Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lord-_-Hermann
Bacchus
Level 121
God Stats
21W - 26L
1,391 SR
Queue Stats
436W - 424L
1,460 Elo+
Solo
Medusa
Medusa
VeteranCard6934
Medusa
Level 260
God Stats
41W - 57L
1,434 SR
Queue Stats
266W - 273L
1,452 Elo+
Solo
Nemesis
Nemesis
chechek
Nemesis
Level 143
God Stats
10W - 7L
1,567 SR
Queue Stats
267W - 283L
1,464 Elo+
Solo
Team Averages
Level 165
1,478 SR
1,475 Elo+

VS

Team Averages
Level 126
1,578 SR
1,494 Elo+
Kukulkan
Kukulkan
ChaacnAwee
Kukulkan
Level 196
God Stats
0W - 1L
1,607 SR
Queue Stats
7W - 4L
1,483 Elo+
Party 1
Hades
Hades
Maggot216
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
PAPUSKENWAY
Ares
Level 141
God Stats
1W - 2L
1,719 SR
Queue Stats
95W - 90L
1,489 Elo+
Solo
Hachiman
Hachiman
jbomb9
Hachiman
Level 65
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
xMeph1sto
Hun Batz
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 1 / 0
6,728
673
3,248
6,202
4,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
10
0 / 1 / 2
5,708
571
1,615
4,003
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 2
5,948
595
2,617
6,484
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 1
5,762
576
1,852
3,464
1,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Nemesis
chechek
Nemesis
11
3 / 1 / 1
5,843
584
4,789
8,150
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaacnAwee
Kukulkan
9
0 / 0 / 2
5,497
550
4,453
3,127
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Maggot216
Hades
3
0 / 2 / 0
3,659
366
127
2,016
592
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

8
2 / 3 / 0
5,128
513
2,459
9,754
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
jbomb9
Hachiman
8
0 / 3 / 1
4,484
448
3,337
4,033
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
xMeph1sto
Hun Batz
10
1 / 0 / 1
5,351
535
2,395
6,035
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
0
2
W
Sol
 
Sol
0
1
2
1
L
Kukulkan
ChaacnAwee
Kukulkan
0
0
2
1
W
2
0
2
3
L
Hades
Maggot216
Hades
0
2
0
0
L
2
3
0
0.67
W
0
0
1
0.5
W
Nemesis
chechek
Nemesis
3
1
1
3.5
L
Hachiman
jbomb9
Hachiman
0
3
1
0.17
L
Hun Batz
xMeph1sto
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,121
Damage
12,771
28,303
Taken
24,965
15,010
Mitigated
11,696
12,202
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,248
1,634
0
2,644
6,202
4,225
173
127
6,075
0
46,122
W
Sol
 
Sol
1,615
70
0
1,501
4,003
1,348
557
2,087
1,640
33,887
0
L
Kukulkan
ChaacnAwee
Kukulkan
4,453
557
0
390
3,127
1,092
44
1,203
1,776
33,805
56
W
2,617
243
0
2,313
6,484
5,208
92
1,869
4,568
17,092
0
L
Hades
Maggot216
Hades
127
119
0
62
2,016
592
0
0
2,016
2,921
0
L
2,459
189
52
2,074
9,754
6,243
0
2,239
7,495
14,512
289
W
1,852
527
0
914
3,464
1,175
400
281
3,183
0
35,235
W
Nemesis
chechek
Nemesis
4,789
2,337
0
4,830
8,150
3,054
0
2,109
5,883
0
36,946
L
Hachiman
jbomb9
Hachiman
3,337
2,487
0
30
4,033
1,220
0
245
3,788
0
21,461
L
Hun Batz
xMeph1sto
Hun Batz
2,395
774
0
742
6,035
2,549
0
337
5,658
0
35,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
24,119
280
Minions Killed
192
0
Camps Cleared
0
866,980
Distance Traveled
840,872
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,728
673
76
8
0
146,744
0
W
Sol
5,708
571
70
7
0
165,592
8
L
Kukulkan
5,497
550
74
7
0
189,083
0
W
Bacchus
5,948
595
22
2
0
186,693
2
L
Hades
3,659
366
5
1
0
58,645
0
L
Ares
5,128
513
16
2
0
194,987
1
W
Medusa
5,762
576
50
5
0
166,122
0
W
Nemesis
5,843
584
62
6
0
201,829
0
L
Hachiman
4,484
448
33
3
0
190,118
0
L
Hun Batz
5,351
535
64
6
0
208,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role