Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ElGonzaHD
Morgan Le Fay
Gold IV
Level 154
God Stats
2W - 2L
1,495 SR
Queue Stats
111W - 106L
1,415 MMR
Solo
Chiron
Chiron
Silver I
Fmouraa10
Chiron
Silver I
Level 127
God Stats
26W - 29L
1,556 SR
Queue Stats
180W - 209L
1,245 MMR
Solo
Bellona
Bellona
Gold III
ZxBryaNxZ
Bellona
Gold III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,520 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,510 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,517 SR
1,500 MMR
Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
Drágores
Terra
Silver III
Level 107
God Stats
3W - 0L
1,225 SR
Queue Stats
13W - 13L
1,428 MMR
Solo
Osiris
Osiris
Gold I
UmbrellaaCorp
Osiris
Gold I
Level 219
God Stats
58W - 38L
1,604 SR
Queue Stats
335W - 338L
1,581 MMR
Solo
Scylla
Scylla
Gold III
VICTOCC
Scylla
Gold III
Level 149
God Stats
8W - 15L
1,506 SR
Queue Stats
94W - 99L
1,601 MMR
Solo
Heimdallr
Heimdallr
Gold IV
WalnutPlum12569
Heimdallr
Gold IV
Level 169
God Stats
3W - 0L
1,749 SR
Queue Stats
403W - 411L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 2 / 2
5,191
519
4,548
9,055
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
8
1 / 2 / 0
4,978
498
2,280
8,266
4,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ElGonzaHD
Morgan Le Fay
10
1 / 2 / 1
5,569
557
5,098
6,264
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Fmouraa10
Chiron
8
0 / 3 / 1
4,826
483
4,241
7,412
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
ZxBryaNxZ
Bellona
10
1 / 5 / 0
5,928
593
7,276
12,485
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ThorAthenaHe BoZeus

VS

Bans
ThothAnhurThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 2
5,750
575
4,050
8,937
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
Drágores
Terra
9
0 / 0 / 4
5,426
543
3,369
6,175
4,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 0
7,237
724
9,496
13,269
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
VICTOCC
Scylla
10
3 / 1 / 0
5,815
582
5,115
5,106
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
WalnutPlum12569
Heimdallr
10
2 / 0 / 0
5,558
556
7,530
6,179
2,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
14
14
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
2
1
L
Geb
 
Geb
1
2
0
0.5
W
Fenrir
 
Fenrir
3
2
2
2
W
Terra
Drágores
Terra
0
0
4
2
L
Morgan Le Fay
ElGonzaHD
Morgan Le Fay
1
2
1
0.75
L
Chiron
Fmouraa10
Chiron
0
3
1
0.17
W
6
1
0
6
W
Scylla
VICTOCC
Scylla
3
1
0
3
W
Heimdallr
WalnutPlum12569
Heimdallr
2
0
0
2
L
Bellona
ZxBryaNxZ
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
29,560
43,482
Taken
39,666
21,412
Mitigated
21,740
11,522
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,548
1,278
0
1,927
9,055
3,617
0
1,241
7,814
0
40,793
L
Geb
 
Geb
2,280
471
1,004
1,967
8,266
4,784
0
2,067
6,199
12,168
0
W
Fenrir
 
Fenrir
4,050
723
0
1,459
8,937
3,972
0
832
8,094
0
38,008
W
Terra
Drágores
Terra
3,369
821
145
1,897
6,175
4,315
0
1,771
4,389
14,757
1,879
L
Morgan Le Fay
ElGonzaHD
Morgan Le Fay
5,098
704
0
873
6,264
2,438
0
3,809
2,455
35,653
1,926
L
Chiron
Fmouraa10
Chiron
4,241
1,074
237
1,384
7,412
2,434
0
1,152
6,260
0
35,259
W
9,496
3,905
0
7,734
13,269
9,010
143
0
13,269
0
57,722
W
Scylla
VICTOCC
Scylla
5,115
763
0
1,450
5,106
1,911
0
3,213
1,832
35,643
0
W
Heimdallr
WalnutPlum12569
Heimdallr
7,530
3,762
0
2,378
6,179
2,532
0
1,213
4,966
0
45,254
L
Bellona
ZxBryaNxZ
Bellona
7,276
3,644
0
4,130
12,485
8,139
0
141
12,344
0
38,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
29,786
276
Minions Killed
310
0
Camps Cleared
0
962,076
Distance Traveled
998,961
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,191
519
60
6
0
214,718
2
L
Geb
4,978
498
23
2
0
216,103
0
W
Fenrir
5,750
575
69
7
0
208,377
2
W
Terra
5,426
543
13
1
0
225,109
2
L
Morgan Le Fay
5,569
557
67
7
0
175,678
1
L
Chiron
4,826
483
62
6
0
184,584
1
W
Osiris
7,237
724
97
10
0
187,861
4
W
Scylla
5,815
582
65
7
0
194,441
1
W
Heimdallr
5,558
556
66
7
0
183,173
3
L
Bellona
5,928
593
64
6
0
170,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role