Player Matchup

Loki
Loki
Alpharius1997
Loki
Level 55
God Stats
0W - 4L
1,266 SR
Queue Stats
5W - 14L
1,374 Elo+
Solo
Ymir
Ymir
Bastronaut1
Ymir
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
84W - 88L
1,326 Elo+
Party 1
Arachne
Arachne
CosminCiursas89
Arachne
Level 62
God Stats
2W - 4L
1,383 SR
Queue Stats
2W - 8L
1,119 Elo+
Party 2
Artemis
Artemis
Ikeyll
Artemis
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 92L
1,334 Elo+
Party 1
Hachiman
Hachiman
MrBatica
Hachiman
Level 15
God Stats
1W - 2L
1,355 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 2
Team Averages
Level 42
1,401 SR
1,268 Elo+

VS

Team Averages
Level 53
1,401 SR
1,372 Elo+
Poseidon
Poseidon
BloodRave_101
Poseidon
Level 49
God Stats
3W - 5L
1,264 SR
Queue Stats
61W - 77L
1,362 Elo+
Solo
Fenrir
Fenrir
Pogonazvyx
Fenrir
Level 73
God Stats
41W - 30L
1,512 SR
Queue Stats
203W - 186L
1,443 Elo+
Solo
Neith
Neith
ShelbyEU
Neith
Level 44
God Stats
6W - 3L
1,562 SR
Queue Stats
49W - 73L
1,382 Elo+
Solo
Bellona
Bellona
Twisted Wookiee
Bellona
Level 65
God Stats
3W - 1L
1,420 SR
Queue Stats
33W - 38L
1,380 Elo+
Solo
Loki
Loki
xLKRRz
Loki
Level 34
God Stats
4W - 4L
1,244 SR
Queue Stats
203W - 232L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,011
467
4,899
14,701
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,874
458
3,489
12,937
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 5 / 1
6,896
460
6,353
15,270
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Ikeyll
Artemis
11
0 / 4 / 2
6,144
410
5,669
11,690
4,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MrBatica
Hachiman
11
0 / 3 / 1
6,597
440
3,357
8,552
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BloodRave_101
Poseidon
14
4 / 2 / 3
9,071
605
9,967
6,471
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pogonazvyx
Fenrir
12
4 / 2 / 3
8,196
546
5,769
12,939
7,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ShelbyEU
Neith
12
2 / 1 / 7
7,634
509
12,709
7,331
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 1 / 0
8,942
596
6,714
10,298
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
xLKRRz
Loki
15
5 / 1 / 3
8,645
576
3,032
11,471
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
17
17
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
2
1
1
2.5
W
Poseidon
BloodRave_101
Poseidon
4
2
3
2.75
L
2
5
1
0.5
L
Artemis
Ikeyll
Artemis
0
4
2
0.25
L
Hachiman
MrBatica
Hachiman
0
3
1
0.17
W
Fenrir
Pogonazvyx
Fenrir
4
2
3
2.75
W
Neith
ShelbyEU
Neith
2
1
7
5.5
W
2
1
0
2
W
Loki
xLKRRz
Loki
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
38,191
63,150
Taken
48,510
28,058
Mitigated
28,419
16,274
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,899
1,536
0
5,483
14,701
4,794
0
2,030
12,594
0
33,165
L
3,489
1,350
0
2,172
12,937
10,594
0
1,362
11,575
27,702
0
W
Poseidon
BloodRave_101
Poseidon
9,967
1,769
0
571
6,471
1,996
724
59
6,412
66,493
2,011
L
6,353
4,178
0
3,347
15,270
5,595
0
5,019
10,200
0
30,850
L
Artemis
Ikeyll
Artemis
5,669
2,257
0
4,497
11,690
4,561
0
342
11,348
0
44,095
L
Hachiman
MrBatica
Hachiman
3,357
2,282
0
775
8,552
2,514
0
1,058
7,093
0
38,261
W
Fenrir
Pogonazvyx
Fenrir
5,769
1,688
0
3,307
12,939
7,791
538
2,384
10,555
0
26,483
W
Neith
ShelbyEU
Neith
12,709
4,271
0
2,870
7,331
2,772
0
892
6,439
0
60,088
W
6,714
1,895
0
2,311
10,298
11,229
473
0
10,298
0
57,509
W
Loki
xLKRRz
Loki
3,032
670
0
6,557
11,471
4,631
0
833
10,638
0
81,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
42,488
239
Minions Killed
461
0
Camps Cleared
0
1,341,198
Distance Traveled
1,503,129
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,011
467
49
3
0
311,856
0
L
Ymir
6,874
458
30
2
0
276,479
2
W
Poseidon
9,071
605
124
8
0
295,152
0
L
Arachne
6,896
460
50
3
0
260,849
0
L
Artemis
6,144
410
55
4
0
250,659
0
L
Hachiman
6,597
440
55
4
0
241,355
0
W
Fenrir
8,196
546
37
2
0
284,429
0
W
Neith
7,634
509
66
4
0
283,524
0
W
Bellona
8,942
596
92
6
0
281,730
0
W
Loki
8,645
576
142
9
0
358,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role