Player Matchup

Thor
Thor
Budblaza
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 46L
1,386 Elo+
Party 2
Ra
Ra
LordZoulDK
Ra
Level 28
God Stats
3W - 3L
1,578 SR
Queue Stats
27W - 42L
1,352 Elo+
Party 2
Ymir
Ymir
Stannyy
Ymir
Level 69
God Stats
3W - 1L
1,924 SR
Queue Stats
49W - 49L
1,399 Elo+
Party 2
Ishtar
Ishtar
StraaxTurtle
Ishtar
Level 66
God Stats
2W - 4L
1,425 SR
Queue Stats
93W - 99L
1,412 Elo+
Solo
Tyr
Tyr
ZANDER1892
Tyr
Level 67
God Stats
1W - 2L
1,687 SR
Queue Stats
177W - 153L
1,470 Elo+
Solo
Team Averages
Level 52
1,623 SR
1,404 Elo+

VS

Team Averages
Level 89
1,576 SR
1,447 Elo+
Amaterasu
Amaterasu
AnitaMaxWin
Amaterasu
Level 40
God Stats
9W - 6L
1,528 SR
Queue Stats
54W - 53L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Milesia
Nu Wa
Level 62
God Stats
22W - 13L
1,693 SR
Queue Stats
269W - 299L
1,398 Elo+
Party 1
Rama
Rama
TangoDown1312
Rama
Level 179
God Stats
10W - 4L
1,757 SR
Queue Stats
376W - 370L
1,480 Elo+
Solo
Cerberus
Cerberus
Titan-sama816
Cerberus
Level 89
God Stats
6W - 3L
1,463 SR
Queue Stats
319W - 321L
1,377 Elo+
Party 1
Mercury
Mercury
xELi0Nx
Mercury
Level 77
God Stats
25W - 28L
1,439 SR
Queue Stats
334W - 342L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 3 / 2
5,327
484
4,091
10,079
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 0
6,272
570
4,306
6,677
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Stannyy
Ymir
7
0 / 3 / 5
5,151
468
1,902
7,879
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
9
4 / 4 / 1
6,013
547
7,011
7,263
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,409
492
3,078
9,005
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnitaMaxWin
Amaterasu
11
2 / 0 / 0
7,005
637
4,660
9,274
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Milesia
Nu Wa
10
0 / 3 / 3
5,980
544
5,712
5,880
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 5
6,174
561
3,946
6,146
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Titan-sama816
Cerberus
10
4 / 3 / 5
6,290
572
5,345
9,895
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mercury
xELi0Nx
Mercury
12
8 / 1 / 2
7,072
643
5,823
8,314
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
15
15
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnitaMaxWin
Amaterasu
2
0
0
2
L
Thor
1
3
2
0.67
L
4
3
0
1.33
W
Nu Wa
Milesia
Nu Wa
0
3
3
0.5
L
Ymir
Stannyy
Ymir
0
3
5
0.83
L
Ishtar
4
4
1
1.13
W
1
2
5
1.75
W
Cerberus
Titan-sama816
Cerberus
4
3
5
2.17
L
0
2
0
0
W
Mercury
xELi0Nx
Mercury
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
25,486
40,903
Taken
39,509
19,658
Mitigated
18,681
8,705
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnitaMaxWin
Amaterasu
4,660
1,831
0
5,227
9,274
7,305
0
456
8,818
0
55,506
L
Thor
4,091
1,408
0
3,158
10,079
4,033
0
1,244
8,591
0
35,606
L
4,306
441
156
1,654
6,677
2,194
0
4,188
2,105
40,449
0
W
Nu Wa
Milesia
Nu Wa
5,712
780
0
1,860
5,880
2,159
567
2,977
2,903
31,870
1,376
L
Ymir
Stannyy
Ymir
1,902
848
0
903
7,879
4,894
88
1,790
5,991
7,591
0
L
Ishtar
7,011
4,250
0
989
7,263
2,516
160
2,360
4,805
0
33,512
W
3,946
3,030
0
1,582
6,146
2,192
173
807
5,339
0
35,150
W
Cerberus
Titan-sama816
Cerberus
5,345
822
0
2,294
9,895
4,179
422
1,988
7,907
20,333
0
L
3,078
391
0
1,845
9,005
6,021
0
348
7,981
268
31,426
W
Mercury
xELi0Nx
Mercury
5,823
2,944
0
3,273
8,314
2,846
0
436
7,878
0
30,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
32,521
261
Minions Killed
274
0
Camps Cleared
0
925,254
Distance Traveled
1,031,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,005
637
79
7
0
208,104
0
L
Thor
5,327
484
51
5
0
195,542
0
L
Ra
6,272
570
86
8
0
179,620
0
W
Nu Wa
5,980
544
52
5
0
156,928
0
L
Ymir
5,151
468
16
1
0
193,486
2
L
Ishtar
6,013
547
49
4
0
164,205
0
W
Rama
6,174
561
57
5
0
206,479
3
W
Cerberus
6,290
572
35
3
0
212,774
0
L
Tyr
5,409
492
59
5
0
192,401
0
W
Mercury
7,072
643
51
5
0
247,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role