Player Matchup

Nemesis
Nemesis
Echks
Nemesis
Level 154
God Stats
2W - 1L
1,567 SR
Queue Stats
46W - 20L
1,690 Elo+
Solo
Charybdis
Charybdis
Iurn
Charybdis
Level 106
God Stats
7W - 2L
1,994 SR
Queue Stats
235W - 207L
1,533 Elo+
Solo
Cerberus
Cerberus
SopaDePana
Cerberus
Level 143
God Stats
5W - 2L
1,888 SR
Queue Stats
40W - 30L
1,633 Elo+
Solo
Discordia
Discordia
TML_FAN_11
Discordia
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
551W - 488L
1,622 Elo+
Solo
Bakasura
Bakasura
x_AlmightyRoge_x
Bakasura
Level 159
God Stats
11W - 8L
1,872 SR
Queue Stats
234W - 243L
1,545 Elo+
Solo
Team Averages
Level 148
1,764 SR
1,605 Elo+

VS

Team Averages
Level 151
1,667 SR
1,557 Elo+
Bakasura
Bakasura
 
Bakasura
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aloe101
Aphrodite
Level 104
God Stats
0W - 1L
1,811 SR
Queue Stats
68W - 39L
1,589 Elo+
Solo
Thanatos
Thanatos
Celh
Thanatos
Level 166
God Stats
1W - 1L
1,851 SR
Queue Stats
40W - 25L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScholarlyDragon
Morgan Le Fay
Level 116
God Stats
47W - 24L
1,705 SR
Queue Stats
212W - 169L
1,642 Elo+
Solo
Charybdis
Charybdis
T0nyTw0Sh0T
Charybdis
Level 149
God Stats
2W - 5L
1,469 SR
Queue Stats
352W - 342L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Echks
Nemesis
9
0 / 0 / 3
4,684
520
1,772
5,997
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Iurn
Charybdis
10
1 / 0 / 2
5,318
591
7,576
4,651
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
SopaDePana
Cerberus
9
1 / 0 / 2
4,815
535
3,750
8,001
5,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
TML_FAN_11
Discordia
10
2 / 0 / 0
5,485
609
2,038
3,104
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 0
6,203
689
4,784
8,908
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 1 / 1
4,393
488
3,585
8,567
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Aloe101
Aphrodite
7
0 / 2 / 0
4,338
482
1,212
7,079
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
Celh
Thanatos
8
4 / 1 / 0
5,424
603
3,657
5,462
1,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
ScholarlyDragon
Morgan Le Fay
10
0 / 1 / 0
5,299
589
2,652
3,568
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
T0nyTw0Sh0T
Charybdis
7
0 / 1 / 0
3,985
443
3,594
6,930
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
4
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Aphrodite
Aloe101
Aphrodite
0
2
0
0
L
Thanatos
Celh
Thanatos
4
1
0
4
W
Nemesis
Echks
Nemesis
0
0
3
1.5
W
Charybdis
Iurn
Charybdis
1
0
2
2
L
Morgan Le Fay
ScholarlyDragon
Morgan Le Fay
0
1
0
0
W
Cerberus
SopaDePana
Cerberus
1
0
2
2
L
Charybdis
T0nyTw0Sh0T
Charybdis
0
1
0
0
W
Discordia
TML_FAN_11
Discordia
2
0
0
2
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
14,700
30,661
Taken
31,606
14,070
Mitigated
12,255
12,364
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,585
2,258
0
2,328
8,567
3,205
0
917
6,936
0
25,290
L
Aphrodite
Aloe101
Aphrodite
1,212
243
1,745
3,235
7,079
3,944
0
1,335
5,704
10,628
0
L
Thanatos
Celh
Thanatos
3,657
1,490
0
4,953
5,462
1,944
0
0
4,793
0
26,173
W
Nemesis
Echks
Nemesis
1,772
527
0
1,804
5,997
2,057
0
1,037
4,574
0
27,052
W
Charybdis
Iurn
Charybdis
7,576
4,191
0
3,592
4,651
1,596
58
464
4,092
0
52,379
L
Morgan Le Fay
ScholarlyDragon
Morgan Le Fay
2,652
58
0
750
3,568
1,103
0
901
2,483
33,911
1,278
W
Cerberus
SopaDePana
Cerberus
3,750
235
0
2,753
8,001
5,493
12
729
7,097
18,819
1,617
L
Charybdis
T0nyTw0Sh0T
Charybdis
3,594
2,230
0
1,643
6,930
2,059
0
2,022
4,908
0
29,261
W
Discordia
TML_FAN_11
Discordia
2,038
41
0
1,000
3,104
871
0
1,229
1,512
38,452
478
W
4,784
2,874
0
3,215
8,908
4,053
0
0
8,136
0
32,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
23,439
309
Minions Killed
249
0
Camps Cleared
0
921,878
Distance Traveled
845,347
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,393
488
60
7
0
205,946
0
L
Aphrodite
4,338
482
12
1
0
173,255
0
L
Thanatos
5,424
603
43
5
0
128,920
2
W
Nemesis
4,684
520
51
6
0
214,131
0
W
Charybdis
5,318
591
84
9
0
158,014
0
L
Morgan Le Fay
5,299
589
83
9
0
176,014
2
W
Cerberus
4,815
535
24
3
0
174,857
0
L
Charybdis
3,985
443
51
6
0
161,212
0
W
Discordia
5,485
609
75
8
0
187,289
2
W
Bakasura
6,203
689
75
8
0
187,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role