Player Matchup

Cabrakan
Cabrakan
Bronze III
Call988ForHelp
Cabrakan
Bronze III
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 15L
1,546 MMR
Solo
Awilix
Awilix
Gold I
Hëllbound
Awilix
Gold I
Level 100
God Stats
1W - 3L
1,493 SR
Queue Stats
42W - 36L
1,565 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Vision_ShxrKz_z
Xbalanque
Gold IV
Level 149
God Stats
1W - 1L
1,458 SR
Queue Stats
21W - 24L
1,553 MMR
Solo
Ne Zha
Ne Zha
Gold III
bloodinbold
Ne Zha
Gold III
Level 255
God Stats
4W - 13L
1,267 SR
Queue Stats
503W - 491L
1,536 MMR
Solo
Scylla
Scylla
Gold I
mikeymike03
Scylla
Gold I
Level 157
God Stats
8W - 6L
1,633 SR
Queue Stats
108W - 107L
1,605 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,470 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,615 SR
1,561 MMR
Horus
Horus
Gold I
Crimzon Spider
Horus
Gold I
Level 157
God Stats
63W - 50L
1,630 SR
Queue Stats
154W - 143L
1,562 MMR
Solo
Kukulkan
Kukulkan
Gold II
Krypto55
Kukulkan
Gold II
Level 179
God Stats
4W - 0L
1,869 SR
Queue Stats
137W - 133L
1,640 MMR
Party 2
Hercules
Hercules
Gold III
SantillanMLG
Hercules
Gold III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 86L
1,534 MMR
Solo
Ullr
Ullr
Platinum III
agkurh
Ullr
Platinum III
Level 114
God Stats
53W - 49L
1,577 SR
Queue Stats
112W - 116L
1,571 MMR
Solo
Thor
Thor
Bronze III
jair82
Thor
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 9 / 1
8,121
451
7,373
15,590
14,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Hëllbound
Awilix
13
5 / 4 / 2
8,949
497
10,311
14,695
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Vision_ShxrKz_z
Xbalanque
15
2 / 3 / 2
8,864
492
7,566
15,404
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
12
1 / 5 / 6
8,205
456
6,899
15,675
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
16
3 / 3 / 2
9,325
518
10,679
9,886
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
LokiAthenaSurtrNut

VS

Bans
LancelotKaliBellonaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 12
9,432
524
9,489
22,933
14,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Krypto55
Kukulkan
17
5 / 1 / 4
10,500
583
11,155
9,342
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
SantillanMLG
Hercules
16
6 / 3 / 5
10,391
577
7,651
17,047
14,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
agkurh
Ullr
16
7 / 2 / 3
10,522
585
14,018
16,398
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
jair82
Thor
17
5 / 4 / 8
10,496
583
10,206
17,738
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
24
24
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
9
1
0.17
W
1
2
12
3.5
L
Awilix
Hëllbound
Awilix
5
4
2
1.5
W
Kukulkan
Krypto55
Kukulkan
5
1
4
7
W
Hercules
SantillanMLG
Hercules
6
3
5
2.83
L
Xbalanque
Vision_ShxrKz_z
Xbalanque
2
3
2
1
W
Ullr
agkurh
Ullr
7
2
3
4.25
L
Ne Zha
1
5
6
0.8
W
Thor
jair82
Thor
5
4
8
2.25
L
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
52,519
71,250
Taken
83,458
40,722
Mitigated
47,581
14,833
Healing
24,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,373
1,239
0
1,859
15,590
14,093
352
1,465
14,125
49,759
1,900
W
9,489
3,947
3,287
5,845
22,933
14,332
1,097
4,721
17,964
192
24,468
L
Awilix
Hëllbound
Awilix
10,311
3,401
0
2,732
14,695
4,952
0
2,634
12,061
0
52,253
W
Kukulkan
Krypto55
Kukulkan
11,155
931
0
2,358
9,342
4,392
1,253
2,864
6,342
96,698
3,043
W
Hercules
SantillanMLG
Hercules
7,651
2,309
0
3,577
17,047
14,103
1,140
5,814
11,193
0
61,237
L
Xbalanque
Vision_ShxrKz_z
Xbalanque
7,566
3,750
0
6,440
15,404
5,427
515
1,385
14,019
0
73,137
W
Ullr
agkurh
Ullr
14,018
5,885
0
3,489
16,398
7,065
888
2,159
14,143
0
78,748
L
Ne Zha
6,899
1,596
0
3,142
15,675
13,013
0
2,813
12,862
0
29,062
W
Thor
jair82
Thor
10,206
3,006
0
6,433
17,738
7,689
0
3,123
14,473
0
86,951
L
Scylla
10,679
355
0
660
9,886
3,237
0
3,044
6,842
76,942
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
51,341
428
Minions Killed
500
0
Camps Cleared
0
1,623,834
Distance Traveled
1,793,164
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,121
451
83
5
0
218,517
0
W
Horus
9,432
524
19
1
0
383,739
11
L
Awilix
8,949
497
63
4
0
388,317
7
W
Kukulkan
10,500
583
157
9
0
366,350
4
W
Hercules
10,391
577
88
5
0
339,752
6
L
Xbalanque
8,864
492
104
6
0
293,620
0
W
Ullr
10,522
585
124
7
0
330,386
4
L
Ne Zha
8,205
456
31
2
0
364,782
0
W
Thor
10,496
583
112
6
0
372,937
0
L
Scylla
9,325
518
147
8
0
358,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role