Player Matchup

Atlas
Atlas
DrSlickNasty
Atlas
Level 29
God Stats
1W - 1L
1,191 SR
Queue Stats
3W - 7L
1,460 Elo+
Solo
Nike
Nike
Monkey_D_Lucy_
Nike
Level 170
God Stats
16W - 13L
1,445 SR
Queue Stats
838W - 872L
1,472 Elo+
Party 1
Janus
Janus
Sunrise_Elleth
Janus
Level 139
God Stats
6W - 6L
1,587 SR
Queue Stats
835W - 867L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jauquet11
Morgan Le Fay
Level 173
God Stats
14W - 7L
1,498 SR
Queue Stats
679W - 665L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
shawnntee123
Erlang Shen
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,486 Elo+
Solo
Team Averages
Level 121
1,444 SR
1,457 Elo+

VS

Team Averages
Level 114
1,500 SR
1,426 Elo+
Heimdallr
Heimdallr
BushidoB
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,435 Elo+
Solo
Serqet
Serqet
Chiaphobic
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Salty4201
Cthulhu
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,244 Elo+
Solo
Ishtar
Ishtar
Toiletpaperrun
Ishtar
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
192W - 251L
1,564 Elo+
Solo
Kali
Kali
slayer71990
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 106L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 18
9,442
944
8,884
11,998
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 1 / 15
9,431
943
8,003
12,362
14,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 12
9,481
948
13,374
5,419
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
jauquet11
Morgan Le Fay
17
8 / 2 / 14
10,326
1,033
18,531
10,341
6,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
shawnntee123
Erlang Shen
12
4 / 4 / 10
8,366
837
5,639
11,520
7,502
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BushidoB
Heimdallr
13
2 / 3 / 3
7,610
761
8,115
8,691
4,264
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
Chiaphobic
Serqet
13
1 / 5 / 5
8,411
841
4,397
12,282
10,315
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Salty4201
Cthulhu
14
1 / 5 / 3
8,107
811
10,386
17,233
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 3
7,684
768
9,333
10,857
5,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 4
7,814
781
2,934
10,658
4,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
24
Kills
8
9
Deaths
24
69
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BushidoB
Heimdallr
2
3
3
1.17
L
Serqet
Chiaphobic
Serqet
1
5
5
0.7
W
2
2
18
5.5
W
5
1
15
12.5
L
Cthulhu
Salty4201
Cthulhu
1
5
3
0.5
W
5
0
12
11
L
2
6
3
0.58
W
Morgan Le Fay
jauquet11
Morgan Le Fay
8
2
14
7.5
W
Erlang Shen
shawnntee123
Erlang Shen
4
4
10
2.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,431
Damage
35,165
51,640
Taken
59,721
45,007
Mitigated
40,984
14,238
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BushidoB
Heimdallr
8,115
2,648
455
1,251
8,691
4,264
0
5,494
3,066
0
19,934
L
Serqet
Chiaphobic
Serqet
4,397
1,297
580
2,094
12,282
10,315
0
8,896
3,139
0
7,337
W
8,884
3,054
0
1,729
11,998
13,312
574
1,687
10,311
15,610
694
W
8,003
841
1,560
2,712
12,362
14,511
789
2,860
9,134
1,480
8,967
L
Cthulhu
Salty4201
Cthulhu
10,386
113
545
2,033
17,233
16,593
0
12,391
4,601
22,077
486
W
13,374
1,485
633
775
5,419
3,090
1,497
2,343
3,076
28,702
0
L
9,333
3,744
1,346
1,468
10,857
5,062
0
7,378
3,184
0
23,196
W
Morgan Le Fay
jauquet11
Morgan Le Fay
18,531
3,164
1,788
2,040
10,341
6,592
2,120
1,864
8,477
40,357
586
W
Erlang Shen
shawnntee123
Erlang Shen
5,639
2,795
791
2,210
11,520
7,502
1,519
1,146
10,210
0
9,637
L
2,934
674
442
1,845
10,658
4,750
0
6,900
3,452
0
11,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
39,626
126
Minions Killed
108
0
Camps Cleared
0
1,113,605
Distance Traveled
930,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,610
761
26
3
0
209,070
0
L
Serqet
8,411
841
9
1
0
184,607
0
W
Atlas
9,442
944
14
1
0
182,674
0
W
Nike
9,431
943
8
1
0
281,338
0
L
Cthulhu
8,107
811
24
2
0
192,382
0
W
Janus
9,481
948
51
5
0
192,066
0
L
Ishtar
7,684
768
27
3
0
152,840
0
W
Morgan Le Fay
10,326
1,033
44
4
0
227,216
0
W
Erlang Shen
8,366
837
9
1
0
230,311
1
L
Kali
7,814
781
22
2
0
191,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role