Player Matchup

Janus
Janus
Silver I
Gnius6142
Janus
Silver I
Level 47
God Stats
1W - 9L
1,685 SR
Queue Stats
405W - 421L
1,191 MMR
Solo
Medusa
Medusa
Bronze III
PrinceDps
Medusa
Bronze III
Level 88
God Stats
10W - 9L
1,494 SR
Queue Stats
65W - 101L
685 MMR
Solo
Sylvanus
Sylvanus
Silver IV
QUEUNCHICO
Sylvanus
Silver IV
Level 159
God Stats
7W - 12L
1,465 SR
Queue Stats
107W - 145L
937 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,548 SR
938 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,345 SR
949 MMR
Anubis
Anubis
Bronze III
ENZO_SSJ-1
Anubis
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,214 MMR
Party 1
Amaterasu
Amaterasu
Silver I
NoT_F3R_
Amaterasu
Silver I
Level 100
God Stats
3W - 5L
1,119 SR
Queue Stats
81W - 91L
1,189 MMR
Party 1
Artemis
Artemis
Bronze I
Puertoricancm
Artemis
Bronze I
Level 150
God Stats
12W - 12L
1,416 SR
Queue Stats
120W - 172L
443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gnius6142
Janus
15
3 / 4 / 2
9,378
670
9,863
10,877
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
PrinceDps
Medusa
14
4 / 5 / 4
9,928
709
11,653
17,362
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
QUEUNCHICO
Sylvanus
15
2 / 3 / 6
9,279
663
7,270
17,336
16,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuHadesKuzenboBacchusAchilles

VS

Bans
MulanDanzaburouNeithMartichorasSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ENZO_SSJ-1
Anubis
15
3 / 2 / 7
10,672
762
13,873
10,433
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
NoT_F3R_
Amaterasu
17
4 / 2 / 7
11,088
792
12,446
13,830
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
16
5 / 5 / 4
11,241
803
13,467
12,495
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
12
12
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
ENZO_SSJ-1
Anubis
3
2
7
3.25
L
Janus
Gnius6142
Janus
3
4
2
1
W
Amaterasu
NoT_F3R_
Amaterasu
4
2
7
3.75
L
Medusa
PrinceDps
Medusa
4
5
4
1.2
W
Artemis
5
5
4
1.4
L
Sylvanus
QUEUNCHICO
Sylvanus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,786
Damage
39,786
45,575
Taken
36,758
27,477
Mitigated
20,591
13,930
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ENZO_SSJ-1
Anubis
13,873
102
0
2,994
10,433
4,932
97
4,899
5,534
42,791
881
L
Janus
Gnius6142
Janus
9,863
479
0
370
10,877
3,903
0
5,538
5,168
36,904
0
W
Amaterasu
NoT_F3R_
Amaterasu
12,446
4,812
0
7,246
13,830
11,097
437
6,845
6,975
0
34,328
L
Medusa
PrinceDps
Medusa
11,653
5,177
0
4,023
17,362
7,500
265
3,471
13,473
0
42,936
W
Artemis
13,467
5,885
0
3,575
12,495
4,562
1,954
5,209
7,281
0
63,102
L
Sylvanus
QUEUNCHICO
Sylvanus
7,270
1,520
3,970
5,567
17,336
16,074
145
4,851
11,936
24,486
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
33,001
152
Minions Killed
211
0
Camps Cleared
0
713,899
Distance Traveled
773,103
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,672
762
61
4
0
232,798
0
L
Janus
9,378
670
65
5
0
255,474
4
W
Amaterasu
11,088
792
51
4
0
304,556
0
L
Medusa
9,928
709
51
4
0
235,363
5
W
Artemis
11,241
803
99
7
0
235,749
0
L
Sylvanus
9,279
663
36
3
0
223,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role