Player Matchup

Serqet
Serqet
AlpineStarM4
Serqet
Level 37
God Stats
9W - 5L
1,666 SR
Queue Stats
78W - 63L
1,617 Elo+
Party 1
Izanami
Izanami
JungleJeew
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,432 Elo+
Party 2
Charon
Charon
Renn
Charon
Level 149
God Stats
9W - 9L
1,377 SR
Queue Stats
42W - 38L
1,502 Elo+
Party 2
Eset
Eset
SinfulAndy
Eset
Level 156
God Stats
2W - 1L
1,450 SR
Queue Stats
120W - 86L
1,601 Elo+
Party 1
Amaterasu
Amaterasu
SoloGanksta
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,292 Elo+
Party 2
Team Averages
Level 77
1,499 SR
1,489 Elo+

VS

Team Averages
Level 91
1,455 SR
1,469 Elo+
Neith
Neith
Aztk_musashi
Neith
Level 40
God Stats
1W - 3L
1,325 SR
Queue Stats
7W - 11L
1,183 Elo+
Solo
Aphrodite
Aphrodite
DrP00ters
Aphrodite
Level 157
God Stats
0W - 1L
1,409 SR
Queue Stats
14W - 24L
1,532 Elo+
Party 3
Kukulkan
Kukulkan
L1ghthammer
Kukulkan
Level 122
God Stats
15W - 10L
1,623 SR
Queue Stats
76W - 58L
1,572 Elo+
Party 3
Loki
Loki
SonOvOsiris
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 75L
1,579 Elo+
Party 3
Bellona
Bellona
Årthei
Bellona
Level 29
God Stats
1W - 3L
1,417 SR
Queue Stats
3W - 9L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
6 / 3 / 3
7,719
594
8,719
11,066
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Izanami
JungleJeew
Izanami
12
0 / 3 / 2
6,638
511
5,598
7,335
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Renn
Charon
12
1 / 0 / 3
7,385
568
3,018
8,048
4,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
6 / 0 / 4
9,688
745
9,229
5,816
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
SoloGanksta
Amaterasu
14
1 / 0 / 0
8,861
682
7,191
14,314
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,236
480
5,370
8,614
3,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
DrP00ters
Aphrodite
11
3 / 0 / 2
6,775
521
3,362
10,567
5,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
L1ghthammer
Kukulkan
11
0 / 6 / 1
5,797
446
2,322
8,330
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 2
6,400
492
6,150
12,643
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Årthei
Bellona
11
0 / 1 / 0
6,323
486
6,679
11,077
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
6
6
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
3
3
2.5
L
0
3
3
0.5
L
Aphrodite
DrP00ters
Aphrodite
3
0
2
4
W
Izanami
JungleJeew
Izanami
0
3
2
0.33
L
Kukulkan
L1ghthammer
Kukulkan
0
6
1
0.08
W
Charon
Renn
Charon
1
0
3
2.5
W
6
0
4
8
W
Amaterasu
SoloGanksta
Amaterasu
1
0
0
1
L
3
4
2
1
L
Bellona
Årthei
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,755
Damage
23,883
46,579
Taken
51,231
23,520
Mitigated
29,216
20,729
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,719
1,934
0
4,710
11,066
4,320
0
1,237
9,829
0
49,715
L
5,370
2,196
0
2,362
8,614
3,269
42
1,626
6,675
0
46,458
L
Aphrodite
DrP00ters
Aphrodite
3,362
585
4,682
6,119
10,567
5,816
0
2,694
7,715
24,551
1,019
W
Izanami
JungleJeew
Izanami
5,598
3,523
0
2,187
7,335
2,647
418
1,409
5,926
0
59,224
L
Kukulkan
L1ghthammer
Kukulkan
2,322
173
0
192
8,330
3,177
0
4,664
3,425
43,669
229
W
Charon
Renn
Charon
3,018
657
0
2,570
8,048
4,449
0
1,453
6,595
24,734
2,672
W
9,229
692
0
1,084
5,816
2,467
64
1,947
3,869
77,302
2,701
W
Amaterasu
SoloGanksta
Amaterasu
7,191
2,551
0
10,178
14,314
9,637
922
0
13,408
0
78,088
L
6,150
2,147
0
940
12,643
5,022
0
2,285
10,006
0
53,954
L
Bellona
Årthei
Bellona
6,679
1,890
0
1,922
11,077
11,932
0
0
11,077
0
48,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
31,531
498
Minions Killed
346
0
Camps Cleared
0
1,352,266
Distance Traveled
1,360,018
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,719
594
75
6
0
303,976
0
L
Neith
6,236
480
79
6
0
243,819
2
L
Aphrodite
6,775
521
32
2
0
278,230
1
W
Izanami
6,638
511
94
7
0
217,162
1
L
Kukulkan
5,797
446
81
6
0
247,349
3
W
Charon
7,385
568
34
3
0
275,403
4
W
Eset
9,688
745
154
12
0
266,344
2
W
Amaterasu
8,861
682
141
11
0
289,381
0
L
Loki
6,400
492
72
6
0
295,385
1
L
Bellona
6,323
486
82
6
0
295,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role