Player Matchup

Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
AlejoMW023
Ra
Gold III
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 319L
1,561 MMR
Solo
Medusa
Medusa
Bronze III
PapaSn0w
Medusa
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
sabnovaa
Ratatoskr
Gold I
Level 148
God Stats
2W - 10L
1,425 SR
Queue Stats
114W - 110L
1,558 MMR
Solo
Chaac
Chaac
Bronze III
wcontinuarw
Chaac
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,485 SR
1,524 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,494 SR
1,534 MMR
Neith
Neith
Bronze III
Dmitrov
Neith
Bronze III
Level 103
God Stats
1W - 0L
1,461 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
InnateBeast1841
Ah Puch
Silver I
Level 127
God Stats
1W - 0L
1,501 SR
Queue Stats
19W - 19L
1,549 MMR
Party 1
Arachne
Arachne
Bronze III
Monster382
Arachne
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,592 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
SweetWheel9680
Sylvanus
Bronze III
Level 99
God Stats
1W - 1L
1,404 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Thathasarori
Achilles
Gold III
Level 46
God Stats
5W - 3L
1,601 SR
Queue Stats
48W - 57L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
1 / 0 / 1
3,529
706
2,093
3,505
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,370
674
1,039
2,459
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
PapaSn0w
Medusa
5
1 / 0 / 1
3,371
674
1,278
2,105
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
sabnovaa
Ratatoskr
5
1 / 0 / 1
3,215
643
1,689
3,133
1,109
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 0 / 0
2,858
572
301
1,852
557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosBake KujiraMorgan Le FayHades

VS

Bans
ThorKuzenboMaman BrigitteRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dmitrov
Neith
5
0 / 0 / 0
3,064
613
2,046
1,939
757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,500
700
2,034
2,308
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Monster382
Arachne
5
0 / 1 / 0
3,010
602
1,533
3,273
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
5
0 / 2 / 0
3,303
661
997
3,788
1,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Thathasarori
Achilles
7
0 / 0 / 0
3,765
753
1,998
3,337
1,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
0
0
1
0.5
W
Neith
Dmitrov
Neith
0
0
0
0
W
0
0
0
0
W
Arachne
Monster382
Arachne
0
1
0
0
L
Medusa
PapaSn0w
Medusa
1
0
1
1.5
W
Sylvanus
0
2
0
0
W
Achilles
Thathasarori
Achilles
0
0
0
0
L
Ratatoskr
sabnovaa
Ratatoskr
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,400
Damage
8,608
13,054
Taken
14,645
4,588
Mitigated
6,099
4,216
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,093
125
62
1,242
3,505
1,628
0
461
2,803
14,881
0
L
1,039
168
103
592
2,459
784
0
1,637
822
17,012
0
W
Neith
Dmitrov
Neith
2,046
700
0
1,108
1,939
757
0
784
1,155
0
15,746
W
2,034
190
0
1,334
2,308
711
0
644
1,664
16,789
1,445
W
Arachne
Monster382
Arachne
1,533
922
0
769
3,273
1,125
0
451
2,822
0
13,251
L
Medusa
PapaSn0w
Medusa
1,278
545
0
766
2,105
510
0
440
1,559
0
11,542
W
Sylvanus
997
304
525
879
3,788
1,922
0
960
2,828
8,133
442
W
Achilles
Thathasarori
Achilles
1,998
564
0
1,788
3,337
1,584
0
293
3,044
0
21,680
L
Ratatoskr
sabnovaa
Ratatoskr
1,689
837
0
509
3,133
1,109
0
493
2,607
0
14,867
L
301
23
0
942
1,852
557
0
0
1,681
0
6,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,343
Gold Earned
16,642
123
Minions Killed
148
0
Camps Cleared
0
477,797
Distance Traveled
514,297
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,529
706
23
5
0
107,063
1
L
Ra
3,370
674
41
8
0
105,942
0
W
Neith
3,064
613
21
4
0
106,559
0
W
Ah Puch
3,500
700
43
9
0
96,127
0
W
Arachne
3,010
602
27
5
0
114,051
0
L
Medusa
3,371
674
19
4
0
109,241
0
W
Sylvanus
3,303
661
16
3
0
109,432
2
W
Achilles
3,765
753
41
8
0
88,128
0
L
Ratatoskr
3,215
643
29
6
0
107,825
0
L
Chaac
2,858
572
11
2
0
47,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role