Player Matchup

Sun Wukong
Sun Wukong
IsoDraco
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,618 Elo+
Party 1
Scylla
Scylla
QUADRAHT
Scylla
Level 152
God Stats
19W - 21L
1,619 SR
Queue Stats
150W - 146L
1,288 Elo+
Solo
Jing Wei
Jing Wei
VeIeho
Jing Wei
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,669 Elo+
Party 1
Cabrakan
Cabrakan
jonko97
Cabrakan
Level 163
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 128L
1,599 Elo+
Solo
Anubis
Anubis
zippari
Anubis
Level 125
God Stats
1W - 1L
1,893 SR
Queue Stats
11W - 7L
1,653 Elo+
Party 1
Team Averages
Level 132
1,602 SR
1,565 Elo+

VS

Team Averages
Level 137
1,555 SR
1,547 Elo+
Anhur
Anhur
Jetix1403
Anhur
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
Krome BradderZ
Erlang Shen
Level 146
God Stats
7W - 4L
1,588 SR
Queue Stats
182W - 172L
1,487 Elo+
Solo
Da Ji
Da Ji
Rubbikss
Da Ji
Level 159
God Stats
7W - 6L
1,580 SR
Queue Stats
96W - 80L
1,584 Elo+
Party 2
Ares
Ares
alvaro1999rm
Ares
Level 158
God Stats
4W - 3L
1,618 SR
Queue Stats
69W - 73L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
wllysmith
Kukulkan
Level 84
God Stats
2W - 1L
1,490 SR
Queue Stats
109W - 67L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IsoDraco
Sun Wukong
10
1 / 1 / 0
5,776
481
4,912
11,484
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
QUADRAHT
Scylla
13
1 / 1 / 0
6,905
575
4,122
6,340
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
VeIeho
Jing Wei
12
1 / 1 / 1
6,648
554
6,362
6,370
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jonko97
Cabrakan
10
0 / 3 / 2
5,985
499
3,914
10,514
11,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
zippari
Anubis
11
0 / 5 / 0
6,694
558
4,827
11,759
5,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jetix1403
Anhur
13
1 / 1 / 1
7,277
606
3,915
6,102
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Krome BradderZ
Erlang Shen
13
3 / 0 / 5
7,272
606
4,893
10,945
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Rubbikss
Da Ji
13
5 / 0 / 1
8,319
693
9,454
10,752
7,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 5
6,263
522
6,686
12,272
9,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
wllysmith
Kukulkan
14
1 / 1 / 2
7,849
654
6,002
5,224
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IsoDraco
Sun Wukong
1
1
0
1
W
Anhur
Jetix1403
Anhur
1
1
1
1.5
W
Erlang Shen
Krome BradderZ
Erlang Shen
3
0
5
5.5
L
Scylla
QUADRAHT
Scylla
1
1
0
1
W
Da Ji
Rubbikss
Da Ji
5
0
1
5.5
L
Jing Wei
VeIeho
Jing Wei
1
1
1
1.5
W
1
1
5
3.5
L
Cabrakan
jonko97
Cabrakan
0
3
2
0.33
W
Kukulkan
wllysmith
Kukulkan
1
1
2
2
L
Anubis
zippari
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
30,950
46,467
Taken
45,295
28,145
Mitigated
26,848
15,219
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IsoDraco
Sun Wukong
4,912
888
0
4,610
11,484
6,396
0
4,686
6,798
0
40,543
W
Anhur
Jetix1403
Anhur
3,915
2,447
0
2,304
6,102
2,444
0
842
5,260
0
59,247
W
Erlang Shen
Krome BradderZ
Erlang Shen
4,893
2,134
0
6,330
10,945
4,690
0
2,525
8,334
0
61,652
L
Scylla
QUADRAHT
Scylla
4,122
149
0
699
6,340
2,478
0
1,995
4,345
50,855
960
W
Da Ji
Rubbikss
Da Ji
9,454
2,855
0
3,309
10,752
7,506
0
5,095
5,613
0
58,942
L
Jing Wei
VeIeho
Jing Wei
6,362
4,942
0
2,456
6,370
2,386
0
1,634
4,736
0
58,644
W
6,686
648
0
3,407
12,272
9,966
0
3,528
8,654
22,739
1,368
L
Cabrakan
jonko97
Cabrakan
3,914
535
0
1,921
10,514
11,321
0
4,127
6,387
16,699
0
W
Kukulkan
wllysmith
Kukulkan
6,002
884
0
864
5,224
2,242
1,121
1,103
4,035
69,195
725
L
Anubis
zippari
Anubis
4,827
480
0
5,533
11,759
5,564
0
0
11,759
56,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
36,980
421
Minions Killed
450
0
Camps Cleared
0
1,250,974
Distance Traveled
1,289,168
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,776
481
70
6
0
284,933
0
W
Anhur
7,277
606
101
8
0
226,927
3
W
Erlang Shen
7,272
606
86
7
0
298,069
2
L
Scylla
6,905
575
106
9
0
258,905
0
W
Da Ji
8,319
693
106
9
0
258,699
4
L
Jing Wei
6,648
554
109
9
0
233,553
1
W
Ares
6,263
522
25
2
0
271,427
7
L
Cabrakan
5,985
499
23
2
0
258,583
4
W
Kukulkan
7,849
654
132
11
0
234,046
2
L
Anubis
6,694
558
113
9
0
215,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role