Player Matchup

Anhur
Anhur
Etiripse
Anhur
Level 144
God Stats
25W - 21L
1,578 SR
Queue Stats
535W - 517L
1,583 Elo+
Party 1
Vulcan
Vulcan
SaltyYetii
Vulcan
Level 139
God Stats
1W - 6L
1,283 SR
Queue Stats
183W - 145L
1,649 Elo+
Solo
Fenrir
Fenrir
Turt1eJesus
Fenrir
Level 109
God Stats
9W - 7L
1,418 SR
Queue Stats
43W - 40L
1,518 Elo+
Solo
Osiris
Osiris
godhandhater
Osiris
Level 185
God Stats
10W - 8L
1,348 SR
Queue Stats
306W - 303L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
progamerlegend
Gilgamesh
Level 126
God Stats
3W - 4L
1,456 SR
Queue Stats
111W - 97L
1,674 Elo+
Solo
Team Averages
Level 141
1,416 SR
1,587 Elo+

VS

Team Averages
Level 130
1,619 SR
1,598 Elo+
Nemesis
Nemesis
Gilga00
Nemesis
Level 69
God Stats
1W - 1L
1,829 SR
Queue Stats
105W - 100L
1,583 Elo+
Solo
Bellona
Bellona
Jayroad
Bellona
Level 188
God Stats
3W - 7L
1,445 SR
Queue Stats
56W - 49L
1,642 Elo+
Party 2
Nut
Nut
Jessica41195
Nut
Level 158
God Stats
7W - 10L
1,501 SR
Queue Stats
52W - 48L
1,616 Elo+
Party 2
Bacchus
Bacchus
SMTiger26
Bacchus
Level 128
God Stats
14W - 5L
1,716 SR
Queue Stats
197W - 165L
1,589 Elo+
Party 2
Anubis
Anubis
Yoko3881
Anubis
Level 107
God Stats
9W - 5L
1,604 SR
Queue Stats
249W - 221L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Etiripse
Anhur
13
0 / 1 / 0
7,492
576
4,968
9,903
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SaltyYetii
Vulcan
15
3 / 0 / 9
8,345
642
9,063
5,784
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
14
9 / 2 / 4
8,167
628
8,821
9,392
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
14
4 / 1 / 6
9,211
709
13,520
21,159
18,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
progamerlegend
Gilgamesh
11
3 / 0 / 1
7,316
563
4,795
10,190
8,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gilga00
Nemesis
13
1 / 4 / 1
6,886
530
4,983
15,043
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Jayroad
Bellona
11
1 / 6 / 0
6,915
532
12,440
17,051
17,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 0
7,294
561
7,477
9,230
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SMTiger26
Bacchus
11
0 / 2 / 1
7,118
548
3,364
9,167
9,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Yoko3881
Anubis
12
1 / 7 / 0
7,075
544
4,883
11,236
5,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
4
4
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Etiripse
Anhur
0
1
0
0
L
Nemesis
Gilga00
Nemesis
1
4
1
0.38
L
Bellona
Jayroad
Bellona
1
6
0
0.17
L
1
0
0
1
L
Bacchus
SMTiger26
Bacchus
0
2
1
0.25
W
Vulcan
SaltyYetii
Vulcan
3
0
9
7.5
W
Fenrir
9
2
4
5.5
L
Anubis
Yoko3881
Anubis
1
7
0
0.14
W
Osiris
4
1
6
7
W
Gilgamesh
progamerlegend
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,167
Damage
33,147
56,428
Taken
61,727
35,524
Mitigated
42,550
28,252
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Etiripse
Anhur
4,968
2,546
0
5,716
9,903
3,591
0
218
9,685
0
69,805
L
Nemesis
Gilga00
Nemesis
4,983
1,706
0
5,450
15,043
6,816
0
1,696
13,330
0
63,401
L
Bellona
Jayroad
Bellona
12,440
5,711
0
5,947
17,051
17,484
0
1,286
15,720
0
50,341
L
7,477
5,707
0
6,018
9,230
3,289
751
0
9,230
0
69,944
L
Bacchus
SMTiger26
Bacchus
3,364
525
0
1,929
9,167
9,488
240
1,797
7,351
27,248
0
W
Vulcan
SaltyYetii
Vulcan
9,063
5,390
0
1,472
5,784
1,915
68
3,143
2,597
69,989
1,624
W
Fenrir
8,821
1,735
0
4,514
9,392
3,635
0
2,572
6,778
0
42,703
L
Anubis
Yoko3881
Anubis
4,883
108
0
3,040
11,236
5,473
91
4,518
6,663
53,015
0
W
Osiris
13,520
6,729
0
14,303
21,159
18,150
0
1,636
18,478
815
71,557
W
Gilgamesh
progamerlegend
Gilgamesh
4,795
1,180
0
2,247
10,190
8,233
0
993
9,105
0
26,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
35,288
434
Minions Killed
439
0
Camps Cleared
0
1,377,396
Distance Traveled
1,315,439
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,492
576
116
9
0
217,764
1
L
Nemesis
6,886
530
94
7
0
300,578
0
L
Bellona
6,915
532
79
6
0
259,553
0
L
Nut
7,294
561
129
10
0
260,193
2
L
Bacchus
7,118
548
39
3
0
283,036
2
W
Vulcan
8,345
642
105
8
0
291,311
5
W
Fenrir
8,167
628
70
5
0
302,094
0
L
Anubis
7,075
544
98
8
0
212,079
0
W
Osiris
9,211
709
119
9
0
255,341
0
W
Gilgamesh
7,316
563
24
2
0
310,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role