Player Matchup

Ne Zha
Ne Zha
Gold V
Indrip
Ne Zha
Gold V
Level 139
God Stats
0W - 1L
1,302 SR
Queue Stats
25W - 26L
1,478 MMR
Solo
Nut
Nut
Gold IV
NeedGreens
Nut
Gold IV
Level 125
God Stats
4W - 2L
1,861 SR
Queue Stats
181W - 181L
1,495 MMR
Party 1
Osiris
Osiris
Gold III
T Ruhh CEO
Osiris
Gold III
Level 149
God Stats
11W - 9L
1,608 SR
Queue Stats
189W - 204L
1,487 MMR
Solo
Thoth
Thoth
Bronze III
YoungxSymba
Thoth
Bronze III
Level 159
God Stats
0W - 3L
1,692 SR
Queue Stats
9W - 11L
1,492 MMR
Solo
Ares
Ares
Silver II
ZapMyDad
Ares
Silver II
Level 123
God Stats
4W - 8L
1,565 SR
Queue Stats
189W - 188L
1,471 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,605 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,592 SR
1,488 MMR
Achilles
Achilles
Gold II
Gatssssss
Achilles
Gold II
Level 138
God Stats
2W - 0L
1,700 SR
Queue Stats
93W - 86L
1,582 MMR
Party 2
Ganesha
Ganesha
Gold III
PapiiQueso
Ganesha
Gold III
Level 143
God Stats
7W - 7L
1,532 SR
Queue Stats
68W - 70L
1,488 MMR
Party 3
Awilix
Awilix
Gold III
ShimotsukiRyūma
Awilix
Gold III
Level 157
God Stats
4W - 9L
1,520 SR
Queue Stats
156W - 156L
1,379 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Supr3m3Lag
Kukulkan
Silver II
Level 126
God Stats
1W - 2L
1,637 SR
Queue Stats
14W - 9L
1,471 MMR
Solo
Martichoras
Martichoras
Gold II
bobbypriv
Martichoras
Gold II
Level 121
God Stats
37W - 31L
1,568 SR
Queue Stats
262W - 256L
1,518 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Indrip
Ne Zha
14
1 / 4 / 1
7,309
430
5,260
15,723
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 1
8,049
473
9,979
12,323
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
T Ruhh CEO
Osiris
15
1 / 2 / 1
8,888
523
8,432
18,462
10,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 2
7,904
465
8,526
7,000
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
10
1 / 1 / 2
7,010
412
5,192
11,849
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HachimanBacchusAthenaThanatos

VS

Bans
AgniSun WukongBellonaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gatssssss
Achilles
17
7 / 1 / 0
10,461
615
16,052
15,425
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
PapiiQueso
Ganesha
13
0 / 1 / 7
8,207
483
4,684
14,176
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 3
8,618
507
7,360
11,989
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Supr3m3Lag
Kukulkan
14
0 / 2 / 2
8,391
494
5,647
8,299
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
bobbypriv
Martichoras
16
2 / 0 / 4
9,314
548
9,393
11,363
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
12
12
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gatssssss
Achilles
7
1
0
7
L
Ne Zha
Indrip
Ne Zha
1
4
1
0.38
L
0
3
1
0.17
W
Ganesha
PapiiQueso
Ganesha
0
1
7
3.5
W
3
0
3
4.5
W
Kukulkan
Supr3m3Lag
Kukulkan
0
2
2
0.5
L
Osiris
T Ruhh CEO
Osiris
1
2
1
0.75
L
1
2
2
1
L
Ares
1
1
2
2
W
Martichoras
bobbypriv
Martichoras
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,389
Damage
43,136
65,357
Taken
61,252
35,559
Mitigated
40,803
18,390
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gatssssss
Achilles
16,052
3,427
0
7,287
15,425
13,250
0
1,352
14,073
681
85,617
L
Ne Zha
Indrip
Ne Zha
5,260
963
0
6,441
15,723
6,886
0
2,371
13,249
0
68,329
L
9,979
4,996
0
1,105
12,323
4,955
0
537
11,786
0
75,401
W
Ganesha
PapiiQueso
Ganesha
4,684
1,030
0
4,118
14,176
12,648
0
5,313
8,863
20,290
0
W
7,360
2,656
0
1,051
11,989
5,757
0
1,899
10,090
0
90,459
W
Kukulkan
Supr3m3Lag
Kukulkan
5,647
819
0
810
8,299
3,193
0
4,728
3,571
73,628
504
L
Osiris
T Ruhh CEO
Osiris
8,432
3,653
0
8,506
18,462
10,695
0
1,179
16,179
0
71,699
L
8,526
518
0
125
7,000
2,671
0
2,431
4,359
63,998
1,044
L
Ares
5,192
464
0
2,213
11,849
10,352
0
3,971
7,824
16,494
0
W
Martichoras
bobbypriv
Martichoras
9,393
3,499
0
4,629
11,363
5,955
408
1,098
10,265
0
97,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,160
Gold Earned
44,991
493
Minions Killed
534
0
Camps Cleared
0
1,544,737
Distance Traveled
1,695,111
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,461
615
125
7
0
334,958
5
L
Ne Zha
7,309
430
95
6
0
356,388
2
L
Nut
8,049
473
133
8
0
294,189
0
W
Ganesha
8,207
483
1
0
0
354,391
8
W
Awilix
8,618
507
120
7
0
406,253
0
W
Kukulkan
8,391
494
126
7
0
306,958
0
L
Osiris
8,888
523
122
7
0
279,509
0
L
Thoth
7,904
465
129
8
0
299,136
1
L
Ares
7,010
412
14
1
0
315,515
2
W
Martichoras
9,314
548
162
10
0
292,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role