6
11,246
803
17,439
10,052
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
vodkamood
Hou Yi
17
6 / 1 / 5
10,761
769
9,733
9,360
4,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniAchillesVulcanChaacThoth

VS

Bans
VamanaBacchusCthulhuKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Feynix
Gilgamesh
14
3 / 3 / 2
9,240
660
8,926
14,931
13,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
SirZarmo
Artemis
14
2 / 3 / 3
9,319
666
7,628
11,307
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Tornadoe Son
Morgan Le Fay
14
1 / 5 / 3
8,924
637
10,129
12,063
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
6
6
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
5
4
0.4
L
Gilgamesh
Feynix
Gilgamesh
3
3
2
1.33
W
Baron Samedi
MTL_BANKS
Baron Samedi
5
0
6
8
L
Artemis
SirZarmo
Artemis
2
3
3
1.17
L
Morgan Le Fay
Tornadoe Son
Morgan Le Fay
1
5
3
0.5
W
Hou Yi
vodkamood
Hou Yi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
26,683
35,776
Taken
38,301
20,901
Mitigated
23,105
14,570
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,078
599
0
5,769
16,364
10,759
46
4,449
11,343
0
21,969
L
Gilgamesh
Feynix
Gilgamesh
8,926
2,158
0
651
14,931
13,212
0
5,775
8,944
0
19,693
W
Baron Samedi
MTL_BANKS
Baron Samedi
17,439
348
1,077
4,426
10,052
6,061
0
2,610
7,057
61,932
3,004
L
Artemis
SirZarmo
Artemis
7,628
1,541
0
1,929
11,307
4,839
0
5,116
5,909
0
26,365
L
Morgan Le Fay
Tornadoe Son
Morgan Le Fay
10,129
1,206
0
2,852
12,063
5,054
0
5,605
6,287
36,971
0
W
Hou Yi
vodkamood
Hou Yi
9,733
3,516
111
3,187
9,360
4,081
1,469
1,994
7,138
0
35,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
27,483
168
Minions Killed
119
0
Camps Cleared
0
800,938
Distance Traveled
743,167
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,808
629
31
2
0
244,665
0
L
Gilgamesh
9,240
660
23
2
0
294,673
0
W
Baron Samedi
11,246
803
85
6
0
288,433
8
L
Artemis
9,319
666
34
2
0
227,447
1
L
Morgan Le Fay
8,924
637
62
4
0
221,047
2
W
Hou Yi
10,761
769
52
4
0
267,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role