Player Matchup

Hachiman
Hachiman
Fasted9
Hachiman
Level 65
God Stats
4W - 3L
1,634 SR
Queue Stats
114W - 96L
1,537 Elo+
Party 1
Hel
Hel
InfinityCloud243
Hel
Level 89
God Stats
4W - 4L
1,580 SR
Queue Stats
122W - 114L
1,535 Elo+
Party 1
Zeus
Zeus
MysticLegendz
Zeus
Level 66
God Stats
24W - 21L
1,652 SR
Queue Stats
174W - 148L
1,558 Elo+
Party 3
Hercules
Hercules
PaulTheMonke
Hercules
Level 107
God Stats
9W - 11L
1,470 SR
Queue Stats
349W - 295L
1,592 Elo+
Party 3
Nemesis
Nemesis
bacon8er3
Nemesis
Level 57
God Stats
3W - 3L
1,513 SR
Queue Stats
100W - 83L
1,548 Elo+
Party 1
Team Averages
Level 77
1,570 SR
1,554 Elo+

VS

Team Averages
Level 131
1,626 SR
1,594 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Dhapsis
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,657 Elo+
Solo
Mulan
Mulan
XXtinctacion
Mulan
Level 116
God Stats
73W - 49L
1,642 SR
Queue Stats
314W - 244L
1,615 Elo+
Solo
Pele
Pele
gr8zer0
Pele
Level 157
God Stats
5W - 5L
1,857 SR
Queue Stats
107W - 97L
1,591 Elo+
Party 2
Thoth
Thoth
jelectric
Thoth
Level 156
God Stats
3W - 1L
1,629 SR
Queue Stats
104W - 85L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fasted9
Hachiman
9
0 / 1 / 0
5,014
501
1,372
5,884
1,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
5,031
503
2,414
7,601
1,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 0
5,370
537
3,289
8,082
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PaulTheMonke
Hercules
9
1 / 5 / 0
5,354
535
7,588
12,977
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
bacon8er3
Nemesis
9
0 / 2 / 0
4,681
468
1,792
9,088
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 2
6,588
659
4,334
3,224
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Dhapsis
Da Ji
9
6 / 1 / 4
5,866
587
7,582
5,826
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 1
6,335
634
8,760
10,528
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
gr8zer0
Pele
12
5 / 0 / 2
6,209
621
6,007
6,905
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
jelectric
Thoth
11
2 / 0 / 7
5,980
598
4,823
3,581
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
18
18
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
W
Da Ji
Dhapsis
Da Ji
6
1
4
8
L
Hachiman
Fasted9
Hachiman
0
1
0
0
L
1
4
0
0.25
L
0
6
0
0
L
Hercules
PaulTheMonke
Hercules
1
5
0
0.2
W
4
1
1
4.5
L
Nemesis
bacon8er3
Nemesis
0
2
0
0
W
Pele
gr8zer0
Pele
5
0
2
6
W
Thoth
jelectric
Thoth
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
31,506
43,632
Taken
30,064
15,863
Mitigated
14,008
10,315
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,334
965
0
2,325
3,224
1,375
0
383
2,841
0
56,247
W
Da Ji
Dhapsis
Da Ji
7,582
1,859
0
450
5,826
2,239
0
1,631
4,112
0
23,494
L
Hachiman
Fasted9
Hachiman
1,372
702
0
1,995
5,884
1,658
0
0
5,884
0
29,965
L
2,414
396
713
1,652
7,601
1,769
0
941
6,592
28,116
527
L
3,289
88
0
520
8,082
1,964
0
2,217
5,647
34,232
38
L
Hercules
PaulTheMonke
Hercules
7,588
4,103
0
3,644
12,977
7,334
0
0
12,294
0
33,589
W
8,760
1,838
0
6,042
10,528
6,923
0
0
9,999
0
40,385
L
Nemesis
bacon8er3
Nemesis
1,792
481
0
1,791
9,088
3,138
0
1,249
7,665
0
33,469
W
Pele
gr8zer0
Pele
6,007
1,722
0
4,894
6,905
2,376
0
1,483
5,300
0
45,721
W
Thoth
jelectric
Thoth
4,823
168
0
500
3,581
1,095
0
1,740
1,631
36,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
30,978
310
Minions Killed
337
0
Camps Cleared
0
964,523
Distance Traveled
1,097,146
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,588
659
95
10
0
202,143
0
W
Da Ji
5,866
587
27
3
0
217,760
0
L
Hachiman
5,014
501
76
8
0
184,693
0
L
Hel
5,031
503
45
5
0
205,352
0
L
Zeus
5,370
537
77
8
0
170,337
0
L
Hercules
5,354
535
61
6
0
180,056
0
W
Mulan
6,335
634
60
6
0
206,066
2
L
Nemesis
4,681
468
51
5
0
224,085
0
W
Pele
6,209
621
82
8
0
243,131
1
W
Thoth
5,980
598
73
7
0
228,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role