Player Matchup

Amaterasu
Amaterasu
Benjazamur
Amaterasu
Level 58
God Stats
118W - 82L
1,512 SR
Queue Stats
296W - 259L
1,435 Elo+
Solo
Thanatos
Thanatos
CHUNKSSS
Thanatos
Level 86
God Stats
36W - 23L
1,698 SR
Queue Stats
128W - 123L
1,511 Elo+
Party 2
Achilles
Achilles
Quinzel6269
Achilles
Level 80
God Stats
24W - 14L
1,594 SR
Queue Stats
119W - 122L
1,485 Elo+
Solo
Cabrakan
Cabrakan
WhiteDynamiteWD
Cabrakan
Level 78
God Stats
0W - 5L
1,189 SR
Queue Stats
76W - 72L
1,498 Elo+
Party 2
Chronos
Chronos
marco1717marco
Chronos
Level 67
God Stats
7W - 8L
1,810 SR
Queue Stats
26W - 32L
1,370 Elo+
Solo
Team Averages
Level 74
1,561 SR
1,460 Elo+

VS

Team Averages
Level 100
1,456 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ClownPrinceBucky
Baron Samedi
Level 64
God Stats
112W - 101L
1,500 SR
Queue Stats
381W - 364L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Yumi13
Kukulkan
Level 109
God Stats
1W - 1L
1,278 SR
Queue Stats
13W - 10L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alcholic-annonem
Tsukuyomi
Level 51
God Stats
6W - 2L
1,500 SR
Queue Stats
171W - 169L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Benjazamur
Amaterasu
11
2 / 5 / 0
6,434
536
7,440
18,646
11,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
CHUNKSSS
Thanatos
13
5 / 2 / 2
7,052
588
8,071
12,821
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Quinzel6269
Achilles
2
0 / 1 / 0
4,132
344
400
1,997
1,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
10
2 / 3 / 1
6,102
509
2,711
9,345
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 7 / 1
5,709
476
4,924
11,428
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 2 / 2
7,587
632
5,881
8,747
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
12
5 / 5 / 5
7,388
616
8,815
11,667
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
ClownPrinceBucky
Baron Samedi
10
2 / 2 / 2
6,244
520
5,310
7,577
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Yumi13
Kukulkan
12
4 / 0 / 3
7,504
625
4,071
5,973
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
14
5 / 2 / 1
8,522
710
13,231
12,792
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
9
Kills
18
18
Deaths
11
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
2
1.5
W
Bastet
 
Bastet
5
5
5
1.5
L
Amaterasu
Benjazamur
Amaterasu
2
5
0
0.4
L
Thanatos
CHUNKSSS
Thanatos
5
2
2
3
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
2
2
2
1.5
L
Achilles
Quinzel6269
Achilles
0
1
0
0
L
Cabrakan
2
3
1
0.83
W
Kukulkan
Yumi13
Kukulkan
4
0
3
5.5
W
Tsukuyomi
5
2
1
2.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
37,308
54,237
Taken
46,756
29,337
Mitigated
23,449
20,206
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,881
2,432
0
3,382
8,747
3,471
1,785
1,668
7,079
0
59,335
W
Bastet
 
Bastet
8,815
2,855
0
4,766
11,667
3,938
144
1,535
10,132
0
34,794
L
Amaterasu
Benjazamur
Amaterasu
7,440
4,431
0
6,736
18,646
11,726
0
0
17,599
0
45,842
L
Thanatos
CHUNKSSS
Thanatos
8,071
1,330
0
8,972
12,821
6,003
0
1,552
11,064
0
58,869
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
5,310
764
340
2,061
7,577
5,977
1,166
1,996
5,581
25,828
350
L
Achilles
Quinzel6269
Achilles
400
68
0
560
1,997
1,036
0
639
1,257
0
2,668
L
Cabrakan
2,711
640
61
1,924
9,345
6,689
0
1,891
7,143
23,673
0
W
Kukulkan
Yumi13
Kukulkan
4,071
1,125
0
149
5,973
2,352
16
2,292
3,681
40,950
1,302
W
Tsukuyomi
13,231
4,395
0
6,163
12,792
7,711
42
0
12,792
0
65,709
L
4,924
648
0
1,953
11,428
3,883
0
4,111
7,058
32,549
1,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
37,245
243
Minions Killed
341
0
Camps Cleared
0
1,042,181
Distance Traveled
1,144,386
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,587
632
97
8
0
204,438
0
W
Bastet
7,388
616
55
5
0
293,857
0
L
Amaterasu
6,434
536
61
5
0
255,596
0
L
Thanatos
7,052
588
80
7
0
276,823
0
W
Baron Samedi
6,244
520
20
2
0
202,391
0
L
Achilles
4,132
344
3
0
0
32,864
0
L
Cabrakan
6,102
509
37
3
0
238,778
1
W
Kukulkan
7,504
625
77
6
0
218,164
0
W
Tsukuyomi
8,522
710
92
8
0
225,536
0
L
Chronos
5,709
476
62
5
0
238,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role